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How would you like the multiplayer to influence the game and why?


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#151
demont0

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if we are going to be subjected to some god awful multiplayer(which we will be), designed to get us to pay for some boxes of random stuff. I'd rather it have absolutely zero impact on SP, literally none, whatsoever, not even an in-game mention of anything about it, ever.
Then i can happily ignore it, without being forced to play it to get all the endings of a game.

If people like MP, fine w/e, i won't judge. But if i buy a, primarily, single player game, i should be able to play that single player game without the horrendous influence of some cheaply made MP.

#152
Imp of the Perverse

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demont0 wrote...

if we are going to be subjected to some god awful multiplayer(which we will be), designed to get us to pay for some boxes of random stuff. I'd rather it have absolutely zero impact on SP, literally none, whatsoever, not even an in-game mention of anything about it, ever.
Then i can happily ignore it, without being forced to play it to get all the endings of a game.

If people like MP, fine w/e, i won't judge. But if i buy a, primarily, single player game, i should be able to play that single player game without the horrendous influence of some cheaply made MP.


I'd really like to see microtransaction sales figures from ME3 MP, because I doubt they're the primary reason for multiplayer being included. Apparently with just about every game that offers DLC, the DLC sales drop off exponentially as you get further from the game's original release date, because people lose interest in the game and either don't hear about, or don't care about, DLC. If you can get your players interested in multiplayer though, they'll continue playing a lot longer, and more of them will be around to buy your DLC.

If that's the case then adding multiplayer does a lot more good than harm to the SP campaign. If Bioware is counting on higher DLC sales, then they're going to have a bigger budget for developing. It's also pretty apparent that having multiplayer has lead to much more polished, balanced, and intricate gameplay, since gameplay pretty much has to carry multiplayer. 

I was skeptical about ME3 MP, but it's turned out to be a great deal of fun. I was also extremely annoyed that it was required to access all of the ending content, but it doesn't sound like Bioware is planning on repeating that, so I'm looking forward to it in DA3.

I wouldn't mind if there were some rewards that carried over from one to another, but I think offering SP gold for MP play is maybe not a good idea. The more multiplayer you play, the better you're going to be at the SP campaign, so you don't need that made any easier by suddenly having a ton of credits. I'd prefer it be something more like appearances and other non-gameplay customization options, preferably ones that could still be unlocked through single player (and maybe usable in both SP and MP.)

#153
davepissedatending

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please no mp it doesn't need it. Its a RPG why the need for mp? its a waste of time and money in my opinion. I love mass effect 3 played the mp for ten mins and never touched it again it just feels pointless to me and tacked on in the last min

#154
NUM13ER

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I'd rather they'd focused purely on single player but EA cares little for such desires so I'll be more productive and say drop in and out Co-Op seems logical. Like having a friend or friends play as the other characters. The difficulty could also be made tougher the more human controlled characters you have on the team.

As for affecting the story, I'd like no influence over it whatsoever. Why? A single player game should not suddenly have content unavailable to someone in the sequel because they are not inclined to play multiplayer.

Modifié par NUM13ER, 23 octobre 2012 - 11:29 .


#155
Darth Krytie

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I don't want it to exist at all. If it does, I don't want MP exclusive achievements. I don't want it to affect my single player experience at all.

#156
ColGali

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I don't want it to have any affect. DA should never have multiplayer anyway.

#157
Fallstar

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If you must include MP, it should have no impact on the SP. I should be able to completely ignore the existence of MP and not suffer for it like ME3 did.

Not that it matters what Bioware say on this subject, I believe they just straight up lied about being able to get the best ending in ME3 without MP.

Let this be one thing you take from COD.

#158
milena87

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Darth Krytie wrote...

I don't want it to exist at all. If it does, I don't want MP exclusive achievements. I don't want it to affect my single player experience at all.


Agreed.

#159
Kail Ashton

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i'd like to have all of your heads on pikes in my castle when i masacre you online

Oh and maybe some unique gear too; i guess; but really i just want to murder all of you; goreishly in fact

#160
Jadebaby

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Allan Schumacher wrote...

Based on ME3 I think the only way we could use MP in a way that "relates to the SP story" is either co-op campaign or having a hook in MP that relates it back to the SP (kind of like how MP in ME3 is playing the N7 squads that Hackett talks about).

Aside from that, I think we'd be treading on thin ice with a lot of weight on our shoulders. I'd be open to SP making an influence on MP, but not the other way around.


When does Hackett talk about N7 squads? I don't recall that in the SP campaign.

#161
NRieh

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When does Hackett talk about N7 squads? I don't recall that in the SP campaign.

He says something "I'll send out some troops" after some N7 missions. It is assumed that MP are those "troops"....Is supposed to keep immersion...I guess....

#162
Genshie

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Okay it seems like people are that unaware so I will repeat it: MP is no longer needed for ME3. The Extended Cut plus the additions of singleplayer dlc have since fixed this. So stop using the excuse of MP locking out a 5 second cutscene. All MP gives now is an alternative route to get readiness up instead of having to do every little search and or mini-mission in ME3.

Also said it before say it again drop-in drop-out co-op seems like the best idea in this case or just some extra side missions designed with mp in mind that will unlock gold and loot to transfer. Just don't make anything MP exclusive.

#163
NRieh

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Okay it seems like people are that unaware so I will repeat it: MP is no longer needed for ME3. The Extended Cut plus the additions of singleplayer dlc have since fixed this

So, we should just pretend thouse 4+ months since release never happened, right?..

It does not matter what is NOW. What matters here, is that initial lack of in-game EMS was not a mistake or bug (as it was not fixed with any of first patches, while was reported the very first day). It was not even acknowledged outside twitters. It was obvious intentional way of forcing people into MP. You enjoyed it? Good for you.

And now, because of that sh!t , some "genious" sales manager invented, peope do not even care what could this DA3 MP look like, would it be good or bad. They hate the very idea of being **ed once again.

It just has to be really-really good to overcome all that MP-hatered, that ME3 caused. And worst they can do - repeat that mistake (tie SP results to it).

#164
fchopin

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Not interested in MP, as long as there is no connection to SP i don’t care what they do.

#165
Wulfram

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Having your MP character(s) get a walk on part in the SP campaign could be a fun easter egg type thing. Just have them sitting around a table at a tavern, or being part of the army before the big battle or something.

#166
Vandicus

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Wulfram wrote...

Having your MP character(s) get a walk on part in the SP campaign could be a fun easter egg type thing. Just have them sitting around a table at a tavern, or being part of the army before the big battle or something.


Well that's actually a pretty interesting idea. If the MP somehow ties in as soldiers for the Inquisitor's army, like the N7 commandos are fighting the war in ME3 MP, it would be interesting if they had a barracks where we could see the "promoted" soldiers that we customized.

#167
NedPepper

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For the love of God, Bioware, IF there is a MP, don't make it have anything to do with the single player. This forum will implode. It's bad enough as it is.

#168
NedPepper

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Wulfram wrote...

Having your MP character(s) get a walk on part in the SP campaign could be a fun easter egg type thing. Just have them sitting around a table at a tavern, or being part of the army before the big battle or something.



Although this idea has potential.  Import them in as minor non speaking NPCs for the big final battle.  That....that would be kind of cool.  You could get your dwarf or your elf or Kossith in there. 

#169
AngryFrozenWater

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Not interested in MP at all. I certainly do not want a MP connection to SP in any form.

#170
Berty213

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AngryFrozenWater wrote...

Not interested in MP at all. I certainly do not want a MP connection to SP in any form.


+1

#171
Hainkpe

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AngryFrozenWater wrote...

Not interested in MP at all. I certainly do not want a MP connection to SP in any form.

Agreed.

#172
Aslanasadi

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Belyn wrote...

AngryFrozenWater wrote...

Not interested in MP at all. I certainly do not want a MP connection to SP in any form.

Agreed.


Agreed!

#173
Iakus

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Aslanasadi wrote...

Belyn wrote...

AngryFrozenWater wrote...

Not interested in MP at all. I certainly do not want a MP connection to SP in any form.

Agreed.


Agreed!



Agreed.

I don't want my enjoyment of a gmae to be dependant on other people.
I don't want other people's enjoyment of a game to be dependant on me

#174
TonberryFeye

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 My view on DA3's multiplayer is simple; I already know, without hearing one single detail, that it will serve only to lessen the whole experience. It will be a cheap, "Because EA said we have to" tacked-on piece of **** that has served only to drag developers and their time off the main game, which is not a good thing seeing as the DA franchise has a bloody huge cess-pit to climb out of, and every press announcement suggests they're digging down, not up.

#175
marshalleck

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TonberryFeye wrote...

 My view on DA3's multiplayer is simple; I already know, without hearing one single detail, that it will serve only to lessen the whole experience. It will be a cheap, "Because EA said we have to" tacked-on piece of **** that has served only to drag developers and their time off the main game, which is not a good thing seeing as the DA franchise has a bloody huge cess-pit to climb out of, and every press announcement suggests they're digging down, not up.


That's pretty ignorant.