Allan Schumacher wrote...
I have taken to John's suggestion for heavy drinking.
You poor bastards.
Me, personally, I enjoyed ME3's multiplayer and single-player respectively. However, in hindsight, I believe it was definitely a mistake to have them linked - especially when for a long time it turned out you DID need to play multiplayer to actually get the best ending (all things considered) in ME3 because they fudged up the numbers on war assets.
When I play a mode, I'd like not having to worry about digging in to one or the other to optimize the experience. I'm not going to argue for the exclusion of multiplayer with the sky-is-falling mentality a lot of folks have, I can still enjoy it with my friends and I respect the idea why they put it in (Though, if they were going to put in multiplayer, I'd much prefer drop-in co-op of some sort which I don't see nearly enough of, even though a game like DA where there's a lot of menus and talking cutscenes probably wouldn't work out too extensively for that).
But should they influence eachother? I get the idea, you're trying to make people experience both halves of the game, but honestly it's more of an annoyance than an attractor.