Gaiden96 wrote...
So what we can glimpse from this thread is:
-We want to customize the castle, either through story-related choices or actual aesthetic choices (I personally want a mixture of both);
-We want it to be meaningful, to have actual quests and interesting NPC's;
-We want to defend it from a seige;
-We want it to be open, all the time, with no sections being locked off after we visit them once.
Can't wait to see what they do with the concept of a player base.
Don't forget "We want it to involve sex somehow."





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