Suikoden were the more followers you get the more improvments and areas open up in your castle?
Will Dragon Age 3 Castle System be like...
Débuté par
revan11exile
, oct. 21 2012 01:30
#1
Posté 21 octobre 2012 - 01:30
#2
Posté 21 octobre 2012 - 02:05
What castle system? I was at the panel. All they said was that the castle up in the mountains was a point of interest. No mention of anything else really.
Now I'm not saying that a thing like in Awakenings is impossible but just that no where it was said it was gonna happen.
Now I'm not saying that a thing like in Awakenings is impossible but just that no where it was said it was gonna happen.
#3
Posté 21 octobre 2012 - 02:48
I was just speculating if there were an Castle System what would it be like.
#4
Posté 21 octobre 2012 - 03:07
It will have a slave chamber where you can either let the slaves go or whip them yourself.
#5
Posté 21 octobre 2012 - 03:28
:devil:Like Skyrimsunnydxmen wrote...
It will have a slave chamber where you can either let the slaves go or whip them yourself.
#6
Posté 21 octobre 2012 - 04:23
I want some elven slaves if we have a castle. The one slave in DA2 was alright but I want more. That way when I pick the blood magic specialization I can really feel like a magister lord.
#7
Posté 21 octobre 2012 - 04:29
I wonder if we will have a lot of Male and Female house servants like Fable3silentassassin264 wrote...
I want some elven slaves if we have a castle. The one slave in DA2 was alright but I want more. That way when I pick the blood magic specialization I can really feel like a magister lord.
#8
Posté 21 octobre 2012 - 03:44
I hope we can open doors in our Castle this time
#9
Posté 21 octobre 2012 - 03:45
My guess is that it will serve as a central hub for the player, much like the camp in DAO and the Normandy in Mass Effect. Which is fine, so long as my castle doesn't end up crashing on a jungle planet at the end of the game for no reason.
#10
Posté 27 avril 2013 - 09:08
TheJediSaint wrote...
My guess is that it will serve as a central hub for the player, much like the camp in DAO and the Normandy in Mass Effect. Which is fine, so long as my castle doesn't end up crashing on a jungle planet at the end of the game for no reason.
Crashing in a jungle planet for no reason? There shouldn't be a reason, idiot. The Normandy was bound to crash due to the huge wave of blast from the conduit and eventually crashed to that said planet. What? You'd expect the Normandy and the crew to get rescued by Jesus during the escape from the wave blast? Get over it. What's done is done. The ending was bitter-sweet and just got more emotional after the EC was released with a bit of closure that you whiny ****s want.
Modifié par Darksiders2, 27 avril 2013 - 09:15 .
#11
Posté 27 avril 2013 - 09:41
If you're going to revive an old thread, you should contribute significantly to the discussion rather than attack the last post. Otherwise, it's spam.
End of line.
End of line.




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