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Please abandon the whole save import concept. DA3 should be its own game.


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#1
X-Com_Psi_Amp

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I believe one of the reasons why DAO was good, is because it was initially meant to be a stand alone, and the story is unshackled. 

As a result there are more options given to the players, because it does not have to worry about presevering narrative continuity with previous and  future games.

I believe DA3 should be more like DAO when it comes to decisions.

I would rather have the decisions made DURING DA3 have a more pronounced effect, rather than decisions made during previous games have a trivial effecs and cute cameos.

Now, some are probably wondering? Can't we have pronounced repurcussions of our choices for both past and present decision?

No, we can not. This because games have strict development cycles and they need to meet release dates.

So, I'm asking you to abandon importing saves. You are just wasting precious resources. I'm asking to make a choice and adopt DA3 as a stand alone game mindset.

Dragon Age was never meant to be a trilogy like Mass Effect, please don't bother. It does not have Shepard to die several diffent games together.

Marketing might force you to shoehorn to attract more potential buyers, but let them know there are people like me who realize that it will only make the game worse.

Please, do the right thing.

#2
draken-heart

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I would rather have world consistency than separate stand alone. I would rather have my rogue Hawke as Viscount in lesbian love with Merrill than "Hawke the champion did this then disappeared forever" kind of thing. If you want something like this then ply Bethesda games Fallout or TES series, they work because the plot of one game never has anything to do with the previous ones. Do not forget, Hawke caused it all with finding the lyrium idol in the first place.

Modifié par draken-heart, 21 octobre 2012 - 03:00 .


#3
FlamingBoy

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I only want choices to matter,

this didn't happen in any bioware games except origins (mass effect series included) to a decent extent.

so you have a point

#4
Maria Caliban

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I prefer to see the reactions to my choices within the game itself.

Though obviously there are some that would take a while to materialize. (OGB)

#5
SeptimusMagistos

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I disagree. I like the sense of continuity that comes from the save import and I feel it's a good use of resources.

#6
draken-heart

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FlamingBoy wrote...

I only want choices to matter,

this didn't happen in any bioware games except origins (mass effect series included) to a decent extent.

so you have a point


Just so you know, the no import mens that Hawke is default and there would  be no reason to play the first two as they would not mean a thing to the universe of DA3.

#7
DadeLeviathan

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I heavily disagree for the simple fact that this would require an official canon or a complete ignorance of the prior two games.

#8
Kileyan

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I agree, other than Flemeth existing, I don't really care all that much about the game being bogged down by who is King of some backwater province, or what Hawke did or didn't do. If anything, the only world breaking event from DA2 was something we couldn't change anyway. The mad bomber is the star of DA2.

Just tell your story and do justice to the characters you choose to include in this third installment. Give your choices your full focus, rather than being scared to spend time on them due to some people not having saves that will include them.

I do not find this full faithfulness to continuing save games a bonus any longer. Most often they hamper the game creators, and what they do include feels more like token things, one liners, rather than actually continuing my saves anyway............I hope that made sense.

#9
deuce985

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SeptimusMagistos wrote...

I disagree. I like the sense of continuity that comes from the save import and I feel it's a good use of resources.


This. Makes everything feel more personal.

Witcher is one reason why I like to keep imports. Their imports have little to do with anything in the world. When you import, you'll get a nice little item. That's about the extent of their imports. The positive to this? Choices in Witcher 2 have way more impact because it doesn't seem like they design their game with imports in mind. The negative? It makes my choices in Witcher 1 feel completely useless. Most of the major events in Witcher 1 hardly even get mentioned in the second game. It's understandable in a completely new story, I guess. But I don't feel that attachment to the world like I do Bioware games...

This means they'd have to start making certain things canon from DA1/DA2 and that would make me very angry. I'm sure I'm not alone there.

Modifié par deuce985, 21 octobre 2012 - 03:07 .


#10
draken-heart

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Everyone who agrees, you do know that this would make the Universe a canon that the developers come up with and everyone would forced to ply with that canon, which would cause an uproar and kill the DA franchise. No, it is not going to happen because of continuity, the game would be dead before it was released if people could not import their universes into DA3. Plus DA2 was a story about a specific person, all the main events were spelled out at the begining of the chapters.

Modifié par draken-heart, 21 octobre 2012 - 03:09 .


#11
BlueMagitek

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Wait, what? Isn't there a topic just like this already? ~_~"

#12
GloriousDame

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So basically, screw all the choices our Wardens and Hawkes made? Leave them as that?
<_<

You could just not import any saved files and start clean, you'll have history, of course, but
all games have history (it's just nice to be able to choose history, for once).

#13
Josielyn

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Fine with me. Keep the geography and history and culture. An import will not make or break it for me.

#14
marshalleck

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ArinTheirinCousland wrote...

So basically, screw all the choices our Wardens and Hawkes made? Leave them as that?
<_<

You could just not import any saved files and start clean, you'll have history, of course, but
all games have history (it's just nice to be able to choose history, for once).

Way to miss the point. All your choices are already going to be thrown away for the most part, by virtue of the fact that not everyone is going to have made the same ones you did, therefore Bioware can't make your personal Warden or Hawke story anything of major significance in subsequent games, otherwise they're just creating content some players won't see. 

Save imports are only a constraint on the writers. They aren't willing to make any divergent plot threads so everything comes out either mostly the same regardless of decision (e.g. Rachni ME3) or they're just stupid pointless brief cameos that don't go anywhere. 

It was a cool idea back in 2007 but obviously it's too complicated and costs too much to develop. So just do the right thing and scrap it, then give us immediately impactful choice and consequence limited to the scope of each game, with canonized plot points playing out the same for everyone and carrying the story forward to the next.

Modifié par marshalleck, 21 octobre 2012 - 03:19 .


#15
KENNY4753

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draken-heart wrote...

I would rather have world consistency than separate stand alone. I would rather have my rogue Hawke as Viscount in lesbian love with Merrill than "Hawke the champion did this then disappeared forever" kind of thing. If you want something like this then ply Bethesda games Fallout or TES series, they work because the plot of one game never has anything to do with the previous ones. Do not forget, Hawke caused it all with finding the lyrium idol in the first place.

That is one of the reasons I really don't care for TES. Plus Oblivion was just a terrible game to begin with.

@OP
BW already confirmed we will be able to import saves, they won't abondon it, because the great thing about DA is how we see results from the things we did in previous games. Sure they retcon a couple things here and there but every game with a save import would have to.

#16
draken-heart

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marshalleck wrote...

ArinTheirinCousland wrote...

So basically, screw all the choices our Wardens and Hawkes made? Leave them as that?
<_<

You could just not import any saved files and start clean, you'll have history, of course, but
all games have history (it's just nice to be able to choose history, for once).

Way to miss the point. All your choices are already going to be thrown away for the most part, by virtue of the fact that not everyone is going to have made the same ones you did, therefore Bioware can't make your personal Warden or Hawke story anything of major significance in subsequent games, otherwise they're just creating content some players won't see. 

Save imports are only a constraint on the writers. They aren't willing to make any divergent plot threads so everything comes out either mostly the same regardless of decision (e.g. Rachni ME3) or they're just stupid pointless brief cameos that don't go anywhere. 


wasn't it already confirmed that 1) there would be imports and 2) that the inquisitor will meet Hawke AND the Warden? if they do not do imports, the they would just get rid of Hawke and the Warden and make it all about the inquisitor stopping the war on his/her own.

Like I said, if you want a game that has no import and no reason to play the previous games, Bethesda is your company.

#17
rapscallioness

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I don't even know what you're getting excited about. It's not like DA2 was bogged down w/ the repercussions of our actions from DAO. I mean LOL.

Besides a throwaway line, or two, and the occasional cameo. It had absolutely no impact on our game. None.

It's not the save import that's hindering them from having pronounced repercussions in any particular game. They aren't pouring precious resources into it. They just haven't done it. Yet.

#18
draken-heart

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KENNY4753 wrote...

draken-heart wrote...

I would rather have world consistency than separate stand alone. I would rather have my rogue Hawke as Viscount in lesbian love with Merrill than "Hawke the champion did this then disappeared forever" kind of thing. If you want something like this then ply Bethesda games Fallout or TES series, they work because the plot of one game never has anything to do with the previous ones. Do not forget, Hawke caused it all with finding the lyrium idol in the first place.

That is one of the reasons I really don't care for TES. Plus Oblivion was just a terrible game to begin with.

@OP
BW already confirmed we will be able to import saves, they won't abondon it, because the great thing about DA is how we see results from the things we did in previous games. Sure they retcon a couple things here and there but every game with a save import would have to.

the only real retcons were tthe Leliana death, and the Anders/Justice thing, though.

#19
marshalleck

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draken-heart wrote...

wasn't it already confirmed that 1) there would be imports and 2) that the inquisitor will meet Hawke AND the Warden? if they do not do imports, the they would just get rid of Hawke and the Warden and make it all about the inquisitor stopping the war on his/her own.

Like I said, if you want a game that has no import and no reason to play the previous games, Bethesda is your company.

I'll play Bethesda games and continue to voice my feedback that if Bioware are incapable of making save game imports do more than offer up cameos and cosmetic differences only, then I believe they should be scrapped altogether in favor of making each individual game in the series more immediately impactful.

#20
deuce985

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marshalleck wrote...

ArinTheirinCousland wrote...

So basically, screw all the choices our Wardens and Hawkes made? Leave them as that?
<_<

You could just not import any saved files and start clean, you'll have history, of course, but
all games have history (it's just nice to be able to choose history, for once).

Way to miss the point. All your choices are already going to be thrown away for the most part, by virtue of the fact that not everyone is going to have made the same ones you did, therefore Bioware can't make your personal Warden or Hawke story anything of major significance in subsequent games, otherwise they're just creating content some players won't see. 

Save imports are only a constraint on the writers. They aren't willing to make any divergent plot threads so everything comes out either mostly the same regardless of decision (e.g. Rachni ME3) or they're just stupid pointless brief cameos that don't go anywhere. 


I like the illusion I'm crafting a world based on my decisions though. No matter how artificial it feels. Continuity gives me that.

And I disagree everything is the same and "cameos being pointless". Alistair isn't king in every world. Alistair isn't alive in every world. I like seeing my companions after our adventures together and seeing where destiny places them in my world. Killing someone off feels significant to me. I'm holding someone's life in my hands. I can kill their destiny off right there. Then I'll never see that character again or his/her place in my world. Their story ends there. That type of continuity makes my world just feel that much more personal.

Modifié par deuce985, 21 octobre 2012 - 03:24 .


#21
Kileyan

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ArinTheirinCousland wrote...

So basically, screw all the choices our Wardens and Hawkes made? Leave them as that?
<_<

You could just not import any saved files and start clean, you'll have history, of course, but
all games have history (it's just nice to be able to choose history, for once).


Not importing your saves is silly if you already have them. That really isn't the point. The point is, many have come to feel that the continuing save game is really not doing anything positive. It tends to hamper the devs quite a bit, when they have great and popular npcs, but they cannot include them in further games because some peoples save games have them dead or never recruited/met.

The upside to that is we get one liners, one off visits, token 5 second appearances that seem forced, serve no purpose but to be a checklist of save game options that they can say they carried over.

I'm not saying continuity isn't important, but when the rewards are an email from someone, and the repercussions are that the dev can never ever write that character into the game............I am on the side of ignore the save games a bit.

Hope that made sense:)

#22
KENNY4753

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draken-heart wrote...

KENNY4753 wrote...

draken-heart wrote...

I would rather have world consistency than separate stand alone. I would rather have my rogue Hawke as Viscount in lesbian love with Merrill than "Hawke the champion did this then disappeared forever" kind of thing. If you want something like this then ply Bethesda games Fallout or TES series, they work because the plot of one game never has anything to do with the previous ones. Do not forget, Hawke caused it all with finding the lyrium idol in the first place.

That is one of the reasons I really don't care for TES. Plus Oblivion was just a terrible game to begin with.

@OP
BW already confirmed we will be able to import saves, they won't abondon it, because the great thing about DA is how we see results from the things we did in previous games. Sure they retcon a couple things here and there but every game with a save import would have to.

the only real retcons were tthe Leliana death, and the Anders/Justice thing, though.

exacxtly and those 2 things are not that big of a deal. I don't want to turn this into a dead stay dead thread or anything like that but, we never see either of them die. We just assume Leliana dies when we defile the ashes (she just falls to the ground, it's not like we get a murder knife scene), and we never see Anders body at the Keep.

The thing people don't understand with Leliana is the choice wasn't retconned. The choice was to defile the ashes, not to kill Leliana. The fight with Leliana was one of the effects of the choice. 

#23
marshalleck

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deuce985 wrote...

And I disagree everything is the same and "cameos being pointless". I like seeing my companions after our adventures together and seeing where destiny places them in my world. Killing someone off feels significant to me. I'm holding someone's life in my hands. I can kill their destiny off right there. Then I'll never see that character again or his/her place in my world. Their story ends there. That type of continuity makes my world just feel that much more personal.


Riiight....

Image IPB

#24
draken-heart

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marshalleck wrote...

draken-heart wrote...

wasn't it already confirmed that 1) there would be imports and 2) that the inquisitor will meet Hawke AND the Warden? if they do not do imports, the they would just get rid of Hawke and the Warden and make it all about the inquisitor stopping the war on his/her own.

Like I said, if you want a game that has no import and no reason to play the previous games, Bethesda is your company.

I'll play Bethesda games and continue to voice my feedback that if Bioware are incapable of making save game imports do more than offer up cameos and cosmetic differences only, then I believe they should be scrapped altogether in favor of making each individual game in the series more immediately impactful.


really? because Origins had BARELY any impact on DA2.

Modifié par draken-heart, 21 octobre 2012 - 03:28 .


#25
Arthur Cousland

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Every few hours, someone starts another "abandon save imports" thread...