BIOWARE CHOSE TO HAVE IMPORTS THEY WAY THEY WERE AND LIED TO ALL SO YOU ALL WOULD BE MAD AT THEM!!!!!
No.
Not the case. A feature they didn't really think thorough and consider? Absolutely. But a feature that was a blatant, out-and-out lie? No. That's now what happened.
They had the technology to create save files that could have flags to be picked up. They Pinot in Origins. People loved it, so they said 'why not put this same technology in ME as well? It's got lots of choices too, people will love for then to carry forward.' Then... they started developing the sequels to these games and realized 'oh, crap, how are we going to even do this?'
You're seeing this with the Kikcstarter Project Eternity. They reviewed millions of dollars from fans and, as they kept meeting more and more stretch goals, they promised more and more features. Now, they are starting to scratch their heads about how they are going to pull it all off with their shoe string budget.
Regardless, the reason that 'the game just needs more development time to properly acknowledge imports' is NOT what anyone is advocating.
In DA2, at the end, you had the choice of letting Anders live or murder knifing him. And the choice will be imported forward. But, regardless, it means that Anders will not play a part in the story ever again.
Why? Because if Anders is dead in half of the people's games, then Bioware isn't going to invest resources making him, say, part of the Mage Rebellion (where he would belong, logically). He won't be fighting for Mage freedom (or, if he is, it will be off in a far, distant land, away from the main conflict, where we (the Inquisitor) will be.
Wouldn't it be better, make more sense and tell the most logical story for Anders to be on the front lines, fighting for Mage freedom, since that's what he spent ALL of DA2 talking about? But he won't. Because half of other players have him dead. And Bioware isn't going to create tons of dialogue, cutscenes and integration into the main story for only a portion of the players to see.
That's just one example. And it invalidates the choice, since it you spare Anders so he doesn't die and you can see him again in DA3, then you will be disappointed. Give the numbe of DA2 fans who loved Anders, this will be a victory for my argument (but a defeat for me as a fan of story) because then it will finally hit DA2 fans (who most cannot see any fault with the import mechanic) in a place that hurts.
Modifié par Fast Jimmy, 26 octobre 2012 - 01:08 .