AllThatJazz wrote...
Fast Jimmy wrote...
Wulfram wrote...
AllThatJazz wrote...
Then they need to be very careful about which choices they offer
No, that's the opposite of what they need to be. That's the sort of thinking that got us DA2's choices.
Exactly. I'm not sure what type of "plan" they woudl have in place when making the story of DA3 that would tell them who would need to be alive, who would need to be king, who would need to be have choice X in place instead of choice Y for them to make DA4, 5 or beyond.
Story needs change on a daily basis for these guys. They can't predict who the major or minor characters will be or what details will happen in the story of a game that isn't even in development yet. That's highly undoable. Unknowable. This isn't like an author, who can write one story for their books and have an idea what characters are going to matter for what reason. This is giving choices in games and having foresight to exactly how these choices might affect a game that you haven't even conceptualized, let alone story-boarded.
Some elements of the story need to change, yeah, but not all. So there can be some canon, but not all. JK Rowling knew how the HP stories were going to end, there were certain things that were set in stone pretty much from the beginning of the writing process (well before she knew the books would be such a big hit anyway), but there were also changes made along the way. Why should one preclude the other?
/thread right here.





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