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Please abandon the whole save import concept. DA3 should be its own game.


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#626
Realmzmaster

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draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...


If it is not even mentioned, is it canon that it never happened? just saying.

the purpose of save imports SHOULD be to import choices that make sense to the overall plot of the game. Let's go back to the anvil and Anders. For the Anvil, is there a logical reason for Branka to attack the surface other than supplies for the Anvil? i doubt that has any world shattering effect on Thedas, so it could be ignored. IS Anders going to change Thedas just by being the leader of a group of Rebel mages? not really.

See my point, if it does not change the overall plot or mean anything in terms of the game's overarching story, it should not have any flags set.


Becuase the choice made in DAO  has been invalidated. While it may not affect DA3 it still leaves a important choice unresolved while the other choices were resolved that is a sticking point with many gamers who did the DR. The story has not answered that unresolved loose end. Also the potential for telling the story sometime in the future is lost unless Bioware decides to retcon the choice making it canon. 

Just like they did with Leliana. Sister Nightingale did not have to be Leliana but Bioware bowed to fan service. Bioware  retcon that she was alive ignoring the people who had killed her in the Ashes quest without any explanation.

If a dead person comes back to life I want to know why.
If they are never going to resolve theOGB  issue then gamers need to be told that it is a story Bioware will never tell. Bioware cannot just ignore it.


yes they can, just like they can ignore all of origins, Awakening and DA2. Leave all choices out, and everyone will complain though.

And I thought that the "resolution" in witch hunt was Decent enough to solve that problem, people just want to have Morrigan back, which she should not be.

In other words, IF bioware chooses to mess with the world I shaped with my warden and my hawke, they might as well remove the decisions altogether, even any potential canon.



There was no resolution in Witch Hunt. It did not resolve the issue of the OGB including if it is alive or not. Bioware made one of the choices from DAO about a unborn child who will have the power and soul of an old god. Not something a lot of gamers are going to let Bioware sweep under the rug without a good explanation.

Bioware has already messed with the world when they retcon Leliana and brought the wardens who did the US back from the dead for Awakening.

#627
draken-heart

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Realmzmaster wrote...

draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...


If it is not even mentioned, is it canon that it never happened? just saying.

the purpose of save imports SHOULD be to import choices that make sense to the overall plot of the game. Let's go back to the anvil and Anders. For the Anvil, is there a logical reason for Branka to attack the surface other than supplies for the Anvil? i doubt that has any world shattering effect on Thedas, so it could be ignored. IS Anders going to change Thedas just by being the leader of a group of Rebel mages? not really.

See my point, if it does not change the overall plot or mean anything in terms of the game's overarching story, it should not have any flags set.


Becuase the choice made in DAO  has been invalidated. While it may not affect DA3 it still leaves a important choice unresolved while the other choices were resolved that is a sticking point with many gamers who did the DR. The story has not answered that unresolved loose end. Also the potential for telling the story sometime in the future is lost unless Bioware decides to retcon the choice making it canon. 

Just like they did with Leliana. Sister Nightingale did not have to be Leliana but Bioware bowed to fan service. Bioware  retcon that she was alive ignoring the people who had killed her in the Ashes quest without any explanation.

If a dead person comes back to life I want to know why.
If they are never going to resolve theOGB  issue then gamers need to be told that it is a story Bioware will never tell. Bioware cannot just ignore it.


yes they can, just like they can ignore all of origins, Awakening and DA2. Leave all choices out, and everyone will complain though.

And I thought that the "resolution" in witch hunt was Decent enough to solve that problem, people just want to have Morrigan back, which she should not be.

In other words, IF bioware chooses to mess with the world I shaped with my warden and my hawke, they might as well remove the decisions altogether, even any potential canon.



There was no resolution in Witch Hunt. It did not resolve the issue of the OGB including if it is alive or not. Bioware made one of the choices from DAO about a unborn child who will have the power and soul of an old god. Not something a lot of gamers are going to let Bioware sweep under the rug without a good explanation.

Bioware has already messed with the world when they retcon Leliana and brought the wardens who did the US back from the dead for Awakening.


The issue about awakening only happens if you import into there, but  it means nothing to you as the choice is there. SO I tell you, If you could Either have a strong story where your choices from past games are chose for you, or a poor story with no choices decided, canon or import, which one would you rather have.

In the end, IF the OGB has no reason to be in the DA3 plot, then it should not even be resolved.

Modifié par draken-heart, 30 octobre 2012 - 02:04 .


#628
Realmzmaster

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draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...


If it is not even mentioned, is it canon that it never happened? just saying.

the purpose of save imports SHOULD be to import choices that make sense to the overall plot of the game. Let's go back to the anvil and Anders. For the Anvil, is there a logical reason for Branka to attack the surface other than supplies for the Anvil? i doubt that has any world shattering effect on Thedas, so it could be ignored. IS Anders going to change Thedas just by being the leader of a group of Rebel mages? not really.

See my point, if it does not change the overall plot or mean anything in terms of the game's overarching story, it should not have any flags set.


Becuase the choice made in DAO  has been invalidated. While it may not affect DA3 it still leaves a important choice unresolved while the other choices were resolved that is a sticking point with many gamers who did the DR. The story has not answered that unresolved loose end. Also the potential for telling the story sometime in the future is lost unless Bioware decides to retcon the choice making it canon. 

Just like they did with Leliana. Sister Nightingale did not have to be Leliana but Bioware bowed to fan service. Bioware  retcon that she was alive ignoring the people who had killed her in the Ashes quest without any explanation.

If a dead person comes back to life I want to know why.
If they are never going to resolve theOGB  issue then gamers need to be told that it is a story Bioware will never tell. Bioware cannot just ignore it.


yes they can, just like they can ignore all of origins, Awakening and DA2. Leave all choices out, and everyone will complain though.

And I thought that the "resolution" in witch hunt was Decent enough to solve that problem, people just want to have Morrigan back, which she should not be.

In other words, IF bioware chooses to mess with the world I shaped with my warden and my hawke, they might as well remove the decisions altogether, even any potential canon.



There was no resolution in Witch Hunt. It did not resolve the issue of the OGB including if it is alive or not. Bioware made one of the choices from DAO about a unborn child who will have the power and soul of an old god. Not something a lot of gamers are going to let Bioware sweep under the rug without a good explanation.

Bioware has already messed with the world when they retcon Leliana and brought the wardens who did the US back from the dead for Awakening.


The issue about awakening only happens if you import into there, but  it means nothing to you as the choice is there. SO I tell you, If you could Either have a strong story where your choices from past games are chose for you, or a poor story with no choices decided, canon or import, which one would you rather have.

In the end, IF the OGB has no reason to be in the DA3 plot, then it should not even be resolved.


If that is the case what is the purpose of the warden or Hawke's choices being in DA3, if they have no impact on the story for the new protagonist? Why would the new protagonist care if there is a king or queen on the throne and who it is? What prupose does the warden's or Hawke's love interest have on the story except for fan service? 

Also I not just talking about DA3 I am talking about the series. Bioware has left an unresolved plotline with no explanation and retcon away other player choices.

Modifié par Realmzmaster, 30 octobre 2012 - 02:20 .


#629
draken-heart

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Realmzmaster wrote...

draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...

Realmzmaster wrote...

draken-heart wrote...


If it is not even mentioned, is it canon that it never happened? just saying.

the purpose of save imports SHOULD be to import choices that make sense to the overall plot of the game. Let's go back to the anvil and Anders. For the Anvil, is there a logical reason for Branka to attack the surface other than supplies for the Anvil? i doubt that has any world shattering effect on Thedas, so it could be ignored. IS Anders going to change Thedas just by being the leader of a group of Rebel mages? not really.

See my point, if it does not change the overall plot or mean anything in terms of the game's overarching story, it should not have any flags set.


Becuase the choice made in DAO  has been invalidated. While it may not affect DA3 it still leaves a important choice unresolved while the other choices were resolved that is a sticking point with many gamers who did the DR. The story has not answered that unresolved loose end. Also the potential for telling the story sometime in the future is lost unless Bioware decides to retcon the choice making it canon. 

Just like they did with Leliana. Sister Nightingale did not have to be Leliana but Bioware bowed to fan service. Bioware  retcon that she was alive ignoring the people who had killed her in the Ashes quest without any explanation.

If a dead person comes back to life I want to know why.
If they are never going to resolve theOGB  issue then gamers need to be told that it is a story Bioware will never tell. Bioware cannot just ignore it.


yes they can, just like they can ignore all of origins, Awakening and DA2. Leave all choices out, and everyone will complain though.

And I thought that the "resolution" in witch hunt was Decent enough to solve that problem, people just want to have Morrigan back, which she should not be.

In other words, IF bioware chooses to mess with the world I shaped with my warden and my hawke, they might as well remove the decisions altogether, even any potential canon.



There was no resolution in Witch Hunt. It did not resolve the issue of the OGB including if it is alive or not. Bioware made one of the choices from DAO about a unborn child who will have the power and soul of an old god. Not something a lot of gamers are going to let Bioware sweep under the rug without a good explanation.

Bioware has already messed with the world when they retcon Leliana and brought the wardens who did the US back from the dead for Awakening.


The issue about awakening only happens if you import into there, but  it means nothing to you as the choice is there. SO I tell you, If you could Either have a strong story where your choices from past games are chose for you, or a poor story with no choices decided, canon or import, which one would you rather have.

In the end, IF the OGB has no reason to be in the DA3 plot, then it should not even be resolved.


If that is the case what is the purpose of the warden or Hawke's choices being in DA3, if they have no impact on the story for the new protagonist? Why would the new protagonist care if there is a king or queen on the throne and who it is? What prupose does the warden's or Hawke's love interest have on the story except for fan service? 

Also I not just talking about DA3 I am talking about the series. Bioware has left an unresolved plotline with no explanation and retcon away other player choices.


what if Alistair is easier to convince to not get into the war than Anora? If bioware has a set canon, then bioware makes the same plot over and over again, no one would have the opportunity to experience the other side of the choice?

#630
draken-heart

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Lets give Bioware another option, have two "worlds" and have Bioware set a function in game to randomly select a world each playthrough.

#631
Xerxes52

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Having save imports was a nice feature for DA imo, but not as integral as ME though.

If imports end up getting cut because of the new engine, I wouldn't miss them.

Modifié par Xerxes52, 30 octobre 2012 - 05:25 .


#632
Genshie

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Xerxes52 wrote...

Having save imports was a nice feature for DA imo, but not as integral as ME though.

If imports end up getting cut because of the new engine, I wouldn't miss them.

But they are not Bioware has stated this already for DA3 at least. They are trying to find a way to improve upon. Jesus its like beating a dead horse in here. Imports of some kind are going to be in DA3 as far as we know.

#633
draken-heart

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Genshie wrote...

Xerxes52 wrote...

Having save imports was a nice feature for DA imo, but not as integral as ME though.

If imports end up getting cut because of the new engine, I wouldn't miss them.

But they are not Bioware has stated this already for DA3 at least. They are trying to find a way to improve upon. Jesus its like beating a dead horse in here. Imports of some kind are going to be in DA3 as far as we know.


yeah, It is like painting a room, floor included. Bioware has painted itself into a corner where they have to either

A) let the paint dry and start over at a later date.
-or-
B) ruin the paint job they started and walk in it to start over.

#634
BubbleDncr

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I could be wrong, but I thought the whole "point" of the Dragon Age series was for the player to shape Thedas in their own way throughout all the games. At least that seems to be main reason the devs give when they explain why each game will have its own protagonist.

So, getting rid of the ability to bring choices from previous games would kind of throw that out the window.

I believe at some point, they'll have to hit the reset button, just to make things producible - if I were them, I'd be planning for DA3's ending to do that. But at our current point, there's too many unresolved plot lines and things I've done in Origins and DA2 that should have some effect on the templar/mage war, that I would be very disappointed if they decided to not recognize them. But they've pretty much said they're gonna have a way to do that, so no point in me worrying.

#635
Twisted Path

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They never would have made Origins the way they did if they were planning for saves to be imported into future games. Depending on your choices you can end the game with drastically different Fereldens, not to mention the game has an obvious sequel-hook in the form of Morrigan's ritual that the player can choose to not let happen.

I think the original idea was that each game would take place in a different area of Thedas so that only the broad strokes from previous games needed to be mentioned. Then Mass Effect 2 was a big hit and the dragon age team scrambled to mimic everything they could from that game and we got the dialogue wheel, over the top action and the buggy save import system so we could get the sort of cameos you see in ME2 in Dragon Age 2.

Dragon Age 2 definitely WAS written with the save import in mind, since you get few if any world-changing choices. That's what people who are asking for the save import to just be dropped are complaining about, I think.

Modifié par Twisted Path, 30 octobre 2012 - 07:13 .


#636
Asch Lavigne

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They already said there would be imports. Don't know why this thread is still open or what is with all this "no imports!" stuff lately.

#637
draken-heart

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Twisted Path wrote...

They never would have made Origins the way they did if they were planning for saves to be imported into future games. Depending on your choices you can end the game with drastically different Fereldens, not to mention the game has an obvious sequel-hook in the form of Morrigan's ritual that the player can choose to not let happen.

I think the original idea was that each game would take place in a different area of Thedas so that only the broad strokes from previous games needed to be mentioned. Then Mass Effect 2 was a big hit and the dragon age team scrambled to mimic everything they could from that game and we got the dialogue wheel, over the top action and the buggy save import system so we could get the sort of cameos you see in ME2 in Dragon Age 2.

Dragon Age 2 definitely WAS written with the save import in mind, since you get few if any world-changing choices. That's what people who are asking for the save import to just be dropped are complaining about, I think.


Maybe, but the only way to do the broad strokes is to not mention the ruler(s) of Ferelden or the king of Orzamar, keeping Orzamar the same, with the same number dwarves on the surface. More=canon Bhelen on the throne, Less=Harrowmont on the throne. Plus, almost all of the people who are complaining at this point are those who want a canon set for the world, not broad strokes.

Modifié par draken-heart, 02 novembre 2012 - 04:27 .


#638
draken-heart

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 I do not know if people still read this thread but:http://social.biowar...x/14370204&lf=8 there you go' class='bbc_url' title='Lien externe' rel='nofollow external'> http://social.bioware.com/forum/1/topic/371/index/14370204&lf=8
there you go, straight from Gaider, this thread lost before it got posted and should be locked.

Modifié par draken-heart, 03 novembre 2012 - 05:05 .