Eleinehmm wrote...
I do think they shoud get rid of the import. Not because of the canon, no, just because of the "not getting the right flags issues". In the ideal world, import would have been great, but look at DA2 
I would prefer a pre-game option to choose all of the major decisions. Just to be sure that my world matters without wondering if it was imported right.
I disagree, on the grounds that I thought the DA2 import (besides the Zevran bug) was the right sort of import.
Unlike in Mass Effect, which was always claimed as a single trilogy and the Big Decisions supposed to be the big points of the story (which they pretty much never were), Dragon Age has never limited itself or claimed any particular choice to be all-important. Even in DAO, the 'Big Decisions' were mostly local and the effects on the world as a whole minimal. As such, there was little need and no necessity for the choices to be all-important factors in the sequel.
Flavor-mechanic is a good role for imports in the DA universe, and to be honest that's all import choices need to be. Until Bioware decides another trilogy building off the Mass Effect style, choices and imports don't need to be as influential as some of them were in ME3. There's no need for the Big Decisions of DAO or DA2 to be as important to DA3 as the Genophage Arc or Geth/Quarian Arc decisions were to those plotline resolutions.