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Please abandon the whole save import concept. DA3 should be its own game.


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#51
X-Com_Psi_Amp

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It's too late to complain about canon now, because there already is some canon established

that possessed young boy always survives because his mother paid the price in blood
Leiliana and Zevran always survive
and it's handwaved that the Warden always lives with or without the ritual

So I'm asking you to just officially ignore past decisions and unshakcle DA3 from past AND future games

As said, I want it to be more like DAO

Modifié par X-Com_Psi_Amp, 21 octobre 2012 - 04:54 .


#52
draken-heart

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X-Com_Psi_Amp wrote...

It's too late to complain about canon now, because there already is some canon established

1) that possessed young boy always survives because his mother paid the price in blood
2) Leiliana and Zevran always survive
3) and it's handwaved that the Warden always lives with or without the ritual


1) for you maybe, but not me.
2) Zevran is actually a bug that was never dealt with
3) Only if you import into awakening with a dead warden, or use someone else to kill the archdemon.

As for the edits: You really want them to establish a canon that could cause more problems for them than doing something about getting people's choices in without save imports?

Modifié par draken-heart, 21 octobre 2012 - 04:56 .


#53
AppealToReason

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draken-heart wrote...

X-Com_Psi_Amp wrote...

It's too late to complain about canon now, because there already is some canon established

1) that possessed young boy always survives because his mother paid the price in blood
2) Leiliana and Zevran always survive
3) and it's handwaved that the Warden always lives with or without the ritual


1) for you maybe, but not me.
2) Zevran is actually a bug that was never dealt with
3) Only if you import into awakening with a dead warden, or use someone else to kill the archdemon.

As for the edits: You really want them to establish a canon that could cause more problems for them than doing something about getting people's choices in without save imports?


They discussed the Zevran bug today and said that they're doing their best to keep dead people dead.

#54
X-Com_Psi_Amp

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whatever cameo or codex you get always states that the boy was saved because his mother was sacrificed

and the the ending of DA2 always states that the Warden has gone missing. Even if you imported a dead Warden

#55
X-Com_Psi_Amp

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AppealToReason wrote...


They discussed the Zevran bug today and said that they're doing their best to keep dead people dead.


See? this is why I want them to abandon the concept alltogher

you are wasting valueble development time by introducing uneccesary mission creep

and you are doing it for a game in which save imports was never the premise. 

Dragon Age was never meant to be Mass Effect. It was never meant to be about decisions that carried over to next games.

Modifié par X-Com_Psi_Amp, 21 octobre 2012 - 05:08 .


#56
Guest_Catch This Fade_*

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Seboist wrote...

I agree, if the best imports can muster is shoehorned cameos and throwaway dialogue then it's best to scrap it altogether. BW already has even trouble dealing with consistency outside of player choices(lol @"ah yes reapers" and Cerb sith empire).

Cerberus Sith Empire is best empire.

#57
SeptimusMagistos

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X-Com_Psi_Amp wrote...

AppealToReason wrote...


They discussed the Zevran bug today and said that they're doing their best to keep dead people dead.


See? this is why I want them to abandon the concept alltogher

you are wasting valueble development time by introducing uneccesary mission creep

and you are doing it for a game in which save imports was never the premise. 

Dragon Age was never meant to be Mass Effect. It was never meant to be about decisions that carried over to next games.


I feel it's time well spent and like that it's becoming a more generalized mechanic.

I get the difficulties produced by having to respect player choice, but I would like to see Bioware keep working in that direction istead of running away from it because I like feeling like I'm deciding the destiny of the game world instead of just playing through a series of scenarios.

#58
AppealToReason

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X-Com_Psi_Amp wrote...

AppealToReason wrote...


They discussed the Zevran bug today and said that they're doing their best to keep dead people dead.


See? this is why I want them to abandon the concept alltogher

you are wasting valueble development time by introducing uneccesary mission creep

and you are doing it for a game in which save imports was never the premise. 

Dragon Age was never meant to be Mass Effect. It was never meant to be about decisions that carried over to next games.


I tend to agree. I do like some little things like when Lelianna breifly mentions smanging my Warden or Allistair and Isabela "recognize" eachother but at the same time I don't think the tech or the resources are there for a truly dynamic world like fans want and Peter Molyneux always guaranteed.

Plus there are the issues with plot flags so I'd almost prefer if we just got a little multiple choice test at the beginning of the game so that some peripherals are changed I would be happy. Unlike some people I grasp the difficulty of a million choices carrying over across multiple games would cause logistically so I don't get all butthurt if Bioware feels the need to tinker a bit.

#59
Villiamus

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I have spent far too much time playing DAO and DA2 with the understanding that I would be Importing the choices I made in to a DA3 and possibly pretty far down the road a DA4 for Bioware (Keep up the good work guys, your awesome!) to drop it now, Were they to do so and I'm almost certain they will not, It would cause me to express such unyielding cosmic rage that the Defenestration of Prague would seem like mild irritation. I very much enjoy the Import feature, while I understand the arguments against it, just because Bioware has a Canon it does not have to effect (too much) the world you created in the last two games. I'm fairly certain that if you kill Anders he stays dead, that if you killed Zevran he is still dead, that whatever you did regarding Isolde and Connor remains true and whatever else you might have done. I trust Bioware to work in an independent and epic story and what you've done in Fereldan and Kirkwall, and look forward importing my game to DA3 playing it when it comes out sometime next year :-)

Modifié par Villiamus, 21 octobre 2012 - 05:26 .


#60
Kaiser Shepard

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SeptimusMagistos wrote...

I disagree. I like the sense of continuity that comes from the save import and I feel it's a good use of resources.

I'm sorry, but how is something that provides no noticable results to speak of a "good use of resources"?

#61
Eleinehmm

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I do think they shoud get rid of the import. Not because of the canon, no, just because of the "not getting the right flags issues". In the ideal world, import would have been great, but look at DA2 :(
I would prefer a pre-game option to choose all of the major decisions. Just to be sure that my world matters without wondering if it was imported right.

#62
Nightdragon8

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marshalleck wrote...

Arthur Cousland wrote...

Every few hours, someone starts another "abandon save imports" thread...

Because more and more people are realizing it's pointless.


thats only because of what teh Mass Effect team did with there import data. and we all dont want another Mass effect 3 incident.

and to the person above me that is only because they where careless with teh DLC from orgins, they patched it later so that it works correctly now.

Modifié par Nightdragon8, 21 octobre 2012 - 08:54 .


#63
philippe willaume

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really a import script
+ a summary screen where you can change and validate.
is not that much work compared to what already exist.

Phil

#64
Dean_the_Young

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Eleinehmm wrote...

I do think they shoud get rid of the import. Not because of the canon, no, just because of the "not getting the right flags issues". In the ideal world, import would have been great, but look at DA2 :(
I would prefer a pre-game option to choose all of the major decisions. Just to be sure that my world matters without wondering if it was imported right.

I disagree, on the grounds that I thought the DA2 import (besides the Zevran bug) was the right sort of import.

Unlike in Mass Effect, which was always claimed as a single trilogy and the Big Decisions supposed to be the big points of the story (which they pretty much never were), Dragon Age has never limited itself or claimed any particular choice to be all-important. Even in DAO, the 'Big Decisions' were mostly local and the effects on the world as a whole minimal. As such, there was little need and no necessity for the choices to be all-important factors in the sequel.

Flavor-mechanic is a good role for imports in the DA universe, and to be honest that's all import choices need to be. Until Bioware decides another trilogy building off the Mass Effect style, choices and imports don't need to be as influential as some of them were in ME3. There's no need for the Big Decisions of DAO or DA2 to be as important to DA3 as the Genophage Arc or Geth/Quarian Arc decisions were to those plotline resolutions.

#65
Yalision

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The save import concept is the entire reason I am drawn to Bioware RPGs.

#66
wright1978

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SeptimusMagistos wrote...

I feel it's time well spent and like that it's becoming a more generalized mechanic.

I get the difficulties produced by having to respect player choice, but I would like to see Bioware keep working in that direction istead of running away from it because I like feeling like I'm deciding the destiny of the game world instead of just playing through a series of scenarios.


Agree completely

#67
PaulSX

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I do not think they should abandon this feature, but I think the better way is to focus on some major choices like OGB and DA2's end game choice. I agree they should not waste time on some unnecessary character cameos.

#68
The Teyrn of Whatever

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This topic again? Image IPB

Look, BioWare is not going abandon the save import feature and I for one am looking forward to importing my save data. Would I like BioWare to improve the feature? Sure. I expect they're hard at work making sure it works better than the transition from DA:O to DA II.

It would be nice if somebody who works for BioWare would come out and say, "Sorry, we're not scrapping the save import feature."

#69
the_sorceress

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What is sincerely bothering me is that they said The Warden and Hawke might appear as NPCs and at the same time they said something about "choices mattering without imports".

These two don't go together. If there's a "cameo" of a default Warden or Hawke I sure as hell won't be there to see it.

#70
thebigbad1013

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I would really dislike it if they abandoned the save game import (thankfully they won't). First of all, Origins was never meant to be a stand alone game as far as I know. It was meant to be the first game of many set in the Dragon Age.

Secondly, it would ruin quite a bit of the experience for me if none of my choices mattered in the games. This is an RPG, but what is an RPG with no choices that actually matter? Now, can the save game import be enhanced and improved? Yes. Should situations like Leliana's return from the dead be avoided? I think so, yeah. (though I'll never understand how anyone could bring themself to kill her)

The save game import allows us to shape the world we play in and have our choices matter and I would never want them to get rid of that.

#71
syllogi

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Dear Bioware,

If you are going to "canonize" past events and do away with save imports in DA3, please make the Warden a dark skinned female dwarf commoner who romanced Leliana and did the Ultimate Sacrifice, and please make Hawke a male mage who romanced Anders and spared him.

Yours truly,
me

#72
Heimdall

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wright1978 wrote...

SeptimusMagistos wrote...

I feel it's time well spent and like that it's becoming a more generalized mechanic.

I get the difficulties produced by having to respect player choice, but I would like to see Bioware keep working in that direction istead of running away from it because I like feeling like I'm deciding the destiny of the game world instead of just playing through a series of scenarios.


Agree completely

Me too

#73
Rawgrim

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My faith in the import took a swandive with DA2. I don`t really see what choices can be imported from DA2 into DA3 either. The game ended the same way no matter what you did, and the people you spared in act 2 attacked you in act 3 instead. 3 of my choices from the first game got retconned in DA2, the only thing i noticed that I had influenced was a former werewolf i ran into, and Alistair`s cameo. thats it.

#74
Funkjoker

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Arthur Cousland wrote...

Every few hours, someone starts another "abandon save imports" thread...


*Using search function* _18_ results!

I wonder what this thread gives us while the others clearly... don't?

Btw, care to guess when the next one comes up?

Modifié par Jean-Funk Van Damme, 21 octobre 2012 - 03:38 .


#75
draken-heart

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suntzuxi wrote...

I do not think they should abandon this feature, but I think the better way is to focus on some major choices like OGB and DA2's end game choice. I agree they should not waste time on some unnecessary character cameos.


Agree completely :)