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Were there any choices made in DA2 that actually make a difference?


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#1
FaWa

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Not even whether you chose Mages or Templars has any impact on the plot

#2
TsaiMeLemoni

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Not enough, though depending on your choices you can end up with both your siblings dead, you can lose Anders, Isabella, and Fenris (I think) as companions through various points in the game, and you can choose to be the viscount.

Not earth-shattering, but these are the choices I can remember off the top of my head.

#3
Vandicus

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So being Viscount don't matter? Well then, were there any choices in DA:O that actually make a difference? Endgame is always a dead dragon. The core plot is no more changed by decisions in DA:O than in DA2.

#4
MillKill

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No choice will ever make a significant difference.

Feynriel might be acknowledged.

Anders being dead or alive might be acknowledged.

Fenris being a slave or free might be acknowledged.

Isabela's fate might be acknowledged.

Sibling's fate might be acknowledged.

Whether Hawke sided with Mages or Templas might be acknowledged.

Whether Hawke killed Merrill's clan might be acknowledged.

Whether or not the Arishok was killed might be acknowledged.

Modifié par MillKill, 21 octobre 2012 - 04:04 .


#5
TsaiMeLemoni

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So being Viscount don't matter? Well then, were there any choices in DA:O that actually make a difference? Endgame is always a dead dragon. The core plot is no more changed by decisions in DA:O than in DA2.


Are you replying to me? I didn't say that the being the viscount didn't matter. Just that it is one of the few choices in this game that are more meaningful than the forced Templar v Mage conflict.

#6
FINE HERE

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Vandicus wrote...

So being Viscount don't matter?

What would it really matter since Hawke disappears at the end, anyway?
Okay, maybe that would earn a sentence of dialog, but I don't think it would be a big deal. [Which sucks, because why did I try to become the viscount if I don't get to stay as the Viscount?]

#7
Vit246

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No.

#8
Palipride47

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You could argue that sometimes, big decisions in DAO made no "real" difference (Nature of Beast = assassin on beach accusing random human vs. former werewolf vs. human in camp gives fetch quest)

I think DA2 choices having a difference in DA3 gameplay completely depends on how Bioware wants to import your save, and how they want those differences to be acknowledged.

#9
sUiCiDeKiNgS13

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You want a game with big decisions that matter, Play the Walking Dead game.

#10
Zanallen

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Did any of the choices in DA:O really effect the plot other than deciding what cannon fodder you have with you for the final battle?

#11
upsettingshorts

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No way of knowing, we don't have DA:O's epilogue cards to hand-hold our expectations. Considering how that went, I'd say it's a wash.

We'll see.

#12
Allan Schumacher

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sUiCiDeKiNgS13 wrote...

You want a game with big decisions that matter, Play the Walking Dead game.



Eh... even then that game still recalls things back into a coherent narrative.  No matter what choices you make, you're still going to end up in the same basic places with the same types of decisions you make.

The Walking Dead is an excellent example of how the journey is just as important as the consequences though.  I love it (still need to play the new episode though)

#13
Xewaka

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Vandicus wrote...
So being Viscount don't matter?

Hawke disappeared three years after the terrorist strike on the Chantry and the subsequent quelling of the Mage riots. It is a neccesity for the framed narrative (otherwise, Cass would just ask for an audience with the Viscount of Kirkwall, rather than interrogate an honest businessdwarf in hopes of learning his/her current location).

#14
Dutchess

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There were barely any choices in DA2 that had impact in the game itself, so I very much doubt we will see much of it in the next. Most notable options had to do with companions. The only quest I recall is Feynriel's.

#15
The Elder King

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Xewaka wrote...

Vandicus wrote...
So being Viscount don't matter?

Hawke disappeared three years after the terrorist strike on the Chantry and the subsequent quelling of the Mage riots. It is a neccesity for the framed narrative (otherwise, Cass would just ask for an audience with the Viscount of Kirkwall, rather than interrogate an honest businessdwarf in hopes of learning his/her current location).


Honest? Varric?
But yeah, I agree with you about the Viscount thing. It'd have been better if Hawke had the possibility to became Viscount in Act 2.

#16
Terrorize69

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You can side with Mother Petrice and she survives the game.

#17
SgtElias

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Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.

#18
The Elder King

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Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


You can side with the Qunari and the Arishok lives. You can side with Danarius and he survives. You can decide to not kill Castillion. I'd say that those choice will hardly make a difference in the next game, even Petrice's survival, since if the schism she suggested will happen, it'll happen regardless of her presence.

#19
Terrorize69

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SgtElias wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.

Yep Posted Image she also hits on you.

social.bioware.com/forum/1/topic/371/index/14604813

Posts in this thread detail how she survives Posted Image

#20
The Elder King

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SgtElias wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.


I never saw the appeal of letting her survive. Out all the characters in the DA and ME IP, she's one of the few I'd never bother to save.

#21
Terrorize69

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hhh89 wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


You can side with the Qunari and the Arishok lives. You can side with Danarius and he survives. You can decide to not kill Castillion. I'd say that those choice will hardly make a difference in the next game, even Petrice's survival, since if the schism she suggested will happen, it'll happen regardless of her presence.

You side with them and they walk away, their pesences in the game is gone regardless. Petrice remains for the entire game, slight difference Posted Image

#22
Dutchess

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SgtElias wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.


The "choice" is only available for an aggressive/direct Hawke.

#23
Tokion

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sUiCiDeKiNgS13 wrote...

You want a game with big decisions that matter, Play the Walking Dead game.


Actually ep 3 of Walking Dead recieved bad reception because of the lack of consequences and railroading of the player's choice from previous ep.

A better example of big decisions that matters is Witcher 2's act 2 setting. I would replay that game just to see the other perspective.

Modifié par Tokion, 22 octobre 2012 - 09:26 .


#24
The Elder King

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Terrorize69 wrote...

hhh89 wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


You can side with the Qunari and the Arishok lives. You can side with Danarius and he survives. You can decide to not kill Castillion. I'd say that those choice will hardly make a difference in the next game, even Petrice's survival, since if the schism she suggested will happen, it'll happen regardless of her presence.

You side with them and they walk away, their pesences in the game is gone regardless. Petrice remains for the entire game, slight difference Posted Image



There's a Tal-Vahot that if you have an agressive personality will be present in the Hanged Man in Act 3. I doubt he or Petrice will ever make a difference in DA3. Maybe she'll have a cameo, though.

#25
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renjility wrote...

SgtElias wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.


The "choice" is only available for an aggressive/direct Hawke.


Ah, so it was the same as Gascard and the Tal-Vashot in Act 1. How ironical, she shares the same mechanic of survival with a former qunari and a blood mage.