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Were there any choices made in DA2 that actually make a difference?


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#51
Pedrak

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FlamingBoy wrote...

sUiCiDeKiNgS13 wrote...

You want a game with big decisions that matter, Play the Walking Dead game.



decisions don't matter in the that game, its good, but to say decisions matter in that game is just untrue


Have to agree here, the number of choices that really "matter" in that (pretty fun) series is certainly no greater than in DA2.

#52
The Teyrn of Whatever

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MillKill wrote...

No choice will ever make a significant difference.

Feynriel might be acknowledged.

Anders being dead or alive might be acknowledged.

Fenris being a slave or free might be acknowledged.

Isabela's fate might be acknowledged.

Sibling's fate might be acknowledged.

Whether Hawke sided with Mages or Templas might be acknowledged.

Whether Hawke killed Merrill's clan might be acknowledged.

Whether or not the Arishok was killed might be acknowledged.


Whether or not these or any of the major consequences to choices made in DA:O are paid even lip service, I hope BioWare doesn't listen to the "Get Rid of Save File Transfers" people and actually get rid of save file transfers.

I read on IGN that BioWare are exploring alternatives to transferring, but I hope that means just that: alternatives. Besides I suspect this will be some kind of variation on the prefab backgrounds in DA II, maybe with more multiple choice options. Either way, I want to keep transferring.

Hope this wasn't too off topic.

#53
Rawgrim

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Felt like an interactive movie.

#54
Foolsfolly

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renjility wrote...

SgtElias wrote...

Terrorize69 wrote...

You can side with Mother Petrice and she survives the game.


Wait, really? Seriously? Wow. 7+ playthroughs and I never figured this out.


The "choice" is only available for an aggressive/direct Hawke.


I've honestly saved her before.... but I wish siding against the Qunari and for Petrice's zealots wasn't dependent on your personality.

I love Act 2. It's the best part of DA2 but that choice would further deepen it. You know if sacrastic or diplomatic Hawke could say "Let's teach these giant heretics how we do things down town."

#55
garrusfan1

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Well what about legacy and by that I mean whether you choose to do it or not. What about whether the arishok survives or not since I imagine it will make the qunari pissed if he dies. Also the fact that you can choose to become vicount or not is huge considering if Hawk is a Mage you are putting a Mage in power.

#56
Palipride47

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schalafi wrote...

Palipride47 wrote...

alex90c wrote...

No, because she goes crazy and starts slashing her lightsabre around.


I'm not going to scream "my choices in DA2 won't make a difference!" until proven that they won't in DA3 (and choice is an illusion they can shatter whenever they need the story to go somewhere blah blah blah)


But I never understand this:

(if you sided with the Templars) I believe you set this whole thing up in an insane conspiracy-theory-esque power grab. Therefore, I am ordering my men to kill you.

Cullen: Kinght Commander, I thought we intended to arrest the Champion

Whaaa???!!!! Why are you arresting me? And Cullen, for being the "sane" one, why would you think that is "reasonable"?


Because the other alternative is to kill you.


But why either? Meredith wanted me dead and Cullen said "just arrest her" as a compromise???

Foolsfolly wrote...


I've honestly saved her before.... but I wish siding against the Qunari and for Petrice's zealots wasn't dependent on your personality.

I love Act 2. It's the best part of DA2 but that choice would further deepen it. You know if sacrastic or diplomatic Hawke could say "Let's teach these giant heretics how we do things down town."


That was my biggest beef with the wheel, how the "personality stacking" affects what quests/ choices open up to you.  (edit: not like lie vs. threaten, that was fine, and more "realistic")
Also that diplomatic = agree with companion and aggressive = make them CRY! :devil:

Also, a discussion I've already had on ten similar threads....sry.

Modifié par Palipride47, 22 octobre 2012 - 03:57 .


#57
Iosev

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Allan Schumacher wrote...

Eh... even then that game still recalls things back into a coherent narrative.  No matter what choices you make, you're still going to end up in the same basic places with the same types of decisions you make.

The Walking Dead is an excellent example of how the journey is just as important as the consequences though.  I love it (still need to play the new episode though)


I remember when the first episode of The Walking Dead came out and I finished it, I immediately replayed it to make different choices.  Ultimately, I've found out that the story is still designed to play out in a particular manner.  Since then, I've decided to only play through each episode once, because I enjoy the journey, and would rather not see the "seams" of the story. I'll probably replay the episodes eventually, but not until a while after I've played the last episode.

Modifié par arcelonious, 22 octobre 2012 - 04:20 .


#58
fchopin

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Maria Caliban wrote...

FaWa wrote...
Were there any choices made in DA2 that actually make a difference?


No.



This, i will only use a save from DA2 if Anders is back in DA3 without a save.

#59
schalafi

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Palipride47 wrote...

schalafi wrote...

Palipride47 wrote...

alex90c wrote...

No, because she goes crazy and starts slashing her lightsabre around.


I'm not going to scream "my choices in DA2 won't make a difference!" until proven that they won't in DA3 (and choice is an illusion they can shatter whenever they need the story to go somewhere blah blah blah)


But I never understand this:

(if you sided with the Templars) I believe you set this whole thing up in an insane conspiracy-theory-esque power grab. Therefore, I am ordering my men to kill you.

Cullen: Kinght Commander, I thought we intended to arrest the Champion

Whaaa???!!!! Why are you arresting me? And Cullen, for being the "sane" one, why would you think that is "reasonable"?


Because the other alternative is to kill you.


But why either? Meredith wanted me dead and Cullen said "just arrest her" as a compromise???


I'm guessing he hoped Meridith would be defeated and he would just let Hawke go, which was what happened. Cullen had been feeling uneasy about Meridith for a long time, and had been friendly toward Hawke during most of the game, so it makes sense he wouldn't arrest her/him.

#60
Foolsfolly

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schalafi wrote...

Palipride47 wrote...

schalafi wrote...

Palipride47 wrote...

alex90c wrote...

No, because she goes crazy and starts slashing her lightsabre around.


I'm not going to scream "my choices in DA2 won't make a difference!" until proven that they won't in DA3 (and choice is an illusion they can shatter whenever they need the story to go somewhere blah blah blah)


But I never understand this:

(if you sided with the Templars) I believe you set this whole thing up in an insane conspiracy-theory-esque power grab. Therefore, I am ordering my men to kill you.

Cullen: Kinght Commander, I thought we intended to arrest the Champion

Whaaa???!!!! Why are you arresting me? And Cullen, for being the "sane" one, why would you think that is "reasonable"?


Because the other alternative is to kill you.


But why either? Meredith wanted me dead and Cullen said "just arrest her" as a compromise???


I'm guessing he hoped Meridith would be defeated and he would just let Hawke go, which was what happened. Cullen had been feeling uneasy about Meridith for a long time, and had been friendly toward Hawke during most of the game, so it makes sense he wouldn't arrest her/him.


I'm guessing the ending is just a mess. The arrest line does come out of nowhere but so does Orsino turning into a Harvester if you're Pro-Mage. Or Grace talking about how you're working for the Templars when you haven't ever been kind to a Templar or Pro-Templar character in the entire game.

It's a mess.

#61
schalafi

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Foolsfolly wrote...

schalafi wrote...

Palipride47 wrote...

schalafi wrote...

Palipride47 wrote...

alex90c wrote...

No, because she goes crazy and starts slashing her lightsabre around.


I'm not going to scream "my choices in DA2 won't make a difference!" until proven that they won't in DA3 (and choice is an illusion they can shatter whenever they need the story to go somewhere blah blah blah)


But I never understand this:

(if you sided with the Templars) I believe you set this whole thing up in an insane conspiracy-theory-esque power grab. Therefore, I am ordering my men to kill you.

Cullen: Kinght Commander, I thought we intended to arrest the Champion

Whaaa???!!!! Why are you arresting me? And Cullen, for being the "sane" one, why would you think that is "reasonable"?


Because the other alternative is to kill you.


But why either? Meredith wanted me dead and Cullen said "just arrest her" as a compromise???


I'm guessing he hoped Meridith would be defeated and he would just let Hawke go, which was what happened. Cullen had been feeling uneasy about Meridith for a long time, and had been friendly toward Hawke during most of the game, so it makes sense he wouldn't arrest her/him.


I'm guessing the ending is just a mess. The arrest line does come out of nowhere but so does Orsino turning into a Harvester if you're Pro-Mage. Or Grace talking about how you're working for the Templars when you haven't ever been kind to a Templar or Pro-Templar character in the entire game.

It's a mess.


Orsino and Grace weren't exactly "well balanced" characters, and both had practiced blood magic, so I wasn't too surprised at both of them going crazy when backed into a wall.

#62
Palipride47

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(had to kill the pyramid, sry)

schalafi wrote...

Foolsfolly wrote...

I'm guessing the ending is just a mess. The arrest line does come out of nowhere but so does Orsino turning into a Harvester if you're Pro-Mage. Or Grace talking about how you're working for the Templars when you haven't ever been kind to a Templar or Pro-Templar character in the entire game.

It's a mess.


Orsino and Grace weren't exactly "well balanced" characters, and both had practiced blood magic, so I wasn't too surprised at both of them going crazy when backed into a wall.


I get both points. I get Orsino going psycho blood mage (even if they did it because "we needed another boss") story-wise. And Grace basically harbors a gudge for years after she gets caught (I lied to save her, talked to her in the Gallows in Act 2, and she's all pissy and blaming me for her capture) 

"Best Served Cold" was horrible. It was like, you guys did realize I sided with Orsino and mages, like, every time?

Thrask: I don't know why you side with Meredith now.
Hawke: Umm, I never did.....I kinda agree with you guys. Also, release my sibling/lover/bestest friend ever.
Thrask: Ooops, my bad. Ok, lol, now I'm TOTALLY embarrassed 

:huh:

I personally hand wave it with "they heard about you hunting apostates from that On The Loose quest" (probably not the part where Meredith threatened my freedom/ safety to force my hand) but then that first templar was all like "we know you are spying for Orsino!!" so......

Modifié par Palipride47, 22 octobre 2012 - 04:17 .