So, customization....
#1
Posté 21 octobre 2012 - 05:57
...so will we get player ARMOR customization this time? Sometimes just deciding colors would be enough. So how about it?
#2
Posté 21 octobre 2012 - 05:59
#3
Posté 21 octobre 2012 - 06:50
#4
Posté 21 octobre 2012 - 06:59
#5
Posté 21 octobre 2012 - 09:02
#6
Posté 21 octobre 2012 - 01:55
#7
Posté 21 octobre 2012 - 02:07
Arppis wrote...
I care about it more than companion customization. After all, they are their own people. I won't go and tell what people wear in real life either.
I think companion customization is more important than choosing our armours colors. Anyway, they said at the PAX that they wanted to implement some type of custiomization for the PC's armour, like changing colors and similar thing.
#8
Posté 21 octobre 2012 - 02:10
Arppis wrote...
I care about it more than companion customization. After all, they are their own people. I won't go and tell what people wear in real life either.
Speaking as someone who has commanded people in battle, I have. Aesthetically I don't care what they look like, I need to be able to mess around with the functionality of it all though. To a larger degree than DA2 allowed.
#9
Posté 21 octobre 2012 - 02:31
#10
Posté 21 octobre 2012 - 03:10
Modifié par HeriocGreyWarden, 21 octobre 2012 - 03:10 .
#11
Posté 21 octobre 2012 - 03:17
#12
Posté 21 octobre 2012 - 03:23
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
#13
Posté 21 octobre 2012 - 03:26
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
#14
Posté 21 octobre 2012 - 03:29
Rawgrim wrote...
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
Oh don't misunderstand me, choices that matter are great. I simply don't see how being human means you can't have hundreds of characters with different goals and personalities, even if the world won't always agree with their point of view.
#15
Posté 21 octobre 2012 - 03:33
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
Oh don't misunderstand me, choices that matter are great. I simply don't see how being human means you can't have hundreds of characters with different goals and personalities, even if the world won't always agree with their point of view.
The dialogue wheel gives you 3 personality choices. Funny, Mean, Kind. If you are male or female...doesn`t matter. Its not recognized in the game at all.
#16
Posté 21 octobre 2012 - 03:37
Rawgrim wrote...
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
Oh don't misunderstand me, choices that matter are great. I simply don't see how being human means you can't have hundreds of characters with different goals and personalities, even if the world won't always agree with their point of view.
The dialogue wheel gives you 3 personality choices. Funny, Mean, Kind. If you are male or female...doesn`t matter. Its not recognized in the game at all.
Yes, so?
#17
Posté 21 octobre 2012 - 03:38
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
Oh don't misunderstand me, choices that matter are great. I simply don't see how being human means you can't have hundreds of characters with different goals and personalities, even if the world won't always agree with their point of view.
The dialogue wheel gives you 3 personality choices. Funny, Mean, Kind. If you are male or female...doesn`t matter. Its not recognized in the game at all.
Yes, so?Having only three tones doesn't mean a character can't be complex, unless you decide to pick a color and go with it the entire game.
Try playing Planescape Torment. Thats a complex character.
#18
Posté 21 octobre 2012 - 03:43
Rawgrim wrote...
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Rawgrim wrote...
Dhiro wrote...
Felya87 wrote...
with the elimination of playable races, I think is almosto ridicolous speak of customization. who care about the color of the armour when you can't even choose who you are?
Of course I can. Being human doesn't mean I'm stuck with a single personality; my characters can behave in thousands of different ways, pointy ears or otherwise.
Really? Like making choices that actually matters? Like you did in DA2? The personality bits only influenced how conversations played out. Thats it.
Oh don't misunderstand me, choices that matter are great. I simply don't see how being human means you can't have hundreds of characters with different goals and personalities, even if the world won't always agree with their point of view.
The dialogue wheel gives you 3 personality choices. Funny, Mean, Kind. If you are male or female...doesn`t matter. Its not recognized in the game at all.
Yes, so?Having only three tones doesn't mean a character can't be complex, unless you decide to pick a color and go with it the entire game.
Try playing Planescape Torment. Thats a complex character.
I don't see how the Nameless One being a complex character automatically makes Hawke shallow, regardless of how the player crafts his/her personality, to be perfectly honest.
#19
Posté 21 octobre 2012 - 03:46
#20
Posté 21 octobre 2012 - 03:48
Rawgrim wrote...
In planescape the characters personality influences the game and the story. In DA2, Hawke influences nothing at all.
Dragon Age 2 is getting a sequel. Planescrap didn't get a sequel. That says it all. DA2 is the better formula.
#21
Posté 21 octobre 2012 - 03:50
For the record though, race meant very little in DA: O as soon as you finished Ostagar.
#22
Posté 21 octobre 2012 - 03:51
#23
Posté 21 octobre 2012 - 03:52
RinpocheSchnozberry wrote...
Rawgrim wrote...
In planescape the characters personality influences the game and the story. In DA2, Hawke influences nothing at all.
Dragon Age 2 is getting a sequel. Planescrap didn't get a sequel. That says it all. DA2 is the better formula.
Justin Bieber sold more albums than Sarah Brightman last year. Does this mean his music is of a higher quality?
#24
Posté 21 octobre 2012 - 03:55
Rawgrim wrote...
In planescape the characters personality influences the game and the story. In DA2, Hawke influences nothing at all.
Hawke would've influenced nothing even if you could've choose to play as an elf, human or dwarf. The fact that we play as a human PC isn't related to the fact that Bioware gave use three different toned dialogue options.
#25
Posté 21 octobre 2012 - 04:19
Rawgrim wrote...
Justin Bieber sold more albums than Sarah Brightman last year. Does this mean his music is of a higher quality?
I'm familair with both of them, and I can asure you that yes, it does mean that. Both specialize in pop music and nothing more. While Brightman does have an avenue into "real" music, the limo is mearly a bed with wheels, if you know what I'm saying, and I'm sure you do. ;-) Bieber at least puts on a good show, which is all pop is about.





Retour en haut







