Ok, I agree. Collectors are OP.
#51
Posté 21 octobre 2012 - 09:09
They just need some time to get used to.
#52
Posté 21 octobre 2012 - 09:12
#53
Posté 21 octobre 2012 - 09:50
I agree its hard to survive if you are surrounded by 3 proetarians and 2 scions making grenade carpet specialy for you while few troopers are eating your shields, but this is bronze you are talking about, if you cannot beat them in few games, try another few.
#54
Posté 21 octobre 2012 - 11:32
#55
Posté 21 octobre 2012 - 11:40
#56
Posté 21 octobre 2012 - 11:41
#57
Posté 21 octobre 2012 - 11:44
#58
Posté 21 octobre 2012 - 11:52
Slap some equipment on and you'll cut through all the heavies like butter; 4 shots + Adrenaline rush to reload + 4 shots will kill a Scion, on gold, with the right equipment. Praetorians don't last much longer.
And because they're so big that weird fraction of a second delay on the Crusader doesn't matter so much, you're not gonna miss... the things that give you trouble are the Abominations and Troopers. Still, if you're already good with the Crusader (I'm not particularly), you should have a fairly easy ride against Collectors with a half-way competent team.
Another good thing with the Crusader, it packs such a punch that you'll sent the Praetorians rolling over backwards quite a lot.
#59
Posté 21 octobre 2012 - 11:55
When you played a hard game as a kid did you stop and complain to the developers? No, you played and you got BETTER.
#60
Posté 21 octobre 2012 - 11:58
They get collector and try and fail. The fact that it takes a somewhat experienced person to succeed against them on bronze is a huge problem. Why? Because bronze is the entry point for people to get into the game.
Many people don't remember it, but once they were new to the game. A bronze game is a first impression and if people get the impression that this is a hard game on any difficulty, they might not want to stick around.
Bronze is supposed to be like easy mode, silver like normal, gold like veteran, and platinum like insanity.
The fact that you really need to get used to a faction to succeed on bronze shows something wrong. It should be that a new party should have a decent chance to succeed.
#61
Posté 22 octobre 2012 - 12:03
jpraelster93 wrote...
People still arent completely used to them yet thats the only problem
Totally incorrect.
#62
Posté 22 octobre 2012 - 12:05
BACON4BREAKFIST wrote...
They're hard, but mostly fair.
When you played a hard game as a kid did you stop and complain to the developers? No, you played and you got BETTER.
they are one full level harder than any other opponent. Cerbersus on silver is easier than collectors on bronze. Any totlaluy new team will get decimated.
#63
Posté 22 octobre 2012 - 12:09
Beerfish wrote...
BACON4BREAKFIST wrote...
They're hard, but mostly fair.
When you played a hard game as a kid did you stop and complain to the developers? No, you played and you got BETTER.
they are one full level harder than any other opponent. Cerbersus on silver is easier than collectors on bronze. Any totlaluy new team will get decimated.
Collectors lack the cheesy tactics of turrets, dragoons and phantoms, though. They're harder to master, but a lot less stressful once you're there.
#64
Posté 22 octobre 2012 - 12:09
#65
Posté 22 octobre 2012 - 12:15
Scions need to have less armor, slower grenade arm time, and lose either their massive damage, DOT effect, or stagger. Preatorians need their magnet claws to go away and their lazors to be a bit slower. MAYBE only 1 unit possessable at a time, especially on lower difficulties.
They don't need a massive nerfbat hit, but some units need to be a bit less good.
#66
Posté 22 octobre 2012 - 12:16
A max-DR barrier, Rage-mode Kroguard should not be three-shotted immediately after a charge (with the extra damage-reduction it gives) on Silver, plain and simple.
#67
Posté 22 octobre 2012 - 12:17
#68
Posté 22 octobre 2012 - 12:31
#69
Posté 22 octobre 2012 - 12:33
Kalas321 wrote...
Nah, the other factions are just underpowered.
This.
#70
Posté 22 octobre 2012 - 12:34
#71
Posté 22 octobre 2012 - 12:38
I'm sure we've all played enough of them by now to know what's what but i don't think it's getting that much easier, quite often one downed player can become a very quick team wipeout XD
They're easily the toughest faction at the moment but maybe a bit too much tougher than their nearest rvivals...
[Gold btw]
#72
Posté 22 octobre 2012 - 12:48
If something was to be nerfed about them I'd vote to tone down the grenade spam from scions or at least the range they can shoot them from and get rid of the praetorian barrier, I don't really get why it even has that, they are tough enough without it really.
#73
Posté 25 mai 2013 - 11:29
Liens wrote...
You have to remember that collectors are Harbingers closest army, where he posseses and fights with them as well, they have to be much stronger than any other enemy in game, and dont tell me that bronze collectors giving you hard time, that probably means you havent been out in the field long enough to make opinion about them.
I agree its hard to survive if you are surrounded by 3 proetarians and 2 scions making grenade carpet specialy for you while few troopers are eating your shields, but this is bronze you are talking about, if you cannot beat them in few games, try another few.
Regardless of reasoning, it's clear this is a BALANCE issue, nothing else. There are many reasons you could use to justify if any of the other factions were MASSIVELY overpowered compared to the others (if Geth, mention the Reaper code and how hard it made things for the Quarians on Rannoch, if Cerberus mention the Reaper tech that TIM stuck all up in them, if the Reapers, mention the fact that they are REAPERS). Think about it this way: If the Collectors are this OP because they were "Harbinger's closest army", the why in the flying lime-green hell are the actual damn REAPERS not this ridiculously hard to kill?
I think they just need to be nerfed. Fighting them in silver is like any other force in GOLD, in gold it's like platinum, and in platinum you may as well just bend over so they don't have to throw you down first to rape you and spare yourself the bruises.
#74
Posté 25 mai 2013 - 11:32
#75
Posté 25 mai 2013 - 01:37
bloodmoon0011 wrote...
Liens wrote...
You have to remember that collectors are Harbingers closest army, where he posseses and fights with them as well, they have to be much stronger than any other enemy in game, and dont tell me that bronze collectors giving you hard time, that probably means you havent been out in the field long enough to make opinion about them.
I agree its hard to survive if you are surrounded by 3 proetarians and 2 scions making grenade carpet specialy for you while few troopers are eating your shields, but this is bronze you are talking about, if you cannot beat them in few games, try another few.
Regardless of reasoning, it's clear this is a BALANCE issue, nothing else. There are many reasons you could use to justify if any of the other factions were MASSIVELY overpowered compared to the others (if Geth, mention the Reaper code and how hard it made things for the Quarians on Rannoch, if Cerberus mention the Reaper tech that TIM stuck all up in them, if the Reapers, mention the fact that they are REAPERS). Think about it this way: If the Collectors are this OP because they were "Harbinger's closest army", the why in the flying lime-green hell are the actual damn REAPERS not this ridiculously hard to kill?
I think they just need to be nerfed. Fighting them in silver is like any other force in GOLD, in gold it's like platinum, and in platinum you may as well just bend over so they don't have to throw you down first to rape you and spare yourself the bruises.





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