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Turian jetpack dodge control


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#1
thedudeabides

thedudeabides
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 As I'm sure you all know, the turian ghost and havoc have a really badass jetpack dodge, one the best dodges in the game with a long animation with damage reduction.  However this long animation, when done in smaller areas often leads to you rubbing against wall or cover for a good 2 seconds, and in general, the dodge takes you out of control of your character for an inordinate amount of time compared to other dodges in the game.  I don't know iff this would be possible to implement, but what I would prefer is if the length of the dodge could be controlled by how long you held down the wasd keys and spacebar (thumbstick and a button on consoles I guess), allowing for more controlled shorter jetpack jumps, as well as longer ones depending on the situation.  Just an idea, feel free to criticize and praise, or leave your own ideas :happy:!


Also, always looking for more people to play with!  Mics prefered but not necessary, I generally play on gold, but silver or plat is fine as well!     Origin ID:  SnarlingKarl20

#2
thedudeabides

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Bump, because apparently that's what you do when you post...

#3
PaperAlien

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Jetpack dodge should be channeled, so if you hold down the dodge button you keep flying :P
Would be awesome.

#4
plain numbers

plain numbers
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Flying turians.

Tss, young Geth these days...

#5
Influ

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PaperAlien wrote...

Jetpack dodge should be channeled, so if you hold down the dodge button you keep flying :P
Would be awesome.

That should have been implemented instead of the sprint. It would have been glorious.

#6
Deerber

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It would be great, but I'm pretty sure we're not going to see that.

#7
theonetruetom

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I just wish the dodge animation would carry you over cover. SO many backwards dodges on Ghost getting stopped by cover on the Havoc.