Elhanan wrote...
Actually. that was very helpful.
SusanStoHelit's post was indeed quite spot-on, Ancient One.
So if I make the Rogue design with S&S, it will be largely ineffective in battle. If I skip Open Locks, then I must rely on the Rogues in the party, either initially or on re-sweeps. I read that the PC gets XP if done personally. Has anyone checked to see if loot improves if the PC does the picking?
Rogues rock in battle, mate, especially if you can position them for backstabs (which are critical hits). Their first whack when stealthed is also a critical. Initially you've got to pretty much get right behind an opppnent to flank it properly but you get the opportunity to widen that critical 'range as you progress. I tend to concentrate on dex and cunning, though stremgth is important too. Also, for rogue protection I like to use items that 'reduce hostility' ie opponents tend to ignore you a bit which helps when you're trying to position your rogue to best advantage.
All rogues, PC or not, gain XP from lockpicking, trap disarming etc. Quite good experience too compared to that from most kills. On the other hand I'm not entirely sure whether a party rogue gets codex experience from reading books etc. It doesn't show up on screen, and you can purchase a PC-only belt that adds 50% to this type of XP gain. Loot appears to be the same whoever does the lockpicking or stealing.
It is somewhat frustrating to see so many class restrictions. I mean IMO, that anyone should be able to receive the artisan talents of mechanically opening a lock and building traps. I tend to dislike cookie-cutter PC's, and being forced into types.
I somewhat agree, but in this game you will *need* to focus relatively narrowly otherwise your character will be a bit gimped. The combat in general seems remarkably well-balanced, and, for me at least, seems to be very party orientated. Running solo would be extremely difficult, even on easy, and plotlines often require you to take party members along anyway.
Btw, I totally disagree with anyone who thinks that willpower isn't that important for a warrior, and I tend to keep it relatively high. It's connected to stamina, and when you run out of that in a biffo your tactical responses are limited.
May any class/ race get Shale and Dog?
Yes, but only humans get a dog from the very beginning.
Cheers, mate!
Modifié par Dallo, 01 janvier 2010 - 02:57 .