Collector bugs are fixed.
Incomprehensive combo test
Scion damage test
Thanks to everybody who helped with bumping and getting bioware's attention, which resulted in the bugs being fixed.
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*Edit* Collector bugs are confirmed
Brenon Holmes -
Yeah, just finished looking into the other issues with Chris - there are some data bugs with the way the normalized damage computations work for the Collectors (and probably some other enemies as well). This would cause them to receive damage that had been scaled incorrectly from certain sources (combos being one of them).
With Scion damage, it looks like there was a bug introduced with an optimisation that is resulting in a double call to the radius damage... we'll look into possible fixes for both issues.
Thanks for bringing this up guys.
I'm sure a lot of us at BSN would like to thank you guys for looking into it too.
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All collector units, possessed or not, take 33.3% less damage from any combo explosion.
Bronze collectors take base damage.
Silver collectors take bronze damage.
Gold collectors take silver damage.
Platinum collectors take less-than-gold damage.
Also, scions cannons are most probably doing 2x more damage than they should. (Whenever a scion shoots a character, 2 instances of the same damage is dealt. This does not bypass protection gates.)
Scions do 2800/4256/5600/6720 damage per shot in the 4 difficulties respectively. (These numbers are already doubled.)
*added some cryo explosion tests
*made OP less ambigious
*added "subtitles" in the formulae for interested laymen.
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legend
[bm] = base multiplier
[det #] = detonate bonus for warp/throw/shockwave/snap freeze
[dif b/s/g/p] = difficulty multipliers for the 4 difficulties
[deb] = debuff bonuses for warp/snap freeze
[def a/s/b] = damage multipliers against armour/shields/barriers
*All damage done to shields are barriers are rounded up in-game.
Bronze
warp 6 + throw 6 vs trooper
Damage 646.875061
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 646.875
warp 6 + throw 6 vs p. trooper barriers
Damage 1294.000000
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 2 [def b] * 1.15 [deb] = 1293.75
warp 6 + throw 6 vs p. trooper health
Damage 646.875061
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 646.875
warp 6 + throw 6 vs captain health
Damage 646.875061
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 646.875
warp 6 + throw 6 vs scion
Damage 1293.750000
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 2 [def a] * 1.15 [deb] = 1293.75
warp 6 + throw 6 vs praetorian barriers
Damage 1294.000000
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 2 [def b] * 1.15 [deb] = 1293.75
warp 6 + throw 6 vs praetorian armour
Damage 1293.750000
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 2 [def a] * 1.15 [deb] = 1293.75
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Silver
warp 6 + throw 6 vs trooper
Damage 970.312561
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 970.3125
warp 6 + throw 6 vs captain barriers
Damage 1941.000000
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 1940.625
stasis 6 + warp 6 vs captain barriers
Damage 1294.000000
100 * 2.5 [bm] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 1293.75
warp 6 + throw 6 vs scion
Damage 1940.625000
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def a] = 1940.625
cryo ammo + incinerate 6 vs trooper
Damage 206.250000
(75 + (200 - 75) / 10 * (7 - 2)) [bm] * 1.5 [dif b] = 206.25
snap freeze 4 + incinerate 6 vs scion
Damage 525.000000
(75 + (200 - 75) / 10 * (10 - 2)) [bm] * 1.5 [dif b] * 2 [det 1] = 525
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Gold
warp 6 + throw 6 vs p. trooper barriers
Damage 2911.000000
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 2910.9375
stasis 6 + warp 6 vs p. trooper barriers
Damage 1941.000000
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.15 [deb] * 2 [def b] = 1940.625
warp 6 + throw 6 vs p. trooper health
Damage 1455.468872
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 1455.46875
stasis 6 + throw 6 vs p. trooper health
Damage 843.750000
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] = 843.75
warp 6 + throw 6 vs captain barriers
Damage 2911.000000
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 2910.9375
warp 6 + throw 6 vs captain health
Damage 1455.468872
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] = 1455.46875
warp 6 + throw 6 vs scion
Damage 2910.937500
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def a] = 2910.9375
warp 6 + throw 6 vs praetorian barriers
Damage 2911.000000
100 * 2.5 [bm] * 2.25 [dif s] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 2910.9375
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Platinum
warp 6 + throw 6 vs p. praetorian barriers
Damage 3784.304688
100 * 2.5 [bm] * (4.3875/1.5) [dif p/1.5] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 3784.21875
warp 6 + throw 6 vs scion
Damage 3784.304688
100 * 2.5 [bm] * (4.3875/1.5) [dif p/1.5] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def a] = 3784.21875
warp 6 + throw 6 vs p. scion barriers
Damage 3785.000000
100 * 2.5 [bm] * (4.3875/1.5) [dif p/1.5] * 1.5 [det 1] * 1.5 [det 2] * 1.15 [deb] * 2 [def b] = 3784.21875
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Other factions
bronze
stasis 6 + warp 6 vs assault trooper
Damage 646.875061
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.15 [deb] = 646.875
stasis 6 + warp 6 vs geth trooper
Damage 646.875061
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.15 [deb] = 646.875
stasis 6 + warp 6 vs cannibal
Damage 646.875061
100 * 2.5 [bm] * 1.5 [dif b] * 1.5 [det 1] * 1.15 [deb] = 646.875
Modifié par corlist, 19 mars 2013 - 07:38 .




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