Collectors are bugged - confirmed by bioware
#326
Posté 15 décembre 2012 - 04:27
#327
Posté 13 octobre 2015 - 05:00
^ Hey, Collector are the best bugs BioWare developed. So lets give credit where credit is due.
#328
Posté 13 octobre 2015 - 07:57
Rather catch the self-righteous gnats that absentmindedly breaks the business case by providing/supporting workarounds. Well, of course they never consider the consequences beyond the 1st person. It a overcommon trait these days
- Terminator Force aime ceci
#329
Posté 13 octobre 2015 - 09:40
necromancer, u have other threads to vent your frustration and get L2P replies
- filippopotame, PHOEN1XK1NG et Fuenf789 aiment ceci
#330
Posté 13 octobre 2015 - 01:14
Well the necromancing is done. So are the bugs that concern 1) combos 2) scion damage still true ?
And 2 more question :
- does it apply to all kinds of combo ?
- I have the feeling that power damage is affected too, especially flamer that does way less damage vs collectors (even taking into account they have more health than other factions). Am I right ?
Thanks ![]()
#331
Posté 13 octobre 2015 - 01:51
I always loved how they added praetorians at the same time as they had a patch to fix magnet grabbing. Obviously Bioware didn't think it was a good idea to apply it to new enemies as well.
#332
Posté 13 octobre 2015 - 02:14
Well the necromancing is done. So are the bugs that concern 1) combos 2) scion damage still true ?
And 2 more question :
- does it apply to all kinds of combo ?
- I have the feeling that power damage is affected too, especially flamer that does way less damage vs collectors (even taking into account they have more health than other factions). Am I right ?
Thanks
op says bugs are fixed, so i guess they are.
#333
Posté 13 octobre 2015 - 03:01
Or maybe our reality simply adjusted to cope with it.op says bugs are fixed, so i guess they are.
Adapt or die.
A couple of HOF video and solo's proof mastery to us mere mortals
ps...by Jove, those "bugs" were actually hidden special logic features from gifted developers, building unpredictable work-arounds into boring in-game mechanics company policies.
- Alfonsedode aime ceci
#334
Posté 13 octobre 2015 - 03:10
This thread is being closed due to unproductive necro.




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