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Human again. Bioware not listening.


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#276
Guest_Ivandra Ceruden_*

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I already voiced my discontent on some of the polls floating around here. I also don't see why Hawke absolutely NEEDED to be human in DA 2. He could, y'know, have been adopted. It would have allowed for the Dwarf and Elf creation options and it wouldn't have had that much impact on the story either, except for maybe a few slight dialog changes here and there. Would Hawke's mother have loved Hawke any less, for example? I highly doubt it. As for DA 3, the name 'Inquisition', together with the protagonist having to be human, sheds a negative undertone to the story. It reminds me of the countless religious crusades in real life history, events that for most leave a bitter taste in the mouth. It also indicates that the whole Mage-Templar issue will be dragged on yet AGAIN. And to be honest, I'm sick of it. There must be other things going on in the universe of Dragon Age as well, no? We've already had a FULL GAME on this damn issue.

#277
Vandicus

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[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...



[/quote]

Off the top of my head(I've never even played as FHawke), Sebastian isn't romanceable as a male. 2nd exception to the rule.

Also your definition of rpg is hilariously broad. You actually just defined everything ranging from NBA2k12 to CoD as an RPG, since they only need character creation and stats.

[/quote]

Now you are just being deliberatly dense. I never said character creation and stats were the ONLY traits of an rpg.

[/quote]

ME has stats and character creation. Since your previous statements, you've continued to arbitrarily define what an rpg is.

[/quote]

ME1 has. Correct. The second two don`t. Hence why I called ME3 an action adventure shooters. Since it has even less in common with an rpg.

[/quote]

The latter 2 do have stats.

[/quote]


ME 3 has 7 slots where you can increase how you do a certain type of damage. Those are more like featsperks. Not stats. Haven`t played many rpgs, have you?

[/quote]

Its clear that you haven't played many rpgs if you restrict the definition of stats to a D&Desque system.

Moreover the games do have stats, and has stats on gear, and has stats on weapons, but I'm not going to bother going through the technical side of ME. The original ME does not really have a D&Desque system in the first place, so I wonder why you consider it to have stats.

#278
Rawgrim

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J. Reezy wrote...

Caiden012 wrote...

Terrorize69 wrote...

People still have a choice..

Play WoW, plenty of racial choices, no background, crap story.

Play DA3, no racial choice, backgrounds of PC that influence story, great story.

Both RPGs. All you need to decide is what's important to you, vanity or story.


Do not compare an MMO to a singleplayer RPG. They are very different.

Not enough where someone couldn't compare them


More like: A certain kind of people are too dense to see the difference at all.

#279
upsettingshorts

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Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.

#280
Vandicus

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Upsettingshorts wrote...

Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.


Which he refuses to explain and is apparently only applied in portions when he so sees fit.

#281
thebigbad1013

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Ivandra Ceruden wrote...

I already voiced my discontent on some of the polls floating around here. I also don't see why Hawke absolutely NEEDED to be human in DA 2. He could, y'know, have been adopted. It would have allowed for the Dwarf and Elf creation options and it wouldn't have had that much impact on the story either, except for maybe a few slight dialog changes here and there. Would Hawke's mother have loved Hawke any less, for example? I highly doubt it. As for DA 3, the name 'Inquisition', together with the protagonist having to be human, sheds a negative undertone to the story. It reminds me of the countless religious crusades in real life history, events that for most leave a bitter taste in the mouth. It also indicates that the whole Mage-Templar issue will be dragged on yet AGAIN. And to be honest, I'm sick of it. There must be other things going on in the universe of Dragon Age as well, no? We've already had a FULL GAME on this damn issue.


The mage/templar conflict reached an all new height at the end of DA2, how could they possibly NOT pick up where they left off? Build everything up and then just leave it?

As for the "few slight dialogue changes here and there"...what would be the point of playing an elf or a dwarf if the difference is just a "few slight dialogue changes"?

Modifié par bigbad1013, 21 octobre 2012 - 06:24 .


#282
Rawgrim

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[quote]Vandicus wrote...

[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...



[/quote]

Off the top of my head(I've never even played as FHawke), Sebastian isn't romanceable as a male. 2nd exception to the rule.

Also your definition of rpg is hilariously broad. You actually just defined everything ranging from NBA2k12 to CoD as an RPG, since they only need character creation and stats.

[/quote]

Now you are just being deliberatly dense. I never said character creation and stats were the ONLY traits of an rpg.

[/quote]

ME has stats and character creation. Since your previous statements, you've continued to arbitrarily define what an rpg is.

[/quote]

ME1 has. Correct. The second two don`t. Hence why I called ME3 an action adventure shooters. Since it has even less in common with an rpg.

[/quote]

The latter 2 do have stats.

[/quote]


ME 3 has 7 slots where you can increase how you do a certain type of damage. Those are more like featsperks. Not stats. Haven`t played many rpgs, have you?

[/quote]

Its clear that you haven't played many rpgs if you restrict the definition of stats to a D&Desque system.

Moreover the games do have stats, and has stats on gear, and has stats on weapons, but I'm not going to bother going through the technical side of ME. The original ME does not really have a D&Desque system in the first place, so I wonder why you consider it to have stats.

[/quote]

Yes it has stats on weapons. A bazooka does more damage than a pistol etc.
That doesn`t make it an rpg.

And yeah, i have played rpgs since the 80s. Most likely before you were born. And very few of them have been d&d games. None of those rpgs were Doom, Duke Nukem, Super Mario, or Call of Duty, though. Even though those games DID have stats of sorts in them.

#283
LobselVith8

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Han Shot First wrote...

LobselVith8 wrote...

Atheism makes sense in Thedas, and saying otherwise is disingenuous. Magic, spirits, and dragons don't require anyone to believe that the world was created by the Maker or a higher power, as Morrigan argues to Leliana. I certainly saw no reason for my Surana Warden to believe in the Maker or a higher power; as he tells Justice, it's a "foolish superstition."


Lack of belief in the Maker and atheism are not necessarily one and the same.

Morrigan for example, believes that the Andrastian religion is 'foolish superstition,' but she also seems to believe that the archdemons, in their uncorrupted state, are gods. She seems to follow a remnant of pre-Andrastian tradition. Likewise Sten quite often mocks Andrastian tradition, but is himself a devout follower of the Qun.

Atheism makes sense in the modern world where there is absolutely no evidence of the supernatural. It doesn't make much sense in Thedas, where people literally live alongside the supernatural.


If a person says they don't believe in the only god their society worships, it's a valid option to express atheism.

Morrigan never says the Old Gods are deities. Everyone refers to them as the Old Gods; it's their name, even among Andrastians who worship the Maker. Her views aren't the issue, however.

Your opinion is already disproven by the argument between Morrigan and Leliana; thinking there isn't a Maker or a higher power is valid and can be expressed by The Warden, and magic doesn't prohibit this. There's no reason protagonists should be prohibited from having atheist views.

#284
Arcadian Legend

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We're not actually discussing or shifting to discussing what defines an RPG again are we? That almost never turns out well.

#285
Sejborg

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Finally there is some news about DA3 to talk about, but instead BSN gets into a lengthy discussion over whether or not Fifa is a RPG.

Is stupidity the word?

#286
Rawgrim

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Upsettingshorts wrote...

Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.


Being able to create your own character isn`t really a dogmatic view, when it comes to rpgs. Its kind of what defines the entire genre.

#287
Kreid

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Realities of game development.

Multiple origin/races would probably be prohibitively expensive within whatever budget teh DA team has, so unless they go back to silent protagonist which they are not, expect only one race for game.

Modifié par Creid-X, 21 octobre 2012 - 06:29 .


#288
spirosz

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Upsettingshorts wrote...

The part of this argument that amuses me the most is that it assumes BioWare doesn't want to make the games they're making.  It's such a self-serving assertion to make:  "They aren't doing things I like, so that must mean they agree with me yet are forced to make those decisions by someone else!"  

Perhaps the opposite is too hard to swallow?  That they're making games they want to make and you don't like them anymore.


Yep, even though I personally don't agree with their direction, it's their game and they're free to do what they want.  If it leads to loss in sales (which I doubt, knowing how people say certain things but their actions speak differently) then maybe they'll go a different direction.  They learn from each game, that's for sure.  

#289
David Gaider

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It's rather interesting to see some people treating the situation as dire-- as if a decision must be made about what the game is right now.

You don't have to, after all. We haven't shown anything about the game at all, yet. It's easy for us to talk about things the game won't have, the ones which we're absolutely certain about, but talking about things the game does have-- like the new backgrounds-- is difficult, and thus we'll avoid doing so until we can explain them in full. Without that context, for instance, I see the backgrounds being brought up, and since the nearest examples anyone can think of are the Mass Effect backgrounds, they're discarded as irrelevant.

They're not, but until we can talk about them more, or show the many other things we do have, this is what you get. While that may make it difficult to picture the kind of game DA3 will be just yet, that's OK. If something like a lack of player races is a deal-breaker for you, if it was the thing you absolutely enjoyed most about DAO and increased customization over DA2 which doesn't include that just doesn't cut it for you, then consider yourself duly warned.

If you'd prefer to wait until you see more, and until then remain skeptical, that's entirely fair. The default opinion of any self-respecting Internet-dweller is skepticism, after all-- if the game is exactly as bad as you predicted, you get to be a prophet. If it's not, then you get to be pleasantly surprised. These are better options for most than being disappointed. If, however, you wish to declare that all is lost and move on, that's also fair. Hopefully once we start showing the game you'll see things you like, and they'll be explained so you can actually imagine the work that went into them-- which is plenty. We've had to make many decisions between what we can and can't do, all with an eye to improving the overall experience of DA3.

Such a reveal is not going to happen anytime soon, however. So if you're waiting to be convinced, you're likely going to have to wait quite some time yet. There are still many, many months to go before you need to make a decision on anything. That's not going to stop anyone, of course, but if you're bewildered why BioWare isn't rushing in to prove you wrong, that would be why.

Modifié par David Gaider, 21 octobre 2012 - 06:26 .


#290
thebigbad1013

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Rawgrim wrote...

Upsettingshorts wrote...

Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.


Being able to create your own character isn`t really a dogmatic view, when it comes to rpgs. Its kind of what defines the entire genre.


Good thing you CAN create your own character in DA3 then.

#291
Iosev

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In reference to comments regarding sports games and RPGs, here are some of the things that you can do in NBA 2K13:

In MyCareer mode, the player is given the ability to create a character and customize his appearance, position (similar to a class in a fantasy game), and abilities (i.e., dribbling, shooting, lay-ups, and dunking).

When you play games, you are only in control of your character, and after each game, you're even given different ways to respond to the media (similar to dialogue choices in some RPGs), that have effects on your team, fans, and local support. Additionally, as you complete games, you're awarded with currency to upgrade your player's stats, animations, and signature skills (sort of like perks in a RPG).

In general, you're playing in the role of a NBA basketball player, and experiencing his entire career, from your Rookie season until your retirement. As strange as it may sound to some people, NBA 2K13 has tremendous RPG influences.

Modifié par arcelonious, 21 octobre 2012 - 06:27 .


#292
Iakus

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 Guys, we're forgetting something.

Yes we'll have to be human for DA3, but with backgrounds, we may be able to decide what kind of human we are.  In addition, we have no idea how the protagonist is going to fit into things.  It's actually an assumption that the protagonist will be a member fo the Chantry, even.

#293
spirosz

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Sejborg wrote...

Finally there is some news about DA3 to talk about, but instead BSN gets into a lengthy discussion over whether or not Fifa is a RPG.

Is stupidity the word?


The s in BSN = stupidity. 

#294
upsettingshorts

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Rawgrim wrote...

Upsettingshorts wrote...

Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.


Being able to create your own character isn`t really a dogmatic view, when it comes to rpgs. Its kind of what defines the entire genre.


Your definition of "creating your own character" is ambiguous and inconsistent.  

Sejborg wrote...

Finally there is some news about DA3 to talk about, but instead BSN gets into a lengthy discussion over whether or not Fifa is a RPG.

Is stupidity the word?


Actually it was mostly NBA 2k13, because the answer is a resounding "yes."  But yeah, it's off topic.

Modifié par Upsettingshorts, 21 octobre 2012 - 06:29 .


#295
Loup Blanc

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I can never play as anything else but a human, as I just can't identify with a dwarf or an elf. So to be ''stuck'' with a human character is no problem to me. Also very glad to see they will deepen character customization with different backgrounds for the player. As for the artwork, looks great.

Overall, it seems they are truly trying to find a compromise between DAO and DA2. Hopefully this will turn out awesome. Fingers crossed.

#296
Vandicus

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[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...

[quote]Vandicus wrote...

[quote]Rawgrim wrote...



[/quote]

Off the top of my head(I've never even played as FHawke), Sebastian isn't romanceable as a male. 2nd exception to the rule.

Also your definition of rpg is hilariously broad. You actually just defined everything ranging from NBA2k12 to CoD as an RPG, since they only need character creation and stats.

[/quote]

Now you are just being deliberatly dense. I never said character creation and stats were the ONLY traits of an rpg.

[/quote]

ME has stats and character creation. Since your previous statements, you've continued to arbitrarily define what an rpg is.

[/quote]

ME1 has. Correct. The second two don`t. Hence why I called ME3 an action adventure shooters. Since it has even less in common with an rpg.

[/quote]

The latter 2 do have stats.

[/quote]


ME 3 has 7 slots where you can increase how you do a certain type of damage. Those are more like featsperks. Not stats. Haven`t played many rpgs, have you?

[/quote]

Its clear that you haven't played many rpgs if you restrict the definition of stats to a D&Desque system.

Moreover the games do have stats, and has stats on gear, and has stats on weapons, but I'm not going to bother going through the technical side of ME. The original ME does not really have a D&Desque system in the first place, so I wonder why you consider it to have stats.

[/quote]

Yes it has stats on weapons. A bazooka does more damage than a pistol etc.
That doesn`t make it an rpg.

And yeah, i have played rpgs since the 80s. Most likely before you were born. And very few of them have been d&d games. None of those rpgs were Doom, Duke Nukem, Super Mario, or Call of Duty, though. Even though those games DID have stats of sorts in them.

[/quote]

*EDIT My Post begins here, edited for clarity due to quoting issues

You're talking down to people when you ignore that not all tabletop RPGs, which the concept of a CRPG is based off of, utilize a D&Desque stats based system.

What makes the original ME an rpg and the latter ones not? The original ME did not have stats any more than the latter ones did. You don't have clear standards and don't apply them consistently.


Also, you have yet to address my statement on why DA:O is not an rpg because it doesn't have mounts, which is only 1 of 10,000 possible reasons I might have for why its not an rpg.

Modifié par Vandicus, 21 octobre 2012 - 06:29 .


#297
unbentbuzzkill

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so basically while reading this thread this is the impression i get.
1. we never played as anything other then human so we don't get the big deal, but if you wanted to play as another race we feel sorry for you.

2. you can't play as an elf, dwarf, or kossith because the world of dragon age is inherently racist.

3. paying for more voice actors for extra races wouldn't be cost productive see how the majority only play as human anyway.

4. In DA3 you'll be playing a " inquisitior " and that's a human organization so no minorities

5. we couldn't find a way to make race selection work in the context of this story, it would be too much work to change everything.

Now these quotes are not word for word, But i will say this there is a growing disconnect between some fans and Bioware for a multitude of different reasons, don't ignore the minority because even they matter.

#298
Rawgrim

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bigbad1013 wrote...

Rawgrim wrote...

Upsettingshorts wrote...

Rawgrim wrote...

More like: A certain kind of people are too dense to see the difference at all.


Says the guy with the immutably dogmatic definition of RPG.


Being able to create your own character isn`t really a dogmatic view, when it comes to rpgs. Its kind of what defines the entire genre.


Good thing you CAN create your own character in DA3 then.


Yeah. I can create the fellows looks, and what animations he uses to kill enemies. I can`t decide for myself if he is religious or not, though. Wich says more about the character than any of the other things.

#299
byzantine horse

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Sejborg wrote...

Finally there is some news about DA3 to talk about, but instead BSN gets into a lengthy discussion over whether or not Fifa is a RPG.

Is stupidity the word?

Haha.

On topic, this thread is exactly why we can't have nice things. DA2 had a set of issues and DA3 is looking to rectify if not all but most of them. What is the fan response? To rage about what they don't do and exclaim that they aren't listening. Just because they disagree with you doesn't mean that they don't listen. Listening and doing are too completely different things, but I wonder whether some can grasp that.

#300
Terrorize69

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J. Reezy wrote...

Caiden012 wrote...

Terrorize69 wrote...

People still have a choice..

Play WoW, plenty of racial choices, no background, crap story.

Play DA3, no racial choice, backgrounds of PC that influence story, great story.

Both RPGs. All you need to decide is what's important to you, vanity or story.


Do not compare an MMO to a singleplayer RPG. They are very different.

Not enough where someone couldn't compare them


Precisely Posted Image its a crystal clear and valid comparison.

People can be so strange.