Human again. Bioware not listening.
#26
Posté 21 octobre 2012 - 04:49
Now why a major company like bioware cant work with the story so other races can fit into it is puzzling.
#27
Guest_franciscoamell_*
Posté 21 octobre 2012 - 04:50
Guest_franciscoamell_*
I hope it is not multiplayer.TsaiMeLemoni wrote...
franciscoamell wrote...
If it is such a little change, why not put it again?
Because despite the fact that the races had incredibly little influence over the actual events of the game, they still took up a good chunk of resources that can hopefully be placed elsewhere.
That made no sense. How can stripping a choice make people think they made an important choice?Rawgrim wrote...
franciscoamell wrote...
If it is such a little change, why not put it again?
To make people belive they have made some important choice.
#28
Posté 21 octobre 2012 - 04:51
I think the point was that it was not a little change. It was too hard to incorporate all of those origins fully into the game because they would have had to make so many different responses from NPCs and companions to make it feel like it affected the rest of the game. As much as I loved the different openings, for the most part they stopped mattering once Duncan recruited you.franciscoamell wrote...
If it is such a little change, why not put it again?AppealToReason wrote...
If thats really a deal breaker then I feel bad for you. The origins did one of three things. Make you normal, make you skinny with big ears or made you short and fat. Hardly did anything to the game outside of cosmetics
Gaider said that he hopes the backgrounds make it easier to work into the latter parts of the game and not just first little chunk.
I'd love to have them again but I can live with their making the decision not to allow different races if they've committed to making the backgrounds affect the whole game rather than just the first hour.
#29
Posté 21 octobre 2012 - 04:51
LobselVith8 wrote...
franciscoamell wrote...
Is the protagonist always andrastian too?
Considering what Gaider said at the atheist thread Xil made days ago, it seems the Inquisitor will be religiously Andrastian like Hakwe was.
So we don`t get to even decide if our character is religious or not? Basically we are playing a character Bioware creates for us, then. i fail to see how this is a roleplaying game anymore than super Mario Bros is.
#30
Posté 21 octobre 2012 - 04:52
In fact - I think every RPG should have Origins-like beginnings.
#32
Posté 21 octobre 2012 - 04:52
Blackrising wrote...
*groan*
I suspect we can look forward to these kind of threads popping up everywhere over the next year?
I am sure we'll also get them far past the games' release as well.
#33
Posté 21 octobre 2012 - 04:52
Jerrybnsn wrote...
Ecto-Plasmic Effect wrote...
No reused maps and companion customization. I believe they were listening.
If Bioware thinks that DA2's problem was just no reused maps and companion customization then they weren't listening. We've had overwhelming polls on here in the last year and a half that supported going back to a game that allowed race selection. Yet, it's completely ignored. No reason given either.
Those polls show the difference between the BSN and the data that was sent back to BioWare from Dragon Age: Origins. David Gaider made a post a while back saying the metrics from Dragon Age: Origins showed 80% of the characters generated were human, about 15% Elf, and the rest Dwarf. I also agree with the statements that the origin stories did very little to change the game outside of the first hour of gameplay, the other 40+ hours were identical (or near identical) no matter what origin you picked.
#34
Posté 21 octobre 2012 - 04:53
#35
Posté 21 octobre 2012 - 04:53
Melca36 wrote...
We will have our choice of background.
What do these one paragraph background selection ever contribute to the game except for a few dialogue instances by NPCs that mention it? In Mass Effect, whenever it came up, I was like "I'm a what? Oh yeah, I think I remember selecting that background." The Mass Effect backgrounds don't even compare to the experience of Origins. What will it take to have them make another game on that quality of design?
#36
Posté 21 octobre 2012 - 04:54
It made sense in Origins to have race selection because it was the introduction to a brand new world and it gave players the option to get to know that world from several different viewpoints. DA2's story meant that the protagonist could only be human. If that's the case again in DA3 then I don't have a problem with that.
#37
Posté 21 octobre 2012 - 04:54
KENNY4753 wrote...
They tried to find a comprimise. We are stuck as a Human yes but unlike DA2 we will get to choose our background. In DA2 we weren't able to customize Hawke other than his face.
I would have rather had race selection back but it isn't a deal breaker for me
Pretty much this.
And yeah, it's kind of disappointing, but it was easy to see it coming.
I'd say if they do backgrounds well (that is, if they turn out to be quite relevant in the game, with specific quests and so on), it's acceptable.
#38
Posté 21 octobre 2012 - 04:54
Lennard Testarossa wrote...
Making the protag human is probably a good idea. Letting people choose races severely limits what kind of story you can tell. An elven inquisitor would be ridiculous.
Yeah cause the story of Origins was WAY more limited than the story of 2...........oh wait.
#39
Posté 21 octobre 2012 - 04:54
LobselVith8 wrote...
I'm not certain why Inquisition is limiting us to another human protagonist, when fans have expressed interest in the return of Origins - I think it would have been better to see Elves, Dwarves, and Kossith as optional races for the protagonist, rather than limiting us to another Andrastian human when Dragon Age II limited us to Hawke.
*Sigh* because "fans" have expressed an interest in also being able to play as dragons, unicorns, and fish. If their primary concern was "do what the fans want" this would be a very strange game, and probably an extremely bad one.
#40
Posté 21 octobre 2012 - 04:54
-You will be playing only as a human
-Your choices won't matter in any significant way
-There will be MP or Co-op
-Day1 DLC will be there.
You still want to play this game?
If the answer is yes so buy it and you will not feel disappointed
EDIT- corrections
Modifié par MassStorm, 21 octobre 2012 - 04:58 .
#41
Posté 21 octobre 2012 - 04:54
Each game might be like a single chapter in a much larger story, and for certain chapters, the protagonist/POV is going to be human. That doesn't mean that BioWare isn't against having multiple race options in future games, or at all.ianvillan wrote...
Bioware says it is something to do with the story only being suitable for a Human just like DA2.
Now why a major company like bioware cant work with the story so other races can fit into it is puzzling.
#42
Posté 21 octobre 2012 - 04:56
MassStorm wrote...
If you don't want to be disappointed consider this things granted in the game:
-You will be playing only as a human
-Your choices won't matter in any significant way
-There will be MP or Co-op
-Day1 DLC will be there.
You still want to play this game?
If the question is yes so buy it and you will not feel disappointed
You will also be playing a religious character. meaning you don`t even get to decide a major personality trait in your "own" character.
#43
Posté 21 octobre 2012 - 04:57
Gamers are making religion a big part of Dragon Age 3 - the developers might not be.
The Inquisition "could" be set up by the nations of Thedas being fed up with powerful factions not under their control.
I'll tell you what - were I a king on Thedas - those Templars would be on MY payroll... and the mages would be under MY law.
Modifié par Medhia Nox, 21 octobre 2012 - 04:58 .
#44
Posté 21 octobre 2012 - 04:57
AppealToRease wrote...
If that's really a deal breaker than I feel bad for you.
I don't agree that it was merely cosmetic. My background as the elven mage protagonist meant I could agree with the Libertarians, I could voice that I didn't believe in the Maker, I could condemn the Chantry for marching on the Dales because they didn't convert to the Chantry, I could express how I viewed the Chantry controlled Circle, I could deal with occasional racism and bigotry, I could tell Leliana that I didn't believe Andraste was a divine person, and I could tell Justice that belief in the Maker was a "foolish superstition."
There were choices available, and those choices were gone with Dragon Age II. No more choice in being able to be atheist, to have a different cultural outlook as a non-human protagonist, to have a vary of different opinions and ideals as a result of being from a background that wasn't part of the typical Andrastian society. I think the Origins were a great idea, and I think it's unfortunate that they were cast aside for Inquisition again.
#45
Posté 21 octobre 2012 - 04:58
PsychoBlonde wrote...
LobselVith8 wrote...
I'm not certain why Inquisition is limiting us to another human protagonist, when fans have expressed interest in the return of Origins - I think it would have been better to see Elves, Dwarves, and Kossith as optional races for the protagonist, rather than limiting us to another Andrastian human when Dragon Age II limited us to Hawke.
*Sigh* because "fans" have expressed an interest in also being able to play as dragons, unicorns, and fish. If their primary concern was "do what the fans want" this would be a very strange game, and probably an extremely bad one.
Those are just random fan requests. Playable races is something that was already given to use and then taken away so that we could be given a more limited character.
#46
Posté 21 octobre 2012 - 04:59
whykikyouwhy wrote...
Each game might be like a single chapter in a much larger story, and for certain chapters, the protagonist/POV is going to be human. That doesn't mean that BioWare isn't against having multiple race options in future games, or at all.ianvillan wrote...
Bioware says it is something to do with the story only being suitable for a Human just like DA2.
Now why a major company like bioware cant work with the story so other races can fit into it is puzzling.
Laidlaw even said in the future they plan on making humans, elves, dwaves and Qunari all playable but for the story they wanted that they felt it was integral to be human this time.
#47
Posté 21 octobre 2012 - 04:59
#48
Posté 21 octobre 2012 - 04:59
MassStorm wrote...
If you don't want to be disappointed consider this things granted in the game:
-You will be playing only as a human
-Your choices won't matter in any significant way
-There will be MP or Co-op
-Day1 DLC will be there.
If we are gonna play this game, let me add:
- No silent protagonist
- Dialogue wheel or something very close to it
- Not a sandbox
- No jumping
- No day/night cycle, no NPCS schedules
- Some NPC whom you might have killed in previous games will pop up alive and well
- Warden will not appear, will be briefly mentioned
- Hawke will not appear, will be mentioned
#49
Posté 21 octobre 2012 - 04:59
#50
Posté 21 octobre 2012 - 05:00
LobselVith8 wrote...
AppealToRease wrote...
If that's really a deal breaker than I feel bad for you.
I don't agree that it was merely cosmetic. My background as the elven mage protagonist meant I could agree with the Libertarians, I could voice that I didn't believe in the Maker, I could condemn the Chantry for marching on the Dales because they didn't convert to the Chantry, I could express how I viewed the Chantry controlled Circle, I could deal with occasional racism and bigotry, I could tell Leliana that I didn't believe Andraste was a divine person, and I could tell Justice that belief in the Maker was a "foolish superstition."
I remember saying all that as a human noble too.




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