"The game empowers the player to become an Inquisitor, amassing an army, making friends, indulging in political intrigue and commanding as many at 10 "complex companions" in a grand adventure."
This sounds amazing. I've wanted a AAA game to create a new system to challenge and test a player's skill for a long time. With almost every single game ever made, it's always "check out our awesome new combat system!", and anything else is handled through cutscenes or simple dialogue.
I may be hoping for too much here, but I'm crossing my fingers that DA3 places a focus (perhaps optional) on politics more so than any game has done before. To the point where certain dialogue sections are more complex than just "press the blue option to win the conversation and get good guy points." I would love to see something akin to Deus Ex Human Revolution's dialogue "boss battles", where you have to choose how to phrase your argument in order to work around your opponent's character traits - appeal to their ego; drive your argument forward aggressively; talk about the benefits it would have in other areas - the same argument, but worded differently to achieve a different result. You sense the eventual outcome of a debate shifting from one result to another as you push your argument in different directions, feeling out the best course.
If DA3 allows players to focus on the political nature of the countries we are exploring, making friends in high places, creating alliances, helping aristocrats so that they owe us favours - all to function as alternative means of reaching our goals (likely tracking people or a specific person down if "Inquisition" is anything to go by) then that would be a dream come true. There are far more ways to accomplish goals than simply killing wave after wave of enemies and trudging through caves and warehouses. Video games rest too heavily on combat mechanics, and while I wouldn't ever wish combat away, I would love some equally deep alternatives and accompaniments.
Good luck with the development of DA3, and please don't neglect the political aspect you've so gently hinted at <3
Modifié par Darkstorne, 21 octobre 2012 - 06:56 .





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