Aller au contenu

Photo

Dragon Age 3 to use a human protagonist


3855 réponses à ce sujet

#226
addiction21

addiction21
  • Members
  • 6 066 messages

BrotherWarth wrote...

My biggest problem with having no race options is that it's a step backward. We had it, now we don't. Some may say that having a voice and more cinematic dialogue makes up for it or adequately justifies it, but I don't. I wasn't attracted to Origins because I thought I was in for a cinematic experience. What drew me in was the fact that it was an old school cRPG with impactful decisions. Making Dragon Age more like Mass Effect is not a good thing to me. Origins had its own identity, but now it feels like Bioware wants to make one game just in different nerd-genres.


And only being human makes it impossible to be a old school RPG (Ultima series, Bards Tale) or make impactful decisions?
Guess KoToR never had any "impactful decisions"...

Could you choose races in PST? Its been a long time.

Modifié par addiction21, 21 octobre 2012 - 09:08 .


#227
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Palipride47 wrote...

Wynne wrote...

Upsettingshorts wrote...

The only people saying the accents/voice are the cause are people who either don't know about, or are actively disregarding developer statements to the contrary.

Considering I've read them saying that additional voices cost additional money, I think I'd like to see some links to those developer statements.


2nd. I'm pretty sure I've read that VOs are insanely expensive. The PC is the MOST expensive character to begin with, with just doubling the VO work for one human. Nevermind anything else.


I'm not denying that.  I'm saying you guys are asking the wrong question.  The right question is:

"Why would each race option need a different voice?"  The reason: "Because BioWare has arbitrarily decided to link accents to races, as opposed to regions as it works in the real world."

As soon as it becomes a question of simply overturning a house rule as opposed to hiring a bunch of expensive actors, it's an entirely different problem, and a much smaller one.

#228
Palipride47

Palipride47
  • Members
  • 893 messages

addiction21 wrote...

John Epler wrote...

Let's cut the bickering down to a reasonable level, please. You are making me want to drink at 2:30 on a Sunday.


I started two hours ago (2:30 my time) but that had more to do with the curb stomping my Ravens were getting from the Texans.


Is that why you are on the forums too? RAVENNNNNNSSSS :crying:

Upsettingshorts wrote...

Palipride47 wrote...

Wynne wrote...

Upsettingshorts wrote...

The only people saying the accents/voice are the cause are people who either don't know about, or are actively disregarding developer statements to the contrary.

Considering I've read them saying that additional voices cost additional money, I think I'd like to see some links to those developer statements.


2nd. I'm pretty sure I've read that VOs are insanely expensive. The PC is the MOST expensive character to begin with, with just doubling the VO work for one human. Nevermind anything else.


I'm not denying that.  I'm saying you guys are asking the wrong question.  The right question is:

"Why would each race option need a different voice?"  The reason: "Because BioWare has arbitrarily decided to link accents to races, as opposed to regions as it works in the real world."

As soon as it becomes a question of simply overturning a house rule as opposed to hiring a bunch of expensive actors, it's an entirely different problem, and a much smaller one.


I see. I think they could double up an American for dwarfs and elves (only the Dalish have the Welsh ones) but I am also think of animations, the storylines, specializations, etc. For a few lines and restrictions. 

Not that I don't care. I will miss not being able to play Origins in DA3. But  I'll survive.

Modifié par Palipride47, 21 octobre 2012 - 09:12 .


#229
broncos1123

broncos1123
  • Members
  • 91 messages
I like it. I would rather play a human than anything else. I would not mind playing another race, but I would not like being forced into having to play another race. I liked playing other races in Origins, but always prefered playing as a human noble.

#230
Vicious

Vicious
  • Members
  • 3 221 messages
You couldn't choose your race in KOTOR or Planescape:Torment either. Didn't stop them from being masterful RPGs.

#231
AllThatJazz

AllThatJazz
  • Members
  • 2 758 messages
It could be really good if we get to choose between, say Orlesian Noble, Orlesian Commoner, Ex-Convict, Raised-By-Chantry, (Ex)Circle Mage, Orlesian Apostate, maybe Refugee. Mages would probably be limited to the final three, with Noble background particularly suitable to Chevalier and Bard specialisations.

There could also be a 'blank slate' background - 'stranger' or something, for those who really don't want to fit into a specific background (though this would likely cut them out of background-related story content).

Done right, this could be really good fun :)

Also, tons of fantastic RPGs (Fallout series, Alpha Protocol, Planescape, Witcher, KotOR etc) had you play as a human and sometimes even more pre-defined than that (male, already named, role in the world predetermined). In and of itself, lack of racial customisation does not mean a poor CRPG by any stretch. Let's wait and see what Bioware can do with these background stories :)

Modifié par AllThatJazz, 21 octobre 2012 - 09:14 .


#232
Shadow Fox

Shadow Fox
  • Members
  • 4 206 messages

addiction21 wrote...

John Epler wrote...

Let's cut the bickering down to a reasonable level, please. You are making me want to drink at 2:30 on a Sunday.


I started two hours ago (2:30 my time) but that had more to do with the curb stomping my Ravens were getting from the Texans.




Anyway I would like a choice but its no deal breaker. Being able to or not choose a race does not make or break the game. It is not a requirment for it to be a good game.If it was games like Ultima series, KoToR, or The Witcher games would not have been praised for so long.

Damning the game because that thing you want is not cool. Demanding that BIoWare listening means they should be subservient to your particular wants is not cool.

It does for some people.

#233
Fisto The Sexbot

Fisto The Sexbot
  • Members
  • 701 messages

Upsettingshorts wrote...

ianvillan wrote...

Why is it ok for the features of DA2 to be back with no compromise but the fans of Origins have to accept any feature they like to be a compromise.


If that turns out to be the case, it wouldn't be okay.  But it's far too early to say that it will be.

Fisto The Sexbot wrote...

I don't see what's subjective about it. All those things you mentioned add some amount of replay value for Dragon Age 2. But measured in time taken to sit through that content, word count or unique characters you meet, Origins would come out on top regardless. It might not be easy to measure, but Origins has twice the word count of Dragon Age 2, so you'd already be fighting a losing battle.


Sure, and if we're gonna start comparing the games' relevant content, I'm just going to pull out the "Dragon Age 2 was rushed out the door in less than a year which is less time than any BioWare game has ever had" card and that discussion will be over because it's not a reasonable comparison.


So you don't think that if we make an estimate of the time taken to sit through all the unique content in Origins and DA2, that Origins would come out on top? Why don't you consider time a reasonable measuring method for estimates? Longer RPGs would naturally have an advantage (usually), yeah, but that's irrelevant because only unique content would matter, so something like Skyrim would lose out against Origins.

If you would have a robot do a mechanical playthrough of all the unique content in Origins and Dragon Age 2, with perfect timing, do you still think Dragon Age 2 would come out on top? Is that not a reasonable estimate? If we put GlaDOS to play through Origins, and then Dragon Age 2, which game do you think she will incinerate first?

Can you answer me that, at least?

Modifié par Fisto The Sexbot, 21 octobre 2012 - 09:11 .


#234
upsettingshorts

upsettingshorts
  • Members
  • 13 950 messages

Fisto The Sexbot wrote...

Upsettingshorts wrote...

ianvillan wrote...

Why is it ok for the features of DA2 to be back with no compromise but the fans of Origins have to accept any feature they like to be a compromise.


If that turns out to be the case, it wouldn't be okay.  But it's far too early to say that it will be.

Fisto The Sexbot wrote...

I don't see what's subjective about it. All those things you mentioned add some amount of replay value for Dragon Age 2. But measured in time taken to sit through that content, word count or unique characters you meet, Origins would come out on top regardless. It might not be easy to measure, but Origins has twice the word count of Dragon Age 2, so you'd already be fighting a losing battle.


Sure, and if we're gonna start comparing the games' relevant content, I'm just going to pull out the "Dragon Age 2 was rushed out the door in less than a year which is less time than any BioWare game has ever had" card and that discussion will be over because it's not a reasonable comparison.


So you don't think that if we make an estimate of the time taken to sit through all the unique content in Origins and DA2, that Origins would come out on top? Why don't you consider time a reasonable measuring method for estimates? Longer RPGs would naturally have an advantage (usually), yeah, but that's irrelevant because only unique content would matter, so something like Skyrim would lose out against Origins.

If you would have a robot do a mechanical playthrough of all the unique content in Origins and Dragon Age 2, with perfect timing, do you still think Dragon Age 2 would come out on top? Is that not a reasonable estimate? If we put GlaDOS to play through Origins, and then Dragon Age 2, which game do you think she will incinerate first?

Can you answer me that, at least?


No, I'm saying that a game that spent more time in development has more content.  Not exactly a controversial position.  

Given that DA3 will have more time than DA2 and hopefully won't go through the kind of development hell DAO went through, I have adjusted my expectations accordingly.

Modifié par Upsettingshorts, 21 octobre 2012 - 09:15 .


#235
bleetman

bleetman
  • Members
  • 4 007 messages
Nevermind.

Modifié par bleetman, 21 octobre 2012 - 09:16 .


#236
Guest_BrotherWarth_*

Guest_BrotherWarth_*
  • Guests

addiction21 wrote...

BrotherWarth wrote...

My biggest problem with having no race options is that it's a step backward. We had it, now we don't. Some may say that having a voice and more cinematic dialogue makes up for it or adequately justifies it, but I don't. I wasn't attracted to Origins because I thought I was in for a cinematic experience. What drew me in was the fact that it was an old school cRPG with impactful decisions. Making Dragon Age more like Mass Effect is not a good thing to me. Origins had its own identity, but now it feels like Bioware wants to make one game just in different nerd-genres.


And only being human makes it impossible to be a old school RPG (Ultima series, Bards Tale) or make impactful decisions?
Guess KoToR never had any "impactful decisions"...

Could you choose races in PST? Its been a long time.


Where did I say one precluded the other? All I said is that a "cinematic experience" is not in any way what I was looking for or expecting from Dragon Age. 

#237
marshalleck

marshalleck
  • Members
  • 15 645 messages
I'm pretty excited about this and think it was the right decision for delivering a focused narrative.

#238
themageguy

themageguy
  • Members
  • 3 176 messages
I'm fine with it. I had in mind to play a human and a Dalish elf originally, but human is ok by me. Just hope there's more spells this time around. I missed stinging swarm and blizzard.
I find it interesting that We can choose backgrounds for our character.

#239
MilaBanilla

MilaBanilla
  • Members
  • 1 036 messages
I'm a bit disappointed to be quite honest. I was hoping I could play an elf again since I have the same experience of an elf (not the land taken over and such, but the discrimation because of their kind)
I was hoping for multiple races even though it was hinted we would be human..again.

I'll guess I will play DA:O again to be an elf. It's the reason I rarely play DA2. Mods are what make me replay DA:O and DA2 :D

I guess it will do as long as we get to choose some background of the human. :? 

I hope there is at least a commoner or underdog background. I love being an unimportant person  to someone of great status and power :P

#240
Shevy

Shevy
  • Members
  • 1 080 messages
It's sad to see that race selection isn't coming back because it was one of my favourite features of Origins.

Thiscombined with only "announcements" of DA II features which weren't in
Origins and I didn't like in DA II makes it hard to accept this new information now.

That said I'm graving for the day they announce a Origins feature, like the tactical camera, more open way to get to the end, epilogue texts and so on.
Because until now I know only that silent protag, text walls, playable background, race selection, art direction are gone, each a thing I enjoyed.

Modifié par Shevy_001, 21 octobre 2012 - 09:23 .


#241
LobselVith8

LobselVith8
  • Members
  • 16 993 messages

Cultist wrote...

Paraphrases - ☑
Voiced protagonist - ☑
EAWare's approach to "choices that matter" - ☑
"We will not abandon what we achieved with Dragon Age 2" - ☑
Action over RPG approach - ☑
"The amount of autoialogues will not change from what we had in DA2" - ☑
"Dialogue wheel will stay" - ☑
So yeah, for me it is already the lowest point.


I suppose Inquisition will appeal to people who liked the direction of Dragon Age II. I wasn't a fan of Dragon Age II, and I see a lot of similarities between Dragon Age II and Inquisition so far. I don't get the feeling that the things I enjoyed about Origins will be utilized for Inquisition. And playing as a human in Thedas is the last thing I want to do after Dragon Age II.

#242
Knight of Dane

Knight of Dane
  • Members
  • 7 451 messages
What killed DA2 for me was the horrible use of wave combat, recycled areas and the short story act 3 had.

So far I'm positive about DA3 not being able to choose elf or dwarf doesn't kill it for me even thiugh I sure would have liked it.

#243
Shadow of Light Dragon

Shadow of Light Dragon
  • Members
  • 5 179 messages
Disappointing, but not surprising.

#244
Harle Cerulean

Harle Cerulean
  • Members
  • 679 messages
I'm highly disappointed by it largely because this is the second game in a row that is forcing playing only a human character on us. I understand that they tell us it's for story purposes, and that's why I was fine with it in DA2, but there are loads of stories and perspectives in Thedas, and I want to explore them, not just the solely-human stories and perspectives. One game is fine. Two starts to look like a pattern, and that's disappointing to me, because I'm starting to get the feeling that Bioware has lost interest in exploring the other perspectives.

Add this to the certainty that Bioware will never make a DA game where the story requires you to play only as a dwarf or only as an elf (or only as a Kossith, for that matter), and it looks less and less like something reasonable and necessary, and more and more like a simple lack of options because they didn't feel it was worth it due to the number of people who prefer playing humans vs the number of people who would prefer non-human options.

Which, to be fair, they're making the game and if that's their conclusion, that's their conclusion. To me, it'd be worth it to include those options and try to make them important, because I enjoy exploring the different perspectives. And that's something you can't really do when you're limited to one side of things.

#245
ligernull

ligernull
  • Members
  • 30 messages

Masha Potato wrote...

To elaborate, my main gripe with the lack of racial choice is that humans are pretty much the most priveleged group in Thedas. Okay, noble dwarves are too but that's beyond the point. That automatically makes me feel some embarassment and/or straight out dislike the protagonist. Even if i try to help all the city elves or invite all casteless dwarves to live at my house, that still makes me feel like the PC is just a jerkface "ally" sticking their nose in all the places and always making it about themselves. It does take some deal of motivation out of things.

Of course i also can see mage/templar thing as mostly human mess, with Chantry being a human institution, and in case DAIII:I is focusing on that again human-only PC does make sense. So wev, i'll live.

Still sadness.


THIS^^^

Also: Contrary to what others have stated in this thread and elsewhere, I've found that the differing origin stories in DA:O changed my playthroughs a great deal.  There might not have been a huge effect the storyline as a whole, but I was mostly satisfied with what references and follow-up there were. 

Example: I remember how worried I was about my city-elf's family when I couldn't get into to the Denerim alienage, and how relieved I was when they were mostly OK (poor Valora:(). The experience of taking out Tevinter Slavers isn't quite the same when you don't have a father to rescue...

And my personal style of play changed with each origin. Whether I was a city elf  (lowest rung of society ) or a human noble (highest rung) affected the decisions I made, the dialogue options I chose, my relationships with my companions, etc.  In fact, I would go so far as to say that you haven't truly played DA:O until you've played through at least two different Origin stories. 

I've just started playing first Mass Effect (in b4 slowpoke.jpg), which has a similar setup to the one described for DA3, and while it's pretty fun so far, the experience isn't as immersive as DA:O.  And I'll miss that.

Which isn't to say that playable origins and multiple races are a complete deal-breaker for me, but it does make the difference between "Pre-Ordering ASAP!!!  TAKE MY MONEY!!! TAKE IT!!!" and "Hmmm, maybe I'll bide my time on this one until I get the thumbs-up from someone whose opinion I trust."

#246
EpicBoot2daFace

EpicBoot2daFace
  • Members
  • 3 600 messages

Allan Schumacher wrote...

Discuss how this makes you feel here.

Be civil to one another.  Respect that other people have differing opinions, and this works both ways.  So if you LIKE this decision, respect that others are disappointed by it.

Rather than closing threads I'll try talking with posters whom I think are crossing the line.

What's the point? Bioware is gonna do whatever they want to do despite any input from me or anyone else.

#247
Rawgrim

Rawgrim
  • Members
  • 11 529 messages
I would rather make my own character, and play through quests and all that, and have the story evolve due to my in-game actions. Being given a character, and having the developers tell me a story through the eyes of this character is different. More like watching a movie than actually roleplaying.

#248
unbentbuzzkill

unbentbuzzkill
  • Members
  • 654 messages
oh gee a bunch of posts saying i don't care i play human anyway is not helping the discussion at all, in fact imo it's aggravating those who prefer to play as other races. so can we please keep those kind of posts to a minimum thank you.

#249
deuce985

deuce985
  • Members
  • 3 567 messages
How would people feel if MP allows you to play different races? Just curious. Would that ****** people off?

#250
Volourn

Volourn
  • Members
  • 1 110 messages
I avoid playing humans as much as possible in games I get the choice.

Humans. Disgusting creatures. Avoid them whenever I can.

Heck, that's why I play rpgs in the first place. <>