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Dragon Age 3 to use a human protagonist


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#2701
sarcastictruths

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Ozida wrote...

sarcastictruths wrote...

It actually doesn't bother me that the protagonist of Dragon Age 3 is going to be a human. If the dragon age team decided to allow us to pick races I would have been perfectly fine with that as well.

Same here. I am looking forward to unique origin stories though, to be honest, and better customisation. Just to make it *my* human. :)


The unque origin stories are exciting. Anything, that can improve the customization of my character is something I can get into.

#2702
tmp7704

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Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image

Modifié par tmp7704, 28 octobre 2012 - 05:40 .


#2703
DreamwareStudio

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tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image


That's because PST and the Witcher series feature A LOT of role-playing. Whether DA 3 will remains to be seen.

#2704
ReverntAJ

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Please i beg u Bioware don't do this ...
i loved the player selection and multiple end scenarios of DA:O
so plz plz plz don't limit it
i want the DA:I to be limit less in all ways

#2705
K_Tabris

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I'm inclined to be disappointed about this decision. At least it will give Bw enough time to establish what their elves actually will look like?

I understand the need to force the player to play as an elf because Hawke was a human, and being an elf would be impossible. I don't see why the hero of game 3 has to be forced to be a specific race. This is just annoying.

Dragon Age writers, please don't pull a Mass Effect 3, seriously, I don't want to see the Dragon Age franchise ruined as well.

#2706
LobselVith8

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TCBC_Freak wrote...

People need to stop thinking about it like a PnP game. DA:O and DA2 and 3 are more like movies or books you have some control over (in fact a lot of control over, just changing gender is a big choice).

It's not like DnD were you can be a half-ork, half-dragon, half-elemental werewolf vampire hunter that has become a demigod and killed invisible Christopher Walken and the Tarask.

In Origins (which is the first, and I'd say only game I can remember, that had race and background have any impact on story let alone be a playable part of the game. So this is far from CRPG normality... but I digress) you could have races because it didn't matter, you were a Warden. Think about it honestly. After the first opening your race was secondary or even in most cases tertiary. Yeah it had a "small" impact on dialog and a bit in a few quests. Was it more "satisfying" for you to kill Howe as a human noble than a elf mage; or to decide who ruled the dwarfs that treated you like dirt as a dwarf castless? Maybe, but you had to kill Howe either way and even an elf mage had that same choice to make for the dwarf people. Heck even your sex was largely secondary because, "the sexes are equal on Thedas." They could tell an awesome story AND have origins because at the end the story was the Warden's. Not an Elf Warden or a Human Warden, just the Warden, largely independent of race.

So If the best way for you guys to tell the story of DA3 is by having us play as a human, then I'm all for it. Because that's what I care about most, the story. KotOR tells a great story and you have to play as a human. Uncharted forces you to play as a human male named Nathan Drake that was orphaned as a boy and found in South America by a thief/treasure hunter and taught to be the same and it has an amazing story. Story matters #1 for me, so if doing this helps you tell the story, then by all means.


Is it really the best way? Didn't we hear the same thing about Dragon Age II?  Hawke's story could have been told with an Elven or Dwarven protagonist. It didn't require a "human only" approach for the protagonist to escape from Lothering, lose a family member, become a member of the smugglers or mercenaries, become wealthy in the Deep Roads, get the notice of the Viscount via the Arishok's demand for the protagonst, and to defeat the Arishok and rescue the nobility. The only plot that requires Hawke to be human pertains to the acquisition of the Amell mansion, and that's pretty much it. It may not be any different with the protagonist for Inquisition.

I understand the constraints with the budget and the cost of having a voiced protagonist with their current approach to the D games, of course.

#2707
Catreyn

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I do not mind if the main character is a man) If Biovare start working on other races .. That game, we do not see until 2014. And I can not wait to play now! : D
But that's the only thing that worries me in the races .. This .. Elf's.
They were like the people of Pandora) Blue Na'vi) If you read the book ... It says that the beauty of the elf's could not be compared with the beauty of the people .. Where is this beauty .. Probably lost it in the movie .. with Na'vi ..

#2708
Shadow Fox

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Ozida wrote...

sarcastictruths wrote...

It actually doesn't bother me that the protagonist of Dragon Age 3 is going to be a human. If the dragon age team decided to allow us to pick races I would have been perfectly fine with that as well.

Same here. I am looking forward to unique origin stories though, to be honest, and better customisation. Just to make it *my* human. :)

And I'm looking forward to when these "unique" Origin stories inevitably fail to meet the expectations of the fanbase and the ensuing vile that will spew all over these boards.:whistle:

#2709
WhiteThunder

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google_calasade wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image


That's because PST and the Witcher series feature A LOT of role-playing. Whether DA 3 will remains to be seen.


Don't you know that role-playing hinders immersion?  God, the nerve of you people!  Trying to make the movie I'm watching into an interactive game.

Modifié par WhiteThunder, 28 octobre 2012 - 08:12 .


#2710
marshalleck

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tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image

I agree, that's a good example to point out.

#2711
Drasanil

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 Having thought further on it what I really don’t like is that this is basically a compromise between having a fixed character, and the player’s ability to customise their character. However, the manner in which the compromise is being done is the wrong one and seems to me at least to actually fail to address the issue which is being compromised over. People who are fine with a fixed protagonist are generally fine with any fixed protagonist, so the extra customisation really doesn’t add much value for them. While people who want more ability to define/make their character just view a fixed protagonist with some window dressing and are left with the feeling they’re still playing a fixed protagonist.

Ideally Bioware should just decide if they want a fixed protagonist or greater customisation and forgo the half measures which one end of the spectrum can do without and leaves the other end of spectrum unsatisfied.

If you want to do a story about character ’X’ then just define a fixed character ‘X’ and put all those resources you’re using towards window dressing into more gameplay and other characters. How many more NPCs could you add in if you didn’t have two VA’s for the same main character? How many more exotic or interesting abilities could you work on giving companions if you didn’t have to draw up three distinct classes for the main character?

Conversely if you want to give people the ability to customise their characters do so properly even if those choices end up being ultimately subtle and sparse throughout the main story line. One of the main line of attacks used with regards to origins not mattering in DAO was that past the origin quests there were very few ‘true’ differences between which characters you played. The fallacy which seems to go unaddressed with regards to this though, is that people were looking back at it having played multiple times and as such became imminently familiar with all the little details. The truth of the matter however, was that at first blush it still felt like you were playing your own different character.  More importantly, you actually had to play through the game two or three times to really cotton on to the fact that the ultimate differences between each origin were subtle and sparse. Given that according to Bioware itself most people only played once and some of those not even all the way through, that illusion would be maintained for the vast majority of players.  

--- --- ---

All the above said, I understand that resources are limited and that Bioware is essentially trying to bridge the gap between the fixed protag crowd and the customisation crowd. The main problem with this as I mentioned at the start is that I think it is being done in a fashion which fails to address the desires of one camp and adds little value for the other. If you are going to go for the compromise route, then you should look at the underlying issues between the two, one wants a substantive protagonist and the other wants a substantive choice in ‘their’ protagonist.

Given this will presumably be a party based game, with various party members from different races/backgrounds, a more satisfying compromise would have been to develop say three properly fixed characters from within that ‘party pool’ and let the player choose at the start which one of those three would be ‘their’ character.

This way the fixed protagonist crowd gets a substantive voiced character that is tied to the story, the ‘customisation’ crowd gets a choice of three substantially different characters to choose from. Whilst Bioware looses very little in the resources department; they don’t have to make three separate classes for one character, they don’t need two voice actors for the same character and finally the two other un-chosen characters in a given play through are still used as party members and as such not ‘wasted’. 

Modifié par Drasanil, 28 octobre 2012 - 08:25 .


#2712
WhiteThunder

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marshalleck wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image

I agree, that's a good example to point out.


Also, let's not forget that the vast majority of the players play as male characters.  It really wouldn't affect that many people!

Bioware, are you listening?

#2713
Parmida

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The only thing that is so much important for me is the character customization options, I always like to play with a flawless and gorgeous character.
The DA2 was just...so..bad, I couldn't make even ONE character that I liked, the textures and head meshes were very bad, specially male options for nose, hair, EYES! and dark skin tones were very messy and the sliders for jaw parts of the face were lacking, I mostly couldn't make a "not fat" face without making him/her look strange by slimming the jaw by that jaw slider. With mods I could finally make a tolerable character.
Other than that, I'm okay with a set race.

Modifié par Parmida, 28 octobre 2012 - 08:29 .


#2714
Shadow Fox

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WhiteThunder wrote...

marshalleck wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image

I agree, that's a good example to point out.


Also, let's not forget that the vast majority of the players play as male characters.  It really wouldn't affect that many people!

Bioware, are you listening?

Not to be "that guy" but I'm pretty sure we where all told not to do the "they should cut out gender choice" thing.

#2715
LobselVith8

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Arcane Warrior Mage Hawke wrote...

And I'm looking forward to when these "unique" Origin stories inevitably fail to meet the expectations of the fanbase and the ensuing vile that will spew all over these boards.:whistle:


You think people won't like the approach Bioware has taken for the multiple backstories for the protagonist? Do you think people will feel the developers defined the protagonist too much - a criticism some players made about Hawke?

#2716
Melca36

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WhiteThunder wrote...

marshalleck wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image

I agree, that's a good example to point out.


Also, let's not forget that the vast majority of the players play as male characters.  It really wouldn't affect that many people!

Bioware, are you listening?


If I can't play a female in DA3...I wouldn't buy it.

#2717
Shadow Fox

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LobselVith8 wrote...

Arcane Warrior Mage Hawke wrote...

And I'm looking forward to when these "unique" Origin stories inevitably fail to meet the expectations of the fanbase and the ensuing vile that will spew all over these boards.:whistle:


You think people won't like the approach Bioware has taken for the multiple backstories for the protagonist? Do you think people will feel the developers defined the protagonist too much - a criticism some players made about Hawke?

I think people are setting thier expectations too high on a feature we know next to nothing about,will have them shattered then proceed to rage on these boards about how Bioware betrayed them and they won't buy another game from them...only to return when the dlc's annouced still whining.:whistle:

#2718
LobselVith8

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Parmida wrote...

The only thing that is so much important for me is the character customization options, I always like to play with a flawless and gorgeous character.
The DA2 was just...so..bad, I couldn't make even ONE character that I liked, the textures and head meshes were very bad, specially male options for nose, hair, EYES! and dark skin tones were very messy and the sliders for jaw parts of the face were lacking, I mostly couldn't make a "not fat" face without making him/her look strange by slimming the jaw by that jaw slider. With mods I could finally make a tolerable character.
Other than that, I'm okay with a set race.


I wonder if the customization will address the problem with the family members not matching the protagonist if Hawke has a brown or tanned skin tone (assuming the Inquisitior has any family).

#2719
CHALET

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Most people will be fine because they play a self-insert Human in every single game anyway. On the other hand, the lack of variety is a kick in the teeth as it is for those who played other races.

I want my Dwarf back. Inb4 "entitled".

Modifié par CHALET, 28 octobre 2012 - 08:44 .


#2720
Parmida

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LobselVith8 wrote...

Parmida wrote...

The only thing that is so much important for me is the character customization options, I always like to play with a flawless and gorgeous character.
The DA2 was just...so..bad, I couldn't make even ONE character that I liked, the textures and head meshes were very bad, specially male options for nose, hair, EYES! and dark skin tones were very messy and the sliders for jaw parts of the face were lacking, I mostly couldn't make a "not fat" face without making him/her look strange by slimming the jaw by that jaw slider. With mods I could finally make a tolerable character.
Other than that, I'm okay with a set race.


I wonder if the customization will address the problem with the family members not matching the protagonist if Hawke has a brown or tanned skin tone (assuming the Inquisitior has any family).


Oh and men have no eyelashes! it's important cause eyelashes are not exclusive to wemen and men have it too.
I wanted my male character's lashes were a bit longer than what it already is, he didn't look alright with those barely visible lashes.

Modifié par Parmida, 28 octobre 2012 - 09:21 .


#2721
Atakuma

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google_calasade wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image


That's because PST and the Witcher series feature A LOT of role-playing. Whether DA 3 will remains to be seen.

TW2 features almost zero roleplaying.

#2722
spartanmax52000

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Im fine with just human.what Im hoping for is to select a background storie of the protagonist.

#2723
marshalleck

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Atakuma wrote...

google_calasade wrote...

tmp7704 wrote...

Seboist wrote...

best RPGs also had no gender option too.

That's a nice point/catch. I look forward to lack of gender choice in DA3 (or 4) and people argumenting in the earnest that hey, PS:T and TW games only let you be a dude and it didn't prevent the game from being great Posted Image


That's because PST and the Witcher series feature A LOT of role-playing. Whether DA 3 will remains to be seen.

TW2 features almost zero roleplaying.

Here's a BSNer who's mad at TW2 for trouncing all over Bioware's recent efforts

#2724
Gamemako

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Atakuma wrote...

TW2 features almost zero roleplaying.


"You keep using that word. I do not think it means what you think it means."

#2725
LinksOcarina

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marshalleck wrote...

Atakuma wrote...

TW2 features almost zero roleplaying.

Here's a BSNer who's mad at TW2 for trouncing all over Bioware's recent efforts


I wouldn't go that far.

The Witcher 2 was a good RPG, but its about on Par with what BioWare does for different reasons, namely combat issues (so much so the first game for me is virtually unplayable) and the somewhat fetishistic asethetic regarding sexuality. 

Granted The Witcher 2 is a comedy series, right? From what I understand the original books were supposed to be humorous. I never got that feeling in either Witcher game, bar some references here and there. 

Both games have pro's and cons, but both games are ont he forefront of new territory in a sense, so the question is not which one is better, the question should be how can we make them better.