ianvillan wrote...
OK, but those people are wrong because it's not silly at all. The only reason that DA:Origins was able to set the three races off on level footing is because the PC became a Grey Warden, and members of that order are generally treated equally by outsiders regardless of their race. For example; since the story of DA2 revolves around a family with a noble background in a very human city, this pretty much rules out being an elf straight away.
Not true at all. The overall story was about a family of Fereldan refugees who fled the Blight, joined some relatives in Kirkwall, and eventually made a name for themselves through a series of errands and fetch-quests. The human noble thing is just a minor background trait mentioned here or there, but is not integral to the plot.
Prologue: A Fereldan family flees the Blight, decides to join family in Kirkwall, and is let in because of criminal connections inside. Act 1: You save money through fetch quests for and become rich from Varric and Bartrand's Deep Roads Expodition. Act 2: After more fetch quests, you drive away the Qunari and are declared Champion for saving the city from mass slaughter and conversion. Act 3: You take a side in the Mage/Templar conflict and inspire a mage rebellion worldwide because of your success in standing up to Meredith (regardless of said side).
You don't need to be a human noble for any of those.
Prologue: Your noble name is
useless getting into the city. The guard doesn't care about your connection to the Amells, only agrees to fetch your relative inside because you stepped in during a fight (which he's grateful for), and Gamlen only gets you into the city from his personal criminal connections. Elves and dwarves could have a similar progression of events with their respective relatives and criminal connections too.
Act 1: Varric invites you to be partners because of your hard-earned reputation, not family history. You don't have to be an Amell to buy a fancy house in the fancy part of town. The time skip can gloss over the humans' reaction to an elf or dwarf moving in and assume they eventually got usd to it by...
Act 2: The Qunari ransack the Kirkwall as sure as the darkspawn ransacked Denerim during the Blight. The Arishok locks all the nobles in a room, throws the Viscount's head at their feet, and is about to do something gruesome to them when the protagonist arrives in the nick of time. They would be so greatful that they could believably name
anyone Champion for saving them from that fate.
Act 3: Really? You don't have to be a human noble to side with mages or templars in the final battle or inspire rebellion worldwide because of--I don't know--your
actions standing up to Meredith. Do the legends talk about a
human noble that swooped in to defend the common man from mages/templars? No, it's the nameless, faceless Champion, who could believably be an elf or dwarf as sure as the nameless, faceless Warden could be an elf or dwarf based on their
actions, not heritage.
I'm sorry, but the argument of the story being only about human nobles doesn't hold water. It could have been included with minor tweaks. Whatever the story is for DA3, I'm sure different races could be easily included with minor tweaks if BioWare actually wanted to put in the time and effort to do so.
Modifié par Faerunner, 11 janvier 2013 - 05:07 .