SweQue wrote...
Im glad bioware did this.
A lot of people think this is bad news because they "eliminate options" but really, would a playable Qunari make story wise sense in DA1?
A grey warden Qunari etc? Nah, if the story works much better with a human in DA3 then use it.
Now I don't know much about DA3 or Orlais but maybe it works so much better with a Human then an elf or dwarf etc.
I mean, in dragon age 2 I didnt see any dwarf mages or dwarf templars, did anyone else do that?
That's just it, they write stories that only work for human protagonists and then use them as excuses to have human only protagonists, when they could easily adjust the stories to include protagonists of other races. "Sorry, we want to include race options, but it doesn't work for this story, so maybe next time." HELLO! You're the head writer! If you had wanted to include race options, you would have written a story that made it possible!
DA:O might not have had Qunari, but we still had elves and dwarves who worked just fine for the setting. People wanted to continue to have elves and dwarves and maybe add Qunari as an option if possible, and BioWare responded by writing a story about an exclusively human character and said, "Sorry, couldn't include other races because they wouldn't work for the story." Who do you think we think wrote the story?? Then they add insult to injury by doing it
again in DA3.
Also, Hawke doesn't have to be a mage or a templar. Hawke could very easily play a rogue or a warrior who doesn't pick up the templar specialty. So saying that dwarves couldn't be an option just because we don't see dwarven mages or templars running around is a trite rationalization.
EDIT: Not to mention DA2 could have worked for different races. The bare bones of the story is a Fereldan refugee fleeing the Blight to Kirkwall, where they eventually gain fortune and fame after years of hard work. They could have fleshed it out to include other races. You don't have to be human to flee the Blight, you don't have to be human to have family in Kirkwall, you don't have to be a noble to get criminal connections in the city, you don't have to be human to impress Varric into making you his 50/50 partner in the Deep Roads Expodition, you don't have to be human to live in a mansion in Hightwon, you don't have to be human to defeat the Qunari, and you don't have to be human to inspire mages into rebelling worldwide because you successfully stood up to Meredith, who was out of control.
If BioWare can tweak the story of Origins to allow for elves and dwarves to realistically join the Grey Wardens, then they could easily have tweaked the of the story of DA2 and DA:I to include elven, dwarven, and even kossith PCs. (For DA:O, I can easily see an Origin where you were one of the Qunari that Sten brought to Ferelden - perhaps one of his soldiers if male and a kitchen-hand or quartermaster or something if female - who was saved from being killed by Duncan at the last second, recruited into the Wardens, then decided to stay and stop the Blight because of either duty or lack of other options like for every character.) That they don't is just excuses.
Modifié par Faerunner, 15 janvier 2013 - 07:56 .