CommanderSheperd11 wrote...
I honestly would have liked DA3 better being able to choose a different species and still have a voice actor but a gamer can only dream.
yep. I still don't get it why same person cannot do the voice for all the pc races.
CommanderSheperd11 wrote...
I honestly would have liked DA3 better being able to choose a different species and still have a voice actor but a gamer can only dream.
Guest_krul2k_*
Mantaal wrote...
krul2k wrote...
after playing the ME series an da2 i must admit bioware do have a habit of picking alot better female VO for the pc.
Just personnal opinion of course but i do believe femshep an ladyhawke are hell lot better than there male counterparts, not that the male counter parts are bad ofc, mmm ok i leave it there
In German i like the Male Sheps VO much better then the Fem one.
ME series was really cool. But i just dont get it why we need a ME Game with Swords. Couldnt they go a different way with DA?
Thomas Andresen wrote...
It is my understanding that if there is one primary reason for going with a human protagonist, it would be that the story BioWare wants to tell is best told with a human protagonist.
Thomas Andresen wrote...
Equating "BioWare doesn't add the features I want!" with "BioWare doesn't listen to/like their fans!" is nothing short of ridiculous, and paranoid.
Thomas Andresen wrote...
There is no good reason to assume that just because racial selection isn't present, the story in the won't be good. The two have nothing to do with each other, and building games with great stories is what BioWare have always focused on, and always been good at.
LobselVith8 wrote...
Thomas Andresen wrote...
It is my understanding that if there is one primary reason for going with a human protagonist, it would be that the story BioWare wants to tell is best told with a human protagonist.
You mean, like the story of Hawke? The story of a family fleeing the Fifth Blight and heading to nearby Kirkwall, which lead to the protagonist accepting an offer from Varric to venture into the Deep Roads for profit? And getting the notice of the Viscount because the Arishok asked for the protagonist by name? And becoming Champion by stopping the Qunari invasion of Kirkwall?
Hawke's story didn't need a human protagonist, as an elven or dwarven protagonist could have worked as well, and considering how reviled mages are in Andrastian society, the fact that the protagonist for Inquisition can be a mage calls into question whether this story can only be told with a human protagonist as well.
Time and resources is one thing. Saying it can "only" be told with a human protagonist is another matter entirely.Thomas Andresen wrote...
Equating "BioWare doesn't add the features I want!" with "BioWare doesn't listen to/like their fans!" is nothing short of ridiculous, and paranoid.
I think the issue is that some people dislike playing as a human protagonist in a fantasy setting, since they prefer non-human protagonists who offer more cultural diversity and an alternative perspective to the world (via story and roleplay) than the typical human protagonist. Some people simply find a human protagonist in a fantasy setting to be cliché and boring.Thomas Andresen wrote...
There is no good reason to assume that just because racial selection isn't present, the story in the won't be good. The two have nothing to do with each other, and building games with great stories is what BioWare have always focused on, and always been good at.
I think the people who disliked Dragon Age II would respectfully disagree with that opinion.
Modifié par Mantaal, 23 janvier 2013 - 07:14 .
oh really?BasilKarlo wrote...
Haven't a few BioWare devs said that their shift to a more cinematic focus dictates making our PC human-only because they would have to spend more time on every scene to accommodate the other races? I distinctly recall that being the reason.
Modifié par Dark Korsar, 23 janvier 2013 - 07:30 .
Elves are shorter and slimmer than humans. Where cinematics are concerned, it makes a big difference.Dark Korsar wrote...
oh really?BasilKarlo wrote...
Haven't a few BioWare devs said that their shift to a more cinematic focus dictates making our PC human-only because they would have to spend more time on every scene to accommodate the other races? I distinctly recall that being the reason.this "reason" would have worked with a dwarf, but not with the elf..
Modifié par Dark Korsar, 23 janvier 2013 - 08:12 .
Mantaal wrote...
LobselVith8 wrote...
Thomas Andresen wrote...
It is my understanding that if there is one primary reason for going with a human protagonist, it would be that the story BioWare wants to tell is best told with a human protagonist.
You mean, like the story of Hawke? The story of a family fleeing the Fifth Blight and heading to nearby Kirkwall, which lead to the protagonist accepting an offer from Varric to venture into the Deep Roads for profit? And getting the notice of the Viscount because the Arishok asked for the protagonist by name? And becoming Champion by stopping the Qunari invasion of Kirkwall?
Hawke's story didn't need a human protagonist, as an elven or dwarven protagonist could have worked as well, and considering how reviled mages are in Andrastian society, the fact that the protagonist for Inquisition can be a mage calls into question whether this story can only be told with a human protagonist as well.
Time and resources is one thing. Saying it can "only" be told with a human protagonist is another matter entirely.Thomas Andresen wrote...
Equating "BioWare doesn't add the features I want!" with "BioWare doesn't listen to/like their fans!" is nothing short of ridiculous, and paranoid.
I think the issue is that some people dislike playing as a human protagonist in a fantasy setting, since they prefer non-human protagonists who offer more cultural diversity and an alternative perspective to the world (via story and roleplay) than the typical human protagonist. Some people simply find a human protagonist in a fantasy setting to be cliché and boring.Thomas Andresen wrote...
There is no good reason to assume that just because racial selection isn't present, the story in the won't be good. The two have nothing to do with each other, and building games with great stories is what BioWare have always focused on, and always been good at.
I think the people who disliked Dragon Age II would respectfully disagree with that opinion.
Well DA2 had a Story, even someone who never had to do with something like that, could come up in like 5-10 minutes. If peoples think THAT is good story telling.. they deserve DA2.
Sad part is that DA:I will aim at those peoples too im afraid. No playable Race Option is already a step in that direction.
I miss the Balduars Gate 1&2 Bioware![]()
Guest_krul2k_*
Female humans and elves are different from each other too. Open DAO toolset and try making a cinematic that would work as well for female humans and elves. Especially one where people touch each others or interact with the environment. Then come back and tell me it was easy. A "small" difference is a screaming flaw when two characters don't align.Dark Korsar wrote...
and female protag are shorter and slimmer than male protag too....so what? its a very small difference. and this is not so hard to do this as you thinking
Modifié par Dark Korsar, 23 janvier 2013 - 08:50 .
LobselVith8 wrote...
Thomas Andresen wrote...
There is no good reason to assume that just because racial selection isn't present, the story in the won't be good. The two have nothing to do with each other, and building games with great stories is what BioWare have always focused on, and always been good at.
I think the people who disliked Dragon Age II would respectfully disagree with that opinion.
LobselVith8 wrote...
Mantaal wrote...
LobselVith8 wrote...
Thomas Andresen wrote...
It is my understanding that if there is one primary reason for going with a human protagonist, it would be that the story BioWare wants to tell is best told with a human protagonist.
You mean, like the story of Hawke? The story of a family fleeing the Fifth Blight and heading to nearby Kirkwall, which lead to the protagonist accepting an offer from Varric to venture into the Deep Roads for profit? And getting the notice of the Viscount because the Arishok asked for the protagonist by name? And becoming Champion by stopping the Qunari invasion of Kirkwall?
Hawke's story didn't need a human protagonist, as an elven or dwarven protagonist could have worked as well, and considering how reviled mages are in Andrastian society, the fact that the protagonist for Inquisition can be a mage calls into question whether this story can only be told with a human protagonist as well.
Time and resources is one thing. Saying it can "only" be told with a human protagonist is another matter entirely.Thomas Andresen wrote...
Equating "BioWare doesn't add the features I want!" with "BioWare doesn't listen to/like their fans!" is nothing short of ridiculous, and paranoid.
I think the issue is that some people dislike playing as a human protagonist in a fantasy setting, since they prefer non-human protagonists who offer more cultural diversity and an alternative perspective to the world (via story and roleplay) than the typical human protagonist. Some people simply find a human protagonist in a fantasy setting to be cliché and boring.Thomas Andresen wrote...
There is no good reason to assume that just because racial selection isn't present, the story in the won't be good. The two have nothing to do with each other, and building games with great stories is what BioWare have always focused on, and always been good at.
I think the people who disliked Dragon Age II would respectfully disagree with that opinion.
Well DA2 had a Story, even someone who never had to do with something like that, could come up in like 5-10 minutes. If peoples think THAT is good story telling.. they deserve DA2.
Sad part is that DA:I will aim at those peoples too im afraid. No playable Race Option is already a step in that direction.
I miss the Balduars Gate 1&2 Bioware![]()
I've read more than a few comments from people who have noted the same thing: the voiced protagonist, the auto-dialogue, the dialogue wheel, the paraphrasing, and the 'fixed' companion armor (that will now come in fixed variants) does suggest that Inquisition is leaning more towards Dragon Age II than Origins, especially with the "human only" protagonist.
Given how partially fixed Hawke was because of the voice actor, the paraphrasing, and the auto-dialogue, I'm wondering how much control we will actually have over this new protagonist, and why we are limited again to another human protagonist.
Modifié par Dark Korsar, 23 janvier 2013 - 09:02 .
I gather those are two different things you're talking about so,Dark Korsar wrote...
you already have a DA 3 toolset with frostbite engine))) because in DAO we already have similar cinematics for 3 races
Even if it's the case (I honestly can't say for sure) elves and human ladies still have a very different builds, so the problem remains.renjility wrote...
I had the idea that the height difference between humans and elves had been made smaller in DA2. As far as I can tell are female Hawke and Fenris of the same height.
Modifié par Dark Korsar, 23 janvier 2013 - 09:17 .