Aller au contenu

Photo

Dragon Age 3 to use a human protagonist


3855 réponses à ce sujet

#3401
Dutchess

Dutchess
  • Members
  • 3 506 messages

Ukki wrote...

renjility wrote...

powerchoke1 wrote...

I am fine with playing only a human character if there different origins you can chose from and it is a playable intro


There will be no origins. At least not playable ones like in DAO. Just selectable backgrounds.



Now where did I see  this before? Hmm... thats right, ME. Get ready for Dragon Effect!


To be fair, Gaider did say that the backgrounds should have more effect than the ones in ME... but I'm highly skeptical, since the only significant customization option you had in DA2 was whether Hawke was a mage or not, and even that pretty much only got you the laughable "mages are not normal people like you and me".

#3402
Eelectrica

Eelectrica
  • Members
  • 3 772 messages
Playing as different races in DA:O made the world seem much bigger as well as providing different perspectives on things throughout the game.
It's a shame that having a voiced protaganist means the playable character choices have been slashed and with it the amount of story telling.

I'm not sure where the obsession with playable human only characters is coming from, I guess gamers are very short sighted these days in not wanting to play as different species.

#3403
zyntifox

zyntifox
  • Members
  • 712 messages

Eelectrica wrote...

Playing as different races in DA:O made the world seem much bigger as well as providing different perspectives on things throughout the game.
It's a shame that having a voiced protaganist means the playable character choices have been slashed and with it the amount of story telling.

I'm not sure where the obsession with playable human only characters is coming from, I guess gamers are very short sighted these days in not wanting to play as different species.


I think most people play humans due to them not being interested in roleplaying and therefore wants to play a race that they can project themselves onto. But i like to roleplay in games so i prefer having multiple races due to it adding an additional dimension to the roleplaying. However, since they are sticking with a dialogue system i can't roleplay with it really does not matter what they do with the race issue.

#3404
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Eelectrica wrote...

Playing as different races in DA:O made the world seem much bigger as well as providing different perspectives on things throughout the game.
It's a shame that having a voiced protaganist means the playable character choices have been slashed and with it the amount of story telling.

I'm not sure where the obsession with playable human only characters is coming from, I guess gamers are very short sighted these days in not wanting to play as different species.


I just feel more connected to a human I don't know playing as a dwarf ?!?!
In dragon age origins I always thought the human noble/mage origin was the best I started a dwarf one but 
I thought it was not good..

#3405
Uccio

Uccio
  • Members
  • 4 696 messages
I though the castles in Orzammar was awesome origin. As were noble dwarf, and city elf and dalish elf. I just wish they had been much longer and had more effect on the main story.

#3406
Guest_Faerunner_*

Guest_Faerunner_*
  • Guests

Ukki wrote...

I though the castles in Orzammar was awesome origin. As were noble dwarf, and city elf and dalish elf. I just wish they had been much longer and had more effect on the main story.


To be fair, the human origins didn't have much effect on the story either. After the Couslands are killed in the HN Origin, the quest for vengence is put on the backburner in Ostagar and doesn't come up again (apart from a few throwaway lines) until you face Howe toward the very end of the game. Same with the human mage not having much impact besides the occasional "you are a mage" throwaway line and the return to the Circle.


People who give the elven and dwarven origins grief for not having much affect on the main story clearly don't pay attention to the human origins impacts. The occasional throwaway line and a minor confrontation with old friends and foes is all any of them get after arriving at Ostagar, so it's neither fair nor accurate to hold it against elves and dwarves when humans and mages are no better.

Modifié par Faerunner, 27 janvier 2013 - 12:23 .


#3407
ZeroCrewX

ZeroCrewX
  • Members
  • 305 messages
Personally I prefer that we do indeed get to play the origins in DA3, it would connect us more to the character.

It's like watching a movie from the past of hell I dont know Saren and then realising what exactly made this being into an unforgivable monster that hates humans, now hold that thought and jump to the confrontations in ME1, gives more insight + brings you closer to immersion.

It's just good smart writing I dont see why they would take out such a piece that has so much potential :s

#3408
Phoenix_Fyre

Phoenix_Fyre
  • Members
  • 1 519 messages
I'm ok with it, I'd rather play an elf, but I'm already thinking of my Inquisition chick already, whom I'm styling as a DW Rogue or an S/B Warrior in my head already

#3409
OmegaJudgement

OmegaJudgement
  • Members
  • 56 messages
I dislike the idea of having another Hawke. I want another Dwarven Warrior or Elven Mage.

But then again I wasn't planning on buying Dragon Age 3 after Dragon Age 2 unless it had good user ratings on meta-critic. Not going back to mixed raced origins (at launch at least) makes me want to replay DA:O again to appreciate what we once had, so thanks for choosing what game I want to play next at least :).

#3410
Uccio

Uccio
  • Members
  • 4 696 messages

Faerunner wrote...

Ukki wrote...

I though the castles in Orzammar was awesome origin. As were noble dwarf, and city elf and dalish elf. I just wish they had been much longer and had more effect on the main story.


To be fair, the human origins didn't have much effect on the story either. After the Couslands are killed in the HN Origin, the quest for vengence is put on the backburner in Ostagar and doesn't come up again (apart from a few throwaway lines) until you face Howe toward the very end of the game. Same with the human mage not having much impact besides the occasional "you are a mage" throwaway line and the return to the Circle.


People who give the elven and dwarven origins grief for not having much affect on the main story clearly don't pay attention to the human origins impacts. The occasional throwaway line and a minor confrontation with old friends and foes is all any of them get after arriving at Ostagar, so it's neither fair nor accurate to hold it against elves and dwarves when humans and mages are no better.


I have said earlier and I repeat it that for me I would have wanted much more origins to each origin. More depth, plot twists and discussion. I think the mage human had the least effect on the story. I´m not holding it agains for the other races, my point is only that I just want more of it. Not having different origins makes the coming game poorer IMO, much like DA2.

#3411
CyndaneShepard

CyndaneShepard
  • Members
  • 16 messages
Just my opinion...
A friend recommended DAO to me only about a year ago, and I was fascinated. When I learned there is DA2 I was ecstatic... until I came to the "create character" screen. There they stood, six of them, all human... I stared at the screen for about half an hour, thinking "no, no, it can`t be that I get to play only as human".
Someone mentioned that fans don`t like playing as human, because Hawke was human and DA2 a disappointment... but that`s not true. I was disappointed in first 10 minutes of the game.
Conclusion - I, personally, would like to play as an elf

#3412
afgrdnq1

afgrdnq1
  • Members
  • 87 messages
While I would love the choice of picking my race. It's not game breaking for me that human is the only option... Although it would be nice if they included some origins options. Maybe like Circle mage or Apostate mage, Noble warrior or Templar, and Crow rogue or Noble rogue... Ya, not those ones but it would be nice if we could choose where our human character comes from.

#3413
Brass_Buckles

Brass_Buckles
  • Members
  • 3 366 messages
Very disappointed. I wasn't crazy about the dwarves, but I quite enjoyed being an elf mage. I guess an Inquisitor couldn't be a Dalish, though, and I can see why an elf or dwarf wouldn't get the job.

It's not a dealbreaker, though, unless I can't be a woman. If I can't be female, then I won't buy the game. I don't make myself in games, but I mostly like to play my own gender. And with the way things have been going? If that option is taken away, it might completely put me off of Bioware games for good.

#3414
Dogaum

Dogaum
  • Members
  • 55 messages
Well hopefully this game won't do as well as DA:O did and THEN you will hear us out.

#3415
WardenWade

WardenWade
  • Members
  • 901 messages

Ukki wrote...

Faerunner wrote...

Ukki wrote...

I though the castles in Orzammar was awesome origin. As were noble dwarf, and city elf and dalish elf. I just wish they had been much longer and had more effect on the main story.


To be fair, the human origins didn't have much effect on the story either. After the Couslands are killed in the HN Origin, the quest for vengence is put on the backburner in Ostagar and doesn't come up again (apart from a few throwaway lines) until you face Howe toward the very end of the game. Same with the human mage not having much impact besides the occasional "you are a mage" throwaway line and the return to the Circle.


People who give the elven and dwarven origins grief for not having much affect on the main story clearly don't pay attention to the human origins impacts. The occasional throwaway line and a minor confrontation with old friends and foes is all any of them get after arriving at Ostagar, so it's neither fair nor accurate to hold it against elves and dwarves when humans and mages are no better.


I have said earlier and I repeat it that for me I would have wanted much more origins to each origin. More depth, plot twists and discussion. I think the mage human had the least effect on the story. I´m not holding it agains for the other races, my point is only that I just want more of it. Not having different origins makes the coming game poorer IMO, much like DA2.


These are good points.  I think all the origins had an impact on the story.  FWIW, I always felt that Tabris had at least as much of a desire for revenge against Howe as Cousland did

*POSSIBLE SPOILERS*

(as you can learn as soon as you return to Denerim of Howe's purge of the elves), and especially after the confrontation with him when you realize the depth of his and Loghain's actions in the alienage.  Likewise, IMO Aeducan and Brosca are intricately tied to the Orzammar storyline and the dwarves' close relationship with the Gray Wardens.  Mahariel and Surana are elves with all that entails, and Mahariel can have a significant investment in the future of Zathrian's clan and beyond.

Modifié par WardenWade, 27 janvier 2013 - 10:49 .


#3416
Guest_Faerunner_*

Guest_Faerunner_*
  • Guests

WardenWade wrote...

These are good points.  I think all the origins had an impact on the story.  FWIW, I always felt that Tabris had at least as much of a desire for revenge against Howe as Cousland did

*POSSIBLE SPOILERS*

(as you can learn as soon as you return to Denerim of Howe's purge of the elves), and especially after the confrontation with him when you realize the depth of his and Loghain's actions in the alienage.  Likewise, IMO Aeducan and Brosca are intricately tied to the Orzammar storyline and the dwarves' close relationship with the Gray Wardens.  Mahariel and Surana are elves with all that entails, and Mahariel can have a significant investment in the future of Zathrian's clan and beyond.


I agree so much with this. I suppose the origins could have more impact on the story, though I think the lesser content had more to do with the devs having to weave seven different characters (six origins plus the extra for the mage origin) into the story than some of them being unhuman. I think just having three origins (one for each race, or three class-based origins with each race optional) would allow them to include much more race and origin-specific content--to say nothing of the text-based origins we're getting for DAI.

Couldn't agree more about the Tabris/Howe connection, though I think it also makes the Landsmeet more significant for the CE than the HN. After Eamon calls the Landsmeet (which feels like an official homecoming since the CE was born and raised in Denerim), not only do you also have a score to settle with Howe, but you have a personal connection to the Unrest in the Alienage and a personal motivation to depose Loghain in the Landsmeet. 

Same goes for all of them really. All the origins are important, but they all rely on headcanon. I personally don't think this is a bad thing, since many people tend to feel dissatisfied with how BioWare handles PC responses and so could come up with a more satisfactory conclusion in their minds, but alas, not everyone agrees, and most people unfairly blame the presence of race options for denying them content when I think it's far from true.

Modifié par Faerunner, 27 janvier 2013 - 11:37 .


#3417
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Dogaum wrote...

Well hopefully this game won't do as well as DA:O did and THEN you will hear us out.


well I hope this game does much better than DA:O then hopefully you people will shut up

#3418
Stella-Arc

Stella-Arc
  • Members
  • 504 messages
If I can play as a human with elven-blood I would be a happy gal indeed.

#3419
Eelectrica

Eelectrica
  • Members
  • 3 772 messages

OmegaJudgement wrote...

I dislike the idea of having another Hawke. I want another Dwarven Warrior or Elven Mage.

But then again I wasn't planning on buying Dragon Age 3 after Dragon Age 2 unless it had good user ratings on meta-critic. Not going back to mixed raced origins (at launch at least) makes me want to replay DA:O again to appreciate what we once had, so thanks for choosing what game I want to play next at least :).


This.
Human only is not a deal breaker - plenty of great games have only one character - dishonored, Witcher series, even the classic Ultima series.

But after showing what they can do with multiple characters in DA:O, they're losing a lot of potential in the game.
Hopefully they can make that up in other areas though.

For a me a deal breaker would be finding out it's a direct console to PC port...

#3420
WardenWade

WardenWade
  • Members
  • 901 messages

Faerunner wrote...

WardenWade wrote...

These are good points.  I think all the origins had an impact on the story.  FWIW, I always felt that Tabris had at least as much of a desire for revenge against Howe as Cousland did

*POSSIBLE SPOILERS*

(as you can learn as soon as you return to Denerim of Howe's purge of the elves), and especially after the confrontation with him when you realize the depth of his and Loghain's actions in the alienage.  Likewise, IMO Aeducan and Brosca are intricately tied to the Orzammar storyline and the dwarves' close relationship with the Gray Wardens.  Mahariel and Surana are elves with all that entails, and Mahariel can have a significant investment in the future of Zathrian's clan and beyond.


I agree so much with this. I suppose the origins could have more impact on the story, though I think the lesser content had more to do with the devs having to weave seven different characters (six origins plus the extra for the mage origin) into the story than some of them being unhuman. I think just having three origins (one for each race, or three class-based origins with each race optional) would allow them to include much more race and origin-specific content--to say nothing of the text-based origins we're getting for DAI.

Couldn't agree more about the Tabris/Howe connection, though I think it also makes the Landsmeet more significant for the CE than the HN. After Eamon calls the Landsmeet (which feels like an official homecoming since the CE was born and raised in Denerim), not only do you also have a score to settle with Howe, but you have a personal connection to the Unrest in the Alienage and a personal motivation to depose Loghain in the Landsmeet. 

Same goes for all of them really. All the origins are important, but they all rely on headcanon. I personally don't think this is a bad thing, since many people tend to feel dissatisfied with how BioWare handles PC responses and so could come up with a more satisfactory conclusion in their minds, but alas, not everyone agrees, and most people unfairly blame the presence of race options for denying them content when I think it's far from true.


Very much agreed...everyone has an opinion on race options or no, and much of it is subjective by nature.  It's got to be a juggling act for Bioware with varying content for different origins, but IMO it adds tremendously to the replay value and, IMO, the feeling of having an "identity" in the game.  For my part I too think it works, and that it's worth it.

And as it stands with Bioware's implementing a text-based origin system in DA:I, as you mentioned Faerunner, they seem committed making some (hopefully considerable) variations in playthrough for the individual backgrounds, and classes as well I gather...and hopefully this too can be seen as a positive sign for future DA games in general and the return of CC choices such as race in particular?  Perhaps one unique origin per race in future games might not be so different from what DA:I proposes to do?

And I very much agree about the Landsmeet quests.  As Tabris doesn't have a treaty quest involving the alienage specifically, and is locked out of their home until late-game, to me this portion of the game always feels very significant for them as well.  Walking boldly into the Landsmeet not so much as a Warden, perhaps, but as an elf of Denerim, to speak for the first time, is a very powerful moment IMO. 

Modifié par WardenWade, 28 janvier 2013 - 03:31 .


#3421
Nefla

Nefla
  • Members
  • 7 699 messages
I never understood the whole "I can't identify with a character who's not exactly like me and therefore only play human and never elf/dwarf/etc..." I identify with a character based on their circumstances, actions, emotions, experiences, etc...not if they look like me or not. O_o I greatly PREFER to play characters who aren't a clone of me, I want to see things from different perspectives, experience things from a point of view I couldn't in real life. I love the new and the exotic, I love learning about different cultures and civilizations. In games where I'm given a choice, I always go for a non-human first and though I like to make every kind of character (because I do many playthroughs of games I like) the non-humans will end up being way more plentiful than the humans. In Skyrim I have: 1 imperial, 1 breton, 1 nord, 1 redguard, 2 kajit, 4 dark elves, 3 wood elves, 3 high elves, 1 orc, and no argonians (yet). In SWTOR I have 1 chiss, 3 sith purebloods, 3 twi'leks, 1 mirialan, 1 cyborg, and 2 humans. In DA:O I have had 4 humans and 25-ish elves/dwarves. I definitely feel let down at not being able to pick a different race in DA2/DA3 :(

#3422
Direwolf0294

Direwolf0294
  • Members
  • 1 239 messages
I wonder if we'll ever see a DA title where the PC can only be an elf, or only be a dwarf etc.

#3423
Guest_Faerunner_*

Guest_Faerunner_*
  • Guests

WardenWade wrote...

Very much agreed...everyone has an opinion on race options or no, and much of it is subjective by nature.  It's got to be a juggling act for Bioware with varying content for different origins, but IMO it adds tremendously to the replay value and, IMO, the feeling of having an "identity" in the game.  For my part I too think it works, and that it's worth it.


I agree so much, but we seem to be in the minority. I personally think that since people are divided on race or no, it would be better to give the option so those who want it can be happy and those who don't can fall back on their default human with no skin off their teeth. But alas...

And as it stands with Bioware's implementing a text-based origin system in DA:I, as you mentioned Faerunner, they seem committed making some (hopefully considerable) variations in playthrough for the individual backgrounds, and classes as well I gather...and hopefully this too can be seen as a positive sign for future DA games in general and the return of CC choices such as race in particular?  Perhaps one unique origin per race in future games might not be so different from what DA:I proposes to do?


Unfortunately, just having any origin seems to be so different from what DA:I proposes to do. I'm truthfully very skeptical of their claims to want to make a compromise between DA:O and DA2. I honestly think they just want to make DA2.5, which is in turn a clone of ME2. In ME, players had multiple text-based origins, but ultimately the PC was a voice-acted human named Shepard. In DA:I, we will have multiple text-based origins, but ultimately the PC will be a voice-acted human just like Hawke.

They claim the origins will have more impact, but the entire set-up still reeks of ME and DA2, which is a completely different genre and role-play style from DA:O (read: minimum role-playing). As long as the franchise moves away from its DA:O roots (which in turn was rooted in the traditional role-playing soil of BG, NWN, and others), then I don't think it's quite a positive sign for future DA games or especially the return of CC choices such as race.

And I very much agree about the Landsmeet quests.  As Tabris doesn't have a treaty quest involving the alienage specifically, and is locked out of their home until late-game, to me this portion of the game always feels very significant for them as well.  Walking boldly into the Landsmeet not so much as a Warden, perhaps, but as an elf of Denerim, to speak for the first time, is a very powerful moment IMO


I agree with this so much. I keep saying it over the forums, but strolling boldly into a room full of human nobles as a city elf who used to be a servant in their castles or a vagrant in their streets, but now standing above them as an equal or a superior who will, for the first time, stand up and speak while they have to shut up and listen... to me, there's no other feeling like it in the world. I wish BioWare would give us the opportunity to have another feeling like that, but alas...

I try to imagine what it would be like to complete Demands of the Qun as an elf. How amazing would it be to stand before the Arishok as one of the city elves he's been seducing away from the alienage for years? To stand up to him as one of the victims of the society's corruption but be still willing to defend it rather than a rich human noble who benefits from the status quo? How amazing would it be to duel the giant bull Arishok in single combat as a scrawny little dear elf and stand triumphant as David over Goliath? How incredible would it feel to be adulated by the humans of Kirkwall as their new Champion after risking everything to save them (even though you had less reason to do so than Hawke)? To me, that would have been the most amazing feeling in the world, right next to the City Elf walking boldly into the Landsmeet, but alas... BioWare did not give us that option.

Modifié par Faerunner, 28 janvier 2013 - 06:53 .


#3424
Andronic0s

Andronic0s
  • Members
  • 616 messages

Faerunner wrote...


I agree with this so much. I keep saying it over the forums, but strolling boldly into a room full of human nobles as a city elf who used to be a servant in their castles or a vagrant in their streets, but now standing above them as an equal or a superior who will, for the first time, stand up and speak while they have to shut up and listen... to me, there's no other feeling like it in the world. I wish BioWare would give us the opportunity to have another feeling like that, but alas...

I try to imagine what it would be like to complete Demands of the Qun as an elf. How amazing would it be to stand before the Arishok as one of the city elves he's been seducing away from the alienage for years? To stand up to him as one of the victims of the society's corruption but be still willing to defend it rather than a rich human noble who benefits from the status quo? How amazing would it be to duel the giant bull Arishok in single combat as a scrawny little dear elf and stand triumphant as David over Goliath? How incredible would it feel to be adulated by the humans of Kirkwall as their new Champion after risking everything to save them (even though you had less reason to do so than Hawke)? To me, that would have been the most amazing feeling in the world, right next to the City Elf walking boldly into the Landsmeet, but alas... BioWare did not give us that option.


Do you really need to be an elf for the game to give you those feelings? what if you can choose to be a petite poor human peasant who was treated like dirt by the nobles and then gets to do what you describe? Is that so diferent? and if so how?

To me it always seemed like elves and dwarves are just humans with a diferent skin model because they talk like humans, they feel like humans, they think like humans and they act like humans, so what exactly is lost by the removal of the races? (assuming the backgrounds for the main character will have some influence in how people react to you)

#3425
NUM13ER

NUM13ER
  • Members
  • 959 messages

Direwolf0294 wrote...
I wonder if we'll ever see a DA title where the PC can only be an elf, or only be a dwarf etc.

 
I think this is a distinct possibility for future titles. It would be interesting to see the reaction to this, compared to the human only character. Would there be an outcry that humans weren't playable? Or is the fact each new title could become the opportunity to explore a race in greater detail (just imagine a Qunari PC) more appealing?