Mantaal wrote...
So you didnt like almost every Computer RPG out there?
Who said I didn't like them? Liking - even loving - something doesn't mean being blind to its flaws.
I was walking adround as a Drow in Neverwinter, In ten towns, in Luskan and no one did care.
I was summoning Deamons, and undead in Citys and no one did care.
I killed Bandits infront of Guards and they didnt care.
I do care. When a Skyrim guard greets me with a "All hail the Dragonborn!" and then two seconds later, the very same guard says "Keep your hands in your pocket, thief", I do have a problem. When in Game of Thrones my Night's Watch guy can prance around Castle Black wearing Wildling armor without anyone batting an eyelash, I do have a problem. It's inconsistent. It yanks me from the mood right then and there. It's not game-breaking, but mightily annoying.
The problem is that Dragon Age has addressed races in DAO. Very heavily for some. The whole City Elf origin would make no sense without the racial aspect. Part of the Dalish one too (shemlens in the woods). The lore is very clear, and on a different level than "it's written somewhere". We've lived and observed it directly through the game. I've played games where races weren't acknowledged and it didn't bother me (much) because I wasn't expecting them to be. Them having specific content or not changed little to nothing, I could still headcanon my elves in without anything being badly broken.
I could continue all day long here. im doing stuff like that since 1992.
Yay! Credentials. I'm doing stuff like that since 1985. Doesn't mean I have to accept it, nor that my judgment is better than someone who's only played for one year (addressing your "WoW generation" up there in passing).
The point is. Computer RPGs are limited when it comes to stuff like that. They always where limited and will always be.
So i can live with that.
I know they are. That's not my point at all. I'm not asking for more recognition. I'm not saying races are useless because they don't have enough specific content. Just don't make DA race-blind all of a sudden and break a fine lore for the sole sake of playing a race that's not called "human" - because the name would be all that is left -
in the DA context specifically.
What i cant live with is that the RPGs going backwards. Instead of Fix stuff like that and bring more on the table they just skip stuff.
We had that stuff already and now its to much work and to expensive so we skip it out?
Reduce RPGs to a point we play an interactive movie? Its not a good idea to me.
Lack of races doesn't mean you'll play an interactive movie. You still can have lots of different significative backgrounds, or a narrative allowing control, agency, choices and consequences if you don't, or both.
This said, I'm not defending the human-only thing. I'm not happy either with it. Not happy at all. So I kinda agree with the RPG going backwards here, but that wasn't my point.