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Dragon Age 3 to use a human protagonist


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#3601
Heimdall

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you think mine is oversimplified but you are looking for a reason that just isn't there. When writing a story you start with the beginning, i personally favor having a strong idea of where you are going but not eveyone does that. Point is, they want to use a human protagonist, there is no "the story doesn't make sense otherwise" or "we determined that after the story, not during or before". The truth is in front of you, you just don't want to see it. The only way that a human protagonist would be the only choice, is again if Bioware deliberately put in too many restraints. You can't claim that they didn't know that was going to happen because they would have no way of not knowing. If you are writing a story, and you realize an idea doesn't work for all races but decide to keep it anyway, then you are making a choice to deliberately limit your audience when you had other options.

The race selection wouldn't be purely cosmetic because we have already seen that race did make a difference in DAO. If you mean that there should be different quests or something based on race, that would only partially matter. If DAI has a quest dependant on origin in the same way as ME1, then yes it would change a bit but mostly we want different races to roleplay from their perspective, and that is what truly matters to me and those of us who thoroughly enjoy it. There is no reason to deny this choice and i have yet to hear anyone mention one. Having a few options for human background only is not appealing. We had ME, ME was set up that way because that was the only way it could be in the context of the entire game universe. DA has no such restriction. Not having the option when there is no reason that we shouldn't have the option just doesn't make sense. I keep trying to think of any plausible reason why we could only be human and there is none to be found.

The fact that you would rather rage about how they could do it and pretend knowledge about the development process than actually judging what emerges only  proves my point.  Certainly, they did not make it their priority to make the story general and nonspecific so all races could apply.  That is all we can say at this point.

Race made little to no difference whatsoever in DAO outside of the Origin stories.  It had the Grey Warden factor to soften the blow, but it had its problems.  No other organization has the same neutralizing factor as the Wardens in Thedas during a Blight.  You apply a lot of 'we's here.  Don't speak for the fanbase in general, please.  Your lack of imagination is your problem, but more to the point you can't possibly make a judgement at this juncture.  You can't claim no plausible restrictions exist without knowing anything about the story at all.  I have not put forward a reason because we know nothing.

On ME1, the story could certainly have been rewritten to make other species playable.  The Spectre's take all kinds.  Just have the potential Spectre accompany Nihilus aboard the Normandy regardless of species.  It would have been a different story, but it certainty could have worked in the setting.  It would however have required many more resources to account for the different reactions to the species or the generalization of the storyline.

Modifié par Lord Aesir, 08 février 2013 - 06:03 .


#3602
Asdrubael Vect

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  am think that it is not to hard for biowar to give us choose the elf race(if not a dwarf or Kossind)....especially the ex- circle mage/son of the tevinter magister(elf magister), or Orleas/Ferelden city elf....
1)the elf are universal like humans, they can be....rogue/warrior/mage....

2)the elf's(expecially city elf's) are numerous in tedas....and this is also they war(unlike the dwarves(i like them,but still...) who can not even be the mage or the templar(the lirium has no effect of them...except madnes if it's red lirium)

3)if the inquisition have options for be the mage....that means that inquisitor mages are ex-circle mages...and we knows that that would be the elf's

4)if Templars separated from the Chantry, they confront mages and daemons massively invade to Tedas....Why they(and inqusitors) should not take non-mage elf's warriors/rogue-assasins who really believe in Maker, and wants to stop the "evil" mages and demons?....

5)the many elf's of thedas has a real political/social influence, for example..the elf's Gray Wardens(especially knight-commanders like Fiona and the others)....the elf's first enchanters.....the elf's magisters of tevinter empire.....the elf's slave traders(like Devera in DA;O).....the elf's Antivan Crows

6)if the hero would be the elf....I do not think it will take another actor for the character voice acting....that both races voice is almost identical(of course they identical...the actors are human), except for some accent, and if the elf from alianage/circle(any non-dalish)...then he should not have accent

7) the only problem is the cinematics for female elf protag, but why biowar notjust make them the same height as male elf protag, who have the same height than human female protag?.....and about elf height in DA lore said that they are TYPICALLY  SHORTER that Humans, NOT ALWAYS
and we know that many females were unhappy that they had a protag shorter that male protag 

8)and about....6 voice actors for 3 races??? Oh, really?)))  and you know that even a good-just normal actor can voice more than just one character?.....and we live in 2013 year and we even have cheep or even free voice changing programs?

We, in fact, something like the Grey Warden...only specifically against Demons(in theory they are our main enemy), ...and we need to find & making a "good decision" to stop mage vs templar war...technically, but the choice is ours

Besides, we like the Grey Wardens are chosen to be the "Inquisitor"(especially Mage..and we know that he/she would be Ex-circle/Apostage mage(and he/she can be elf..who, if not an elf, will be the best mage?).....and we have appointed to carry out a political settlement of the war between the Templars and mages

...you give the title of the "Inquisitor" more sense than it actually is .. it's just a cool name for the new Grey Warden....we will not even really a part of Inquisition/Elite Templars(its only a Cassandra and Leliana-stupid b*tches are them(and some guys), we just  kind of a Special Mercenary, who was given special privileges and political power in order to stop the mage/templar war(maybe, because "someone" can not find the Warden and Hawke, and we do all the dirty work

The developers say that we are not associated with Chantry and certainly not required to believe in a Maker, and we can be mage(ex-circle/apostage)....here and a warrior / mage / rogue of Kossind,  Elf(especially them)....or even Dwarf(but they cant be templars or mages, and they are not so many of them outside the Deep Roads) would be approached without any problems

Modifié par Dark Korsar, 08 février 2013 - 06:35 .


#3603
Demx

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Mmmm more "You don't know what its like to be [insert oppressed race]. All humans are the same!" BS

#3604
tiberius_adamantine

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Lord Aesir wrote...

]The fact that you would rather rage about how they could do it and pretend knowledge about the development process than actually judging what emerges only  proves my point.  Certainly, they did not make it their priority to make the story general and nonspecific so all races could apply.  That is all we can say at this point.


We do know things about the game because information has already been realeased about it. Don't believe me? Just look it up, im sure many sites have posted the info and game informer has some. The "wait and see" approach doesn't make sense because we could make a difference now. If we know this is what Bioware wants to do but we don't want them to, then we should speak up while they have an abundant time to work on the game.

Lord Aesir wrote...
Race made little to no difference whatsoever in DAO outside of the Origin stories.  It had the Grey Warden factor to soften the blow, but it had its problems.  No other organization has the same neutralizing factor as the Wardens in Thedas during a Blight.  You apply a lot of 'we's here.  Don't speak for the fanbase in general, please.  Your lack of imagination is your problem, but more to the point you can't possibly make a judgement at this juncture.  You can't claim no plausible restrictions exist without knowing anything about the story at all.  I have not put forward a reason because we know nothing.


First, I am not alone in this. There are other posts on this very forum which support more races. There are posts on other forums which support more races. The participants in my poll support more races. You might try to trivialize the numbers but compared to the numbers you can provide any attempt to do so would be pointless. More importantly, it is only the main military armies that use purely human soldiers. Every other group in Thedas has the potential for memberships from other races. In many ways this is encouraged because each race has different strengths and weaknesses. It is not my imagination which is lacking but yours. You say "well there must be a reason" but you don't have one. Instead you are perfectly content to just let things happen instead of arguing for the possiblilities, compliance because you don't even want to try is your problem, not mine.

Lord Aesir wrote...
On ME1, the story could certainly have been rewritten to make other species playable.  The Spectre's take all kinds.  Just have the potential Spectre accompany Nihilus aboard the Normandy regardless of species.  It would have been a different story, but it certainty could have worked in the setting.  It would however have required many more resources to account for the different reactions to the species or the generalization of the storyline.


ME was not about a specter saving the galaxy, it was about the emmergance of humanity. That is why you couldn't play as another race. Humanity is new to the stage, and your actions are meant to be either pro-humanity or pro-unity. That is the underlying theme which is why it wouldn't work as another race. DA doesn't have that theme, it has a theme which should be non-racially specific. Great change is coming to the world but mostly from the events of the first game. What Alister is creating from the first game is a kingdom on its way to equallity. To you race might not have mattered, to many in fact with a more limited desire from the game, but to role-players it does make a difference. We are offered a world full of potential and the role-player wants to explore that potential from as many perspectives as possible. You may not care for more racial options, that is fine, but neither you nor bioware has any reason to want to deny us having this choice. If you want to play as human, by all means, we just want a choice.

In fact DA:I needs a greater amount of racial diversity, both in what your character can play as and the companions you recruit. We want a variety of options, we want a variety of perspectives, and we want a variety of people to encounter. These might be small things in the aspect of a game, some might not even notice much difference, but the difference is there. This is likely the last game of the series and it needs to make the most of its potential; it need to make every effort of appealing to the role-players who are beginning to lose hope in it. They had a great formula for role-playing in the first, they just need to expand it. They had great mechanics from their other games, they just need to add it. Bioware has everything it needs to make a truly amazing game. If Bioware were to promise us that the game would be set up this way, i would pre-order it right now, even going as far as paying the price for a special edition version because it would probably be the best game ever created. Bioware please do not let this potential pass you by, please reconsider your position while there is time to make the difference.

#3605
Sir Edric

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Well I'm OK playing a human, as long as he is intelligent and capable, not like Hawke.

But if there ever is a elf playable, then I will be there in a second!

#3606
Sutekh

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tiberius_adamantine wrote...

We do know things about the game because information has already been realeased about it. Don't believe me? Just look it up, im sure many sites have posted the info and game informer has some.

Let's be accurate, then. What exactly do we know that we're 100% sure will make it to the game, plot-wise?

The "wait and see" approach doesn't make sense because we could make a difference now. If we know this is what Bioware wants to do but we don't want them to, then we should speak up while they have an abundant time to work on the game.

The wait and see, or rather the cautious approach is the only reasonable one when you don't have enough data to form an opinion or confirm a theory.

The human-only decision seems pretty final. Click the bioware thingie for this thread to filter it to only devs posts and see. It's too late for DA:I in that regard. It's not too late to rant about it so hopefully the next game will see playable races back.

For DA:I, you only have two solutions left: either you bite the bullet and prepare yourself to enjoy the game for all the other things it will have to offer, or race is your very first priority - mandatory, if you will - and you simply don't buy it. At this stage, demanding races be implemented in DA:I is, IMO, irrealistic and unreasonable.

Now if a dev comes here and proves me wrong about the finality of the decision, trust me, I'll be very, very happy, and I will petition for races..

What Alister is creating from the first game is a kingdom on its way to equallity.

That is assuming Alistair is King and not dead or some drunk loser sleeping off his booze in the streets of an unnamed city. We have no idea about the state of Ferelden if Anora is queen, race-wise (or mage-wise). She did grant those boons to the Warden, but this is Anora we're talking about.

This is likely the last game of the series

Nothing says as much. There's not a single dev or Bioware rep quote that could let us think DA:I is the last game of the series.

Point is, you make a lot of assumptions in your reasoning: the plot, the state of Ferelden, that there's still time to change the game so races can be played (no matter the huge amount of works it entails), that this is the last game of the series... while the hard truth is: except for the finality of the decision, we don't know.

#3607
Heimdall

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tiberius_adamantine wrote...

We do know things about the game because information has already been realeased about it. Don't believe me? Just look it up, im sure many sites have posted the info and game informer has some. The "wait and see" approach doesn't make sense because we could make a difference now. If we know this is what Bioware wants to do but we don't want them to, then we should speak up while they have an abundant time to work on the game.

Really?  Then pray tell, what are the particulars of the story?  We know it inolves the inquisition and the protagonist is human... that's it.  We don't know anything about why the story works best with a human or otherwise.  Also, the game is far too late in development for them to rework the whole thing for multiple races.  This isn't a small change no matter what you think.  The developers certainly aren't going to think you know better when you don't know anything about DA:I.

First, I am not alone in this. There are other posts on this very forum which support more races. There are posts on other forums which support more races. The participants in my poll support more races. You might try to trivialize the numbers but compared to the numbers you can provide any attempt to do so would be pointless. More importantly, it is only the main military armies that use purely human soldiers. Every other group in Thedas has the potential for memberships from other races. In many ways this is encouraged because each race has different strengths and weaknesses. It is not my imagination which is lacking but yours. You say "well there must be a reason" but you don't have one. Instead you are perfectly content to just let things happen instead of arguing for the possiblilities, compliance because you don't even want to try is your problem, not mine.

I know you're not the only person the would like the inclusion of race options and I don't care.  I would like the inclusion of race options.  I just see no sense in complaining about it without having the slightest notion what the results of that decision by Bioware will be at this juncture of development.  I also don't like it when people put words into other people's mouths.  Just because they want race options doesn't mean they agree with all you're points.  I don't know why human armies are coming into this.  Would you care to inform me of another organization as race blinding as the Wardens that command the same level of respect throughout Thedas as the Warden's during a Blight?  Humans are by and large prejudiced against elves and many elves feel similarly towards humans.  What you suggest is to trivialize the races and that simply doesn't cut it for me.  I don't have a reason because there isn't enough information to know what went on in development or the specifics of what's in the game.  I said that, aren't you paying attention?  To do so would be jump on an emotionally driven bandwagon without reason.  Arguing is pointless when neither side has enough accurate information to make any definitive points.  Otherwise its just blustering emotion, a terrible waste of time and energy.

ME was not about a specter saving the galaxy, it was about the emmergance of humanity. That is why you couldn't play as another race. Humanity is new to the stage, and your actions are meant to be either pro-humanity or pro-unity. That is the underlying theme which is why it wouldn't work as another race. DA doesn't have that theme, it has a theme which should be non-racially specific. Great change is coming to the world but mostly from the events of the first game. What Alister is creating from the first game is a kingdom on its way to equallity. To you race might not have mattered, to many in fact with a more limited desire from the game, but to role-players it does make a difference. We are offered a world full of potential and the role-player wants to explore that potential from as many perspectives as possible. You may not care for more racial options, that is fine, but neither you nor bioware has any reason to want to deny us having this choice. If you want to play as human, by all means, we just want a choice.

...Did you play ME?  I seem to recall the entire story revolving around hunting down a rogue spectre, geth, and Reapers.  Humanity's rise is hardly the main point.  More to the point, there's nothing to stop humanity from rising with a non-human protagonist.  There would have been a very interesting variety of perspectives, but then as now it was not the story Bioware chose to make.  Also, Alistair might not even be king so the point is moot.  As a roleplayer myself, I resent your assertion that race does not matter to me.  BUT!  What is more important to me is the variety of backgrounds to choose from.  Race helped provide that in Origins, but humans have a wider variety of subcultures than elves and dwarves to begin with so I feel optimistic about DA:I in that regard.  Potentially, I could be choosing between Ferelden refugees, Noble Marchers, Orlesian Chevalier, Avvar barbarians, perhaps a raider in the waking sea.  I can easily see these options allowing me as much roleplaying leeway as races did in Origins.  Once more though, I don't have enough information to know whether I will be satisfied by these or not.  I refuse to rage against something when I don't know how the alternative will pan out.  I don't have a reason to deny you, but until we know more its impossible to say how valid Bioware's reason is.  That's my point.

In fact DA:I needs a greater amount of racial diversity, both in what your character can play as and the companions you recruit. We want a variety of options, we want a variety of perspectives, and we want a variety of people to encounter. These might be small things in the aspect of a game, some might not even notice much difference, but the difference is there. This is likely the last game of the series and it needs to make the most of its potential; it need to make every effort of appealing to the role-players who are beginning to lose hope in it. They had a great formula for role-playing in the first, they just need to expand it. They had great mechanics from their other games, they just need to add it. Bioware has everything it needs to make a truly amazing game. If Bioware were to promise us that the game would be set up this way, i would pre-order it right now, even going as far as paying the price for a special edition version because it would probably be the best game ever created. Bioware please do not let this potential pass you by, please reconsider your position while there is time to make the difference.

I like variety too, but variety needs to be followed up.  Othwise you end up with the issue Origins had, "Oh! You're an elf!" and then proceed to the same dialogue used for a human.  That's what makes it a resource intensive proposition, not little things.  I've never seen any information suggesting this will be the last game in the series and the developers have gone on the record saying this is not a trilogy.  They have even made reference to future instalments.  I think Bioware had a good thing going in DA:O too.  That just doesn't mean I feel there aren't other ways to make an equally great game.  I can't tell whether this game will be great or not because I don't know the specifics of its features, their pros and cons, thus I cannot complain about something I know nothing about.

#3608
Semyaza82

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 Just thought I'd throw my 2 cents in - gonna admit I couldn't bring myself to read through the entire thread first.

I would love to be able to play as different races but I'm actually going to trust that the writter and developers know what they are doing on this one. This isn't blind fan boy loyalty, I just think that if being able to play as different races was something that would work with what ever the story is going to envolve they'd have put it in. 

The Warden's story could make sense in terms of the world its set in regardless of your race - the whole point of teh Grey Wardens is that they don't care who you are, just if you can kick darkspawn butt. Hawke's story on the other hand could only have been a human in terms of the place in society he rises to. In Origins you could not make your dwarf/elf Warden the King/Queen - rightly so, it wouldn't have made sense in terms of the setting. In DA3 the main story may very we;; be one that simply could not make sense with your character as an elf or a dwarf. So yeah... would love to play as a twinky elf again but gonna trust that there is a perfectly reasonable plot reason i can't. 

#3609
Saibh

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Eh...most people don't play as the extra races. The people that get said extra races are likely to complain if there isn't enough reference to their race. I'm not exactly seeing a win on BioWare's part. I'm sure if they had the resources, why not?

That said, I don't think that excuse will hold up a third time if DAIII is as lightweight as DAII.

#3610
KingsTiger

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As I AM a human, I have no problems with this decision :P
In all seriousness, I'm willing to give up a little bit of customization/freedom (as it were) if it means a tighter plot and better written characters and dialogue. That's really what I'm here for.

#3611
ianvillan

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KingsTiger wrote...

As I AM a human, I have no problems with this decision :P
In all seriousness, I'm willing to give up a little bit of customization/freedom (as it were) if it means a tighter plot and better written characters and dialogue. That's really what I'm here for.


I think that I have already given up a fair bit of customisation/freedom in DA2 and did not recieve a tighter plot, better environments, better combat designs or better player agency. These were just the main things that Bioware said they need to improve, so Bioware got rid of Races and Origins to give us less features in the long run.

#3612
Mantaal

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Semyaza82 wrote...

 Just thought I'd throw my 2 cents in - gonna admit I couldn't bring myself to read through the entire thread first.

I would love to be able to play as different races but I'm actually going to trust that the writter and developers know what they are doing on this one. This isn't blind fan boy loyalty, I just think that if being able to play as different races was something that would work with what ever the story is going to envolve they'd have put it in. 

The Warden's story could make sense in terms of the world its set in regardless of your race - the whole point of teh Grey Wardens is that they don't care who you are, just if you can kick darkspawn butt. Hawke's story on the other hand could only have been a human in terms of the place in society he rises to. In Origins you could not make your dwarf/elf Warden the King/Queen - rightly so, it wouldn't have made sense in terms of the setting. In DA3 the main story may very we;; be one that simply could not make sense with your character as an elf or a dwarf. So yeah... would love to play as a twinky elf again but gonna trust that there is a perfectly reasonable plot reason i can't. 


I did say that pre DA2. I will not say it a 2nd time. 

The last time i said what you just posted here i got the worse singleplayer RPG Game ever made. 

#3613
Staticlullaby

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I don't mind playing as human as long as the overall story is grand, exciting and engaging.

#3614
KingsTiger

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ianvillan wrote...

KingsTiger wrote...

As I AM a human, I have no problems with this decision :P
In all seriousness, I'm willing to give up a little bit of customization/freedom (as it were) if it means a tighter plot and better written characters and dialogue. That's really what I'm here for.


I think that I have already given up a fair bit of customisation/freedom in DA2 and did not recieve a tighter plot, better environments, better combat designs or better player agency. These were just the main things that Bioware said they need to improve, so Bioware got rid of Races and Origins to give us less features in the long run.


Well, yeah. Apparently, though, they're bringing back a (limited) application of the Origins, so there's that. Besides, between the longer development cycle and the fact that they seem to have heard us on what the DA2 story did wrong, I feel pretty confident on the story count-stuff that wasn't able to make it in to DA2 (even little stuff, like people recognizing that you're a mage from the robes and glowy eyes) will probably make an appearance (rampant guessing and rumormonger, tho).

Modifié par KingsTiger, 09 février 2013 - 04:56 .


#3615
Mira

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I'm disappointed that we'll only be able to play human again. I hated that limitation in DA2. In DA:O my first character was an elf and the second one was a dwarf - and I normally play humans. That's how great elves and dwarfs are in Thedas.

I fear that with the limitation to human race in DA3 we'll have to once again play a character pre-made by Bioware (think Hawk in DA2)

However, all above is not a deal breaker for me. I will still buy the game.

Modifié par sean-camel, 11 février 2013 - 05:55 .


#3616
xAmilli0n

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I don't mind playing a human, I simply hope that the backgrounds they provide offer a nice difference between "origins"

The only real reason I liked the different species in DA:O was because of the different RP potential each provided. If they can achieve the same without different species, I'd be just as happy.

#3617
Yggdrasil

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Semyaza82 wrote...

 Just thought I'd throw my 2 cents in - gonna admit I couldn't bring myself to read through the entire thread first.

I would love to be able to play as different races but I'm actually going to trust that the writter and developers know what they are doing on this one. This isn't blind fan boy loyalty, I just think that if being able to play as different races was something that would work with what ever the story is going to envolve they'd have put it in. 

The Warden's story could make sense in terms of the world its set in regardless of your race - the whole point of teh Grey Wardens is that they don't care who you are, just if you can kick darkspawn butt. Hawke's story on the other hand could only have been a human in terms of the place in society he rises to. In Origins you could not make your dwarf/elf Warden the King/Queen - rightly so, it wouldn't have made sense in terms of the setting. In DA3 the main story may very we;; be one that simply could not make sense with your character as an elf or a dwarf. So yeah... would love to play as a twinky elf again but gonna trust that there is a perfectly reasonable plot reason i can't. 

My thoughts exactly!

#3618
Gemini1179

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Allan Schumacher wrote...

Bioware has no legitimate reason for wanting to confine DA3 to a human protagonist


If this were the case, then why are we doing it?


Budget and production schedule? Which are legitimate reasons from a business perspective, for sure- but from a fan perspective? Hells no. We always would prefer a longer production schedule (and budget) with more depth and choice in the gameplay. But from a company's perspective that has to answer to a larger owner and their schedules and budgetary margins? Better to bite the PR bullet and announce a Human protagonist so that the game can be "finished" in time for it's slotted release.

This is the reality of today's gaming market. Quick turnaround, multiplayer, a plan for (additional) roughly equal to 30% of retail content to be DLC that returns XX% profit and microtransactions are the current business model of the gaming industry.  Do I like it? No. Is it going to go away? Not likely. Do I begrudge BioWare? Not really- I'm disappointed. After DA2 and ME3, I really have no expectations for a BioWare game anymore. I have no real desire to pre-order or even ever play DA3. This is after buying DAO on the Urn of Sacred Ashes trailer alone when I saw the BioWare tag on it and pre-ordering ME2 CE, DA2 CE (thingy) and ME3 CE. I am still interested in that world, but only cursory at this point.

SWTOR still has Day 1 bugs and yet the new Cash Store has new items every week. But- BioWare is making money hand over fist on the Cartel Market and in the long run, that's good for the player as (eventually) more content will continue to be produced and bugs will continue to get fixed. We're already seeing the first part over the last few months with the new additions to the game- the bugs, however, seem to only multiply...

#3619
Eralrik

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I don't mind playing a human but I prefer getting the chance to play as other races like in DA:O I love the initial backgrounds and the get to know who you are story before breaking out to the main story.
I think my fovorite story in DA:O is still the Dalish an the clanless Dwarf, I would like something along this line even a elf who is a servant secretly being trained by the lord/lady in the arts of combat/thievery/magic and still keeping up the appearnace of being nothing more than a common servant.
There are so many possibilite's for being able to replay DA:3 with other races being limited to just human gives you what maybe 2 play throughs as a Male/Female, heck I'm still playing DA:O I'm on my 17th play through and I've only played through DA:2 maybe 7 times probably make an 8th after my current DA:O play through but I love all the diffrent possibilites and combinations of DA:O.

Other races have lots of cannon to be used say a Dwarf could have done something unique in the Battle of Denerim that got noticed by the chantry, an Elf mage who saved the Warden in some way an was reconized by the circle.

So many idea's an possibilite's to just stay with a human seems like a waste of potential play throughs to check every story an diffrent angles an how it affects those characters an percieved views.

#3620
Asdrubael Vect

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Eralrik wrote...
I would like something along this line even a elf who is a servant secretly being trained by the lord/lady in the arts of combat/thievery/magic and still keeping up the appearnace of being nothing more than a common servant.

Other races have lots of cannon to be used say a Dwarf could have done something unique in the Battle of Denerim that got noticed by the chantry, an Elf mage who saved the Warden in some way an was reconized by the circle.

So many idea's an possibilite's to just stay with a human seems like a waste of potential play throughs to check every story an diffrent angles an how it affects those characters an percieved views.



1)the many elf's of thedas has a real political/social influence, for example..the elf's Gray Wardens(especially knight-commanders like Fiona and the others)....the elf's First Enchanters.....the elf's Magisters of Tevinter Empire.....the elf's slave traders(like Devera in DA)....the elf's Antivan Crows....and of course Dalish Keepers

2))if Templars separated from the Chantry, they confront mages and daemons massively invade to Tedas....Why they(and inqusitors) should not take non-mage professional elf's(any race) warriors/rogue-assasins who really believe in Maker, and really wants to stop the "evil" mages and demons?....

Modifié par Dark Korsar, 13 mars 2013 - 02:51 .


#3621
grumpymooselion

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Personally I couldn't be happier. Most non-Human races in fantasy are actually 'wholly' Human races with a random non-Human visual slapped over the Human concepts, morals, histories and other Human inspirations. Personally I prefer the freedom from the limitations of typical non-Human fantasy tropes that a Human character allows.

If Bioware got rid of all the Non-Humans entirely, I wouldn't blink an eye. The fact that the Mass Effect series understood this from the start, only casting you as a Human, was absolutely the best thing they could have done. Hopefully if Bioware ever go back and update DA:O to higher visual standards they'll take out the ability to roll non-Human races and use the freedom from those limitations to further improve the DA:O experience.

Hopefully the decision to stick with a Human main character will become a consistent thing with further Bioware releases. It will likely save them a lot of Headaches too, since they'll only have to think about the one race from the player character perspective, and can add more variety to the Human experience as a result. Not to mention across several RPGs and MMORPGs its been proven Humans are just the most often rolled of races even when they have non-Human options. In the end it just makes sense to stick with what the majority will actually enjoy.

#3622
Rodia Driftwood

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I'm new to this thread, so all I can contribue with is: But, I liked The origins theme in DA:O. :(

#3623
Shevy

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Rodia Driftwood wrote...

I'm new to this thread, so all I can contribue with is: But, I liked The origins theme in DA:O. :(


According to a statement back in the days, they are looking into bringing back different backgrounds again, but very likely not in a playable form. So it's a wait and see how this will emerge in the final product. Maybe it's just a list of 3 or more written backgrounds with near zero references during the game or they actually make noticable differences in your gaming experience.

#3624
Heimdall

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Dark Korsar wrote...

1)the many elf's of thedas has a real political/social influence, for example..the elf's Gray Wardens(especially knight-commanders like Fiona and the others)....the elf's First Enchanters.....the elf's Magisters of Tevinter Empire.....the elf's slave traders(like Devera in DA)....the elf's Antivan Crows....and of course Dalish Keepers

Grey Wardens are a special case since they are by definition race blind.  Fiona is the only elf first enchanter, a former Warden, and I'm reasonably certain that mages are also a special case, only in that people care more about them being mages than them being elves.  There are no elf Magisters in Tervinter to my knowledge.  The Antivan Crows' influence is mostly limited to Antiva, and just because they are willing to employ elves in their ranks does not mean elves head the organization.  Dalish Keepers have extremely limited influence outside their respective small clans.  So I'd say the political and social influence of elves is limited in general and nonexistent in most Andrastrian society socio-political structures.

2))if Templars separated from the Chantry, they confront mages and daemons massively invade to Tedas....Why they(and inqusitors) should not take non-mage professional elf's(any race) warriors/rogue-assasins who really believe in Maker, and really wants to stop the "evil" mages and demons?....

We don't know enough.

Modifié par Lord Aesir, 13 mars 2013 - 03:53 .


#3625
Asdrubael Vect

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Lord Aesir wrote...
Grey Wardens are a special case since they are by definition race blind.  Fiona is the only elf first enchanter, a former Warden, and I'm reasonably certain that mages are also a special case, only in that people care more about them being mages than them being elves.  There are no elf Magisters in Tervinter to my knowledge.  The Antivan Crows' influence is mostly limited to Antiva, and just because they are willing to employ elves in their ranks does not mean elves head the organization.  Dalish Keepers have extremely limited influence outside their respective small clans.  So I'd say the political and social influence of elves is limited in general and nonexistent in most Andrastrian society socio-political structures.

1)and Grey Wardens still control Anderfels, and have political influence in all Thedas

2)You forgot First Enchanter Orcino, Senior Enchanter Leorah(if she survived)it is more likely that she could be next First Enchanter after old Irving),...and Ambassador Cera .had influence in Amarantine

2)the elf magisters are mention, and we have seen half-elf magister Danarius(and Fenris sister, who was his student and future magister).and we know about the half-elf Feynriel

3)Antiva still not that small piece of land.......about their Masters and Guildmaster, we do not know anything about it.....but if they take the elves and Zevran is an Crown elite assassin, then someone of the elves can be Crown master

4)at least they have it in Ferelden and Rivain...Well Zatrian clan was quite a big to help in the war...Orzammar was small too in the game.

Lord Aesir wrote...We don't know enough.

still quite enough about the Templar..

..and the fact that if we are Inquisitor we are not affiliated with the Chantry and do not have to believe in a Maker, and can be a mage

Modifié par Dark Korsar, 13 mars 2013 - 05:40 .