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Dragon Age 3 to use a human protagonist


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#3826
Vegielamb

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Aolbain wrote...

Vegielamb wrote...

City Elf - Female (it's different at a couple key parts for males) is the most gripping, awesome intro to a franchise of all time in my opinion, but then as the game progresses, it's more human centered, still, I find Denerim (alienage) to be more impactful when you go back, Orzimmar was kind of underwhelming for a returning Dwarf.

There are more mods for the human characters on the Nexus than the non-human ones, so judging by the interest there aren't as many of us who prefer playing Elves and Dwarves.

I am already a human irl, I kind of like to RP something different.

Having said that, a solely human protagonist won't keep my from playing DAI, that would be unfair since it didn't keep me from playing ME, Kotor 1&2 or the Witcher series, but it is a let down after the stellar diversity in DAO. It seems like an area they could have gained some ground with those of us who are completely anti DA2. That's not one of the reasons I didn't play DA2, but it would have showed a small move back towards a game I still love to this day (DAO obviously).


Yeah, this is how I feel. I'd never played anything that made me so into the game. And now it just feels like Bioware is throwing all that away by making us play as the racist evil **** humans, with their mage slave camps, and arrogant attitudes.


Instead of those racist evil dwarfs, with their enforced slums and arrogant attitudes? Or those racist evil Qunaris, with their slave camps and arrogant attitudes? Or those racist evil elves, with their genocidal tendencies and arrogant attitudes? 


The dwarves at least mind their own business, and the elves are easily the least monstrous side out there (and also the underdogs, which makes them more intersting). Humans keep magical crack using police to go after their murderous mages while enslaving the elves. We haven't ever had the option to play as the Qun and probably won't ever at this rate, but they do seem a lot like humans. Face it, DA humans are the orcs.

I'm fed up with decades of Farm-Boy-Puberty heroes and Magical-Humans-Save-All-Other-Races.

Modifié par Vegielamb, 12 juin 2013 - 12:03 .


#3827
Vegielamb

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Androme wrote...

Vegielamb wrote...

City Elf - Female (it's different at a couple key parts for males) is the most gripping, awesome intro to a franchise of all time in my opinion, but then as the game progresses, it's more human centered, still, I find Denerim (alienage) to be more impactful when you go back, Orzimmar was kind of underwhelming for a returning Dwarf.

There are more mods for the human characters on the Nexus than the non-human ones, so judging by the interest there aren't as many of us who prefer playing Elves and Dwarves.

I am already a human irl, I kind of like to RP something different.

Having said that, a solely human protagonist won't keep my from playing DAI, that would be unfair since it didn't keep me from playing ME, Kotor 1&2 or the Witcher series, but it is a let down after the stellar diversity in DAO. It seems like an area they could have gained some ground with those of us who are completely anti DA2. That's not one of the reasons I didn't play DA2, but it would have showed a small move back towards a game I still love to this day (DAO obviously).


Yeah, this is how I feel. I'd never played anything that made me so into the game. And now it just feels like Bioware is throwing all that away by making us play as the racist evil **** humans, with their mage slave camps, and arrogant attitudes.


Oh humans are all evil racists that keep slaves.

I'm willing to bet my life you'd say the same about whites irl.


Nah, not just whites; my respect for the entire human race seems to diminish a little every year.

As for DA:O humans, they're the only group keeping slaves from another race around (elves). You don't see Qun, dwarves or elves keep slaves or slaves of other races around.

#3828
Zeldrik1389

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To be completely honest, I did play more Human Noble character in DA:O than any other origins. Though, I think it was mostly because of the revenge plot (killing Howe was satisfying). Anyway, I understand there's a huge amount of work needed to be done to the Protagonist, and dev can't cover every race. Still, I hope we will have either dwarf or elf protagonist in the future, just so I can see the DA world through other races' eyes.

#3829
Edge2177

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The races in Dragon Age and the 'Origins' is what made the first DA 1 so successful. It was the allowance to 'make your own hero' which really impressed on to players the difference a game makes.

If I wanted Shepard, I'd play Mass Effect.

But what I want is Dragon Ages. I want the world to treat me badly because of my origin. (City Elf, I know it's obvious.) I want to rise above adversity and define who and what I am.

If you can introduce a way for my 'Human' PC to have to deal with the same crucible a Hero is required to go through then I'm fine with the outcome. But it's important for the Hero to have adversity, and what Hawke went through was not enough to define him as a true Hero. He was too one dimensional. Survival is great and all, but I want people who view me as an ally because of my race or religion. I want people who are biased, hateful, and against me because of who and what I am and I'd want the ability to overcome that and change their mind. (I.E. Loghain.)

What defines Bioware for me, is the ability that you have had to design very strong companions that base their relationships around the central Hero of the storyline. And we need both strong allies and antagonists and the ability to choose which side we are on, and for the companions attitudes to change based on the character and their origin.

#3830
thejellnuggz

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Edge2177 wrote...

The races in Dragon Age and the 'Origins' is what made the first DA 1 so successful. It was the allowance to 'make your own hero' which really impressed on to players the difference a game makes.

If I wanted Shepard, I'd play Mass Effect.

But what I want is Dragon Ages. I want the world to treat me badly because of my origin. (City Elf, I know it's obvious.) I want to rise above adversity and define who and what I am.

If you can introduce a way for my 'Human' PC to have to deal with the same crucible a Hero is required to go through then I'm fine with the outcome. But it's important for the Hero to have adversity, and what Hawke went through was not enough to define him as a true Hero. He was too one dimensional. Survival is great and all, but I want people who view me as an ally because of my race or religion. I want people who are biased, hateful, and against me because of who and what I am and I'd want the ability to overcome that and change their mind. (I.E. Loghain.)

What defines Bioware for me, is the ability that you have had to design very strong companions that base their relationships around the central Hero of the storyline. And we need both strong allies and antagonists and the ability to choose which side we are on, and for the companions attitudes to change based on the character and their origin.


This. 

Personally in Origins I pick the human race the least. I love playing as a dwarf or an elf because it seems more unlikely for them to be a hero, and to be honest I think it could be quite easy to fit the races in.

E.g. an elf could've been raised in an alienage and was recruited (or voluntarily joined) the inquisition to escape from that life. A dwarf could've been brought to the surface (or born on the surface) and proved themself to be a worthy warrior and joined the inquisition. 

They have resources, and they have a year and a half to do it. Imho they don't really have a reason to not include racial selection other than it being time-consuming (or them being anthropocentric, though i doubt that), especially because so many people want it.

You wanna take away playable origins? Fine. You wanna take away racial selection along with that? You're taking away the biggest replayability that Origins had to offer. Even though I played DA2 first (stupid) I've given Origins way more playthroughs. Gone through each species and each origin then played the ones I liked most. 

Please, BioWare, if you can, give us the option to choose our race. You have time. I daresay i'd be willing to wait an extra month or two for you to add this in. 

#3831
Wonderllama4

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How's this?

We get two choices for a player character:

Male Human

Female Elf

(sorry dwarf fans)

Would that be so bad? I actually think that would be a fair compromise.

#3832
Nerevar-as

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Vegielamb wrote...

Nah, not just whites; my respect for the entire human race seems to diminish a little every year.

As for DA:O humans, they're the only group keeping slaves from another race around (elves). You don't see Qun, dwarves or elves keep slaves or slaves of other races around.


Fish probably don´t have a word for water.

And yes, only human feels kind of patronizing and egocentric. It was the same in ME, all galaxy is f***ed by the Reapers but saving Earth takes top priority for every race? In a way it looks like the current version of the Mighty Whitey trope.

#3833
Felya87

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Humans in the DA world are so vanilla that's sikening. completely tasteless.

is almost natural hate them. still don't get where is the fun in playng as one. i still have to make a run at DAO with a human PC.

#3834
Noctis Augustus

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I have no interest in non-human protagonists. I am human in real life therefore I want my character to be as similar to me as possible.

#3835
Vegielamb

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Zeldrik1389 wrote...
 Anyway, I understand there's a huge amount of work needed to be done to the Protagonist, and dev can't cover every race. Still, I hope we will have either dwarf or elf protagonist in the future, just so I can see the DA world through other races' eyes.


This is the thing though: they don't have to make custom intros/starts for each race like in DA:O. How importaint to the game was it that Hawke be human? How hard would it have been to make the family and Hawke elves or dwarves? All the resources are already there in the game, so why didn't they?

Frankly, at this point all I can hope for is new races for DLC.

Modifié par Vegielamb, 12 juin 2013 - 10:13 .


#3836
Vegielamb

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Felya87 wrote...

Humans in the DA world are so vanilla that's sikening. completely tasteless.


Yep, like white bread: no nutritional value and all flavor removed. It makes me hope the mages win DA:3 and blow the crap out of DA reality, leaving all the races, especially humans, in a much more interesting position.

#3837
Drasanil

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I hope the one year delay that was announced with the trailer means the DA team are taking the time to implement more features from DAO into DAI. In fact, if you check DAI's site it even says from the makers of DAO and ME3, with absolutely no mention of DA2's existence. Maybe they changed their minds? Race selection was one of the more frequently requested features in their what would you like to see thread.

I know multi-race can take up a chunk of resources, but at least from a technical stand point they could implement elves relatively easily. They already announced multiple backgrounds so working an elf one in wouldn't be that much more work and given they have similar proportion to humans the animation work would be minimal. Dwarves on the other hand, probably would require much more work, would still like to see them though.

I remember Skyrim, pre-launch Beth kept ruling out werewolves over and over and over again, then bam werewolves made it in as a last minute surprise. Maybe Bioware is doing the same? Denying it because they aren't sure it'll be done, but hoping to surprise us with it later as an added 'bonus' and good PR.

Modifié par Drasanil, 12 juin 2013 - 10:41 .


#3838
Ridirkulous

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Drasanil wrote...

I hope the one year delay that was announced with the trailer means the DA team are taking the time to implement more features from DAO into DAI. In fact, if you check DAI's site it even says from the makers of DAO and ME3, with absolutely no mention of DA2's existence. Maybe they changed their minds? Race selection was one of the more frequently requested features in their what would you like to see thread.

I know multi-race can take up a chunk of resources, but at least from a technical stand point they could implement elves relatively easily. They already announced multiple backgrounds so working an elf one in wouldn't be that much more work and given they have similar proportion to humans the animation work would be minimal. Dwarves on the other hand, probably would require much more work, would still like to see them though.

I remember Skyrim, pre-launch Beth kept ruling out werewolves over and over and over again, then bam werewolves made it in as a last minute surprise. Maybe Bioware is doing the same? Denying it because they aren't sure it'll be done, but hoping to surprise us with it later as an added 'bonus' and good PR.


This is what I am hoping for. The delay is defintiely long enough to make it possible and I sure would like to have dwarves be playable again. As for those knife-ears I'm not too crazy but why not? The more variety the player has the better. Still have to remain cautiously optimistic though. The last thing I would want is get my hopes up only to turn away disappointed.

Modifié par Ridirkulous, 12 juin 2013 - 10:49 .


#3839
Silas7

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If Dragon age had a Sci-fi setting I'd expect to be able to play as an alien, that's one of the main draws for that genre. Seeing this is a fantasy setting most of the races are unoriginal / rehashed.

Playing as a human in a Bioware game is to be expected now-a-days, almost like they are afraid to be creative with the protagonist.

#3840
unbentbuzzkill

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why must people refer to elves as knife ears? it's getting really old.

#3841
Melca36

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Felya87 wrote...

Humans in the DA world are so vanilla that's sikening. completely tasteless.

is almost natural hate them. still don't get where is the fun in playng as one. i still have to make a run at DAO with a human PC.


And thats your opinion. I have enough imagaination to play ALL ORIGINS.  

#3842
Melca36

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Wonderllama4 wrote...

How's this?

We get two choices for a player character:

Male Human

Female Elf

(sorry dwarf fans)

Would that be so bad? I actually think that would be a fair compromise.


You are forgetting the people who WANT TO PLAY A FEMALE HUMAN!!! 

#3843
Melca36

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Androme wrote...

Vegielamb wrote...

City Elf - Female (it's different at a couple key parts for males) is the most gripping, awesome intro to a franchise of all time in my opinion, but then as the game progresses, it's more human centered, still, I find Denerim (alienage) to be more impactful when you go back, Orzimmar was kind of underwhelming for a returning Dwarf.

There are more mods for the human characters on the Nexus than the non-human ones, so judging by the interest there aren't as many of us who prefer playing Elves and Dwarves.

I am already a human irl, I kind of like to RP something different.

Having said that, a solely human protagonist won't keep my from playing DAI, that would be unfair since it didn't keep me from playing ME, Kotor 1&2 or the Witcher series, but it is a let down after the stellar diversity in DAO. It seems like an area they could have gained some ground with those of us who are completely anti DA2. That's not one of the reasons I didn't play DA2, but it would have showed a small move back towards a game I still love to this day (DAO obviously).


Yeah, this is how I feel. I'd never played anything that made me so into the game. And now it just feels like Bioware is throwing all that away by making us play as the racist evil **** humans, with their mage slave camps, and arrogant attitudes.


Oh humans are all evil racists that keep slaves.

I'm willing to bet my life you'd say the same about whites irl.


Its become trendy to bash the humans on the forum.  

#3844
Asdrubael Vect

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Melca36 wrote...

Wonderllama4 wrote...

How's this?

We get two choices for a player character:

Male Human

Female Elf

(sorry dwarf fans)

Would that be so bad? I actually think that would be a fair compromise.


You are forgetting the people who WANT TO PLAY A FEMALE HUMAN!!! 

and those who wanted to play male elf:D

#3845
Taura-Tierno

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Race is pretty irrelevant to me. It's nice if you can choose, and if it's done well ... but done well would to me include that it actually matters, since race does matter in the DA universe. Having a human protagonist probably makes it easier to create a better, more consistent story. I certainly don't mind. As long as the story is good, it'll be great.

Knights of the Old Republic is still a great rpg, and you could only play a human there.

#3846
Big-Gilis

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In my first play of DA1 i was a male City Elf. Now i'm replaying as a male human noble. Still need to play dwarf...

In most RPGs we have a human protagonist. It's good to change a little. So i'm all for choices of races with different backgrounds.

If that's not an option... well, that's not a big problem.

#3847
Nefla

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Man, if BW actually did use this extra time to add race options, I'd preorder the game sight unseen despite how skeptical DA2 and ME3 have made me. I highly doubt it will happen though.

#3848
Drasanil

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Nefla wrote...

Man, if BW actually did use this extra time to add race options, I'd preorder the game sight unseen despite how skeptical DA2 and ME3 have made me.


Same here. 

I highly doubt it will happen though.


Same here. Elves should be especially easy to implement, minimal animation work and a background or two, dwarves would be a stellar effort... Unfortunately, the delay will probably all be new-gen console work with the otherwise finished product just gathering dust, kind of like how DAO was delayed for nearly a year so they could release it on the PS3/360 at the same time as PC. 

#3849
Maclimes

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Wonderllama4 wrote...

How's this?

We get two choices for a player character:

Male Human

Female Elf

(sorry dwarf fans)

Would that be so bad? I actually think that would be a fair compromise.


NO.

#3850
LobselVith8

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Dark Korsar wrote...

Melca36 wrote...

You are forgetting the people who WANT TO PLAY A FEMALE HUMAN!!! 


and those who wanted to play male elf:D


True... very, very true.