Upsettingshorts wrote...
Fast Jimmy wrote...
I find the argument "Well, the MP is done by a different department/studio, so it won't eat into the resources of the SP campaign."
What kind of stupid logic is that? Is it being done by a team of leprachauns and unicorns, who work for sunshines and rainbows? Because otherwise I don't care if its done in house, out of house, under someone's house or a house on the moon... its costing money and time.
What, and you assume that money and time would otherwise go to single player and not nothing else?
Have you ever seen a development budget for a game? I sure haven't. What kind of stupid logic is it to argue a point that relies on precisely that kind of knowledge?
I have not seen a game budget. But I have seen COUNTLESS software design budgets (as well as numerous other budgets for varying projects, both large and small). And you know what? I'm going to go out on a limb and say they probably aren't all THAT different. Corporate business is corporate business. And I know a thing or two about corporate business.
The only way multiplayer being put into a game isn't going to affect the single player is if multiplayer is being funded by a completely separate iniatitive and is going to generate money, or at least prevent losses. EA is not pushing MP in every game because they think its fun, or the future of games. They are doing it to charge you more for a game you already bought, or to prevent you from pirating it (and making it harder for you to buy it used, in the process).
Even in that case, though, where the check has been completely written... the time frames are now in competition. ME3 had a single player campaign that needed work and which didn't have a coherent ending or plot. They ran out of time and resources to follow up on everything they had promised, and then they ran out of time to do something they had just spent two games saying was impossible - not an easy task. So they delayed the release. But by then , the MP was likely complete, on time and ready to go. So they may have gone back to the drawing board, gave it a little more polish, tweaked some things a little bit. Which could be why many people still seem to be enjoying it months after release.
But then the SP game STILL wasn't finished. They were pulling in Martin Sheen to do TIM new lines, and the cinematics for the endings were still up in the air. So, instead of taking another much-needed extension, they were likely told "everything is done for the game, including the MP, except for this ending. Just wrap it up and get it out the door."
If there is an entire other studio done with their work, twiddling their thumbs, eating resources, while the SP campaign needed more time to get things right, that this WOULDN'T affect pressure to send out a sub-par product?
But... given that this is a "human-only" thread, I'd say I have already wandered way too far off the trail as is.