[quote]Drakkoone wrote...
[quote]hhh89 wrote...
I'm not saying that the cost is too much. I'm saying that there's an additional cost in making more races in terms of cinematics,
which you said there wasn't.
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[quote]Drakkoone wrote...
The cinematic difficulty you speak of do cost on the budget , but the voice acting is on a totally diffrent level because it must be localised and because it is outsourced, while animation work is done internally.[/quote]

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I said you wasn't. That means you said it didn't have a cost in your previous posts, before the one I last quoted. I should've said that you recognized it. If I didn't understand your earlier post, then I apologize.
[quote]
[quote]hhh89 wrote...
[...] if they'll make the six playable PC (male/female elf, human and dwarf), with the same voice (which I explained it's possible), there is NO addictional cost or problem. They could've perfectly done this, if they wanted to.
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It's already difficult with only one male and one female voice for a character that can be mage, thief or fighter, kind or evil. The voice acting kills immersion and combined with the dialogue wheel, you lose all control of what your character says.[/quote]
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That doesn't mean they couldn't do it. If it already kills immersion, it doesn't make a difference if they add two races.
The voice acting was already a given. They never said that they were considering returning to DAO approach.
Modifié par hhh89, 22 octobre 2012 - 11:29 .