Dragon Age 3 to use a human protagonist
#951
Posté 22 octobre 2012 - 04:33
#952
Posté 22 octobre 2012 - 04:33
AllThatJazz wrote...
I would LOVE to see backgrounds that are specific to either Warrior or Rogue - say Army Brat for Warrior (equivalent to ME's Spacer, I suppose), and Coterie for rogue (that was the name of a thieves guild in DA2, and is kind of Orlesian sounding). That's as well as the more generic ones for Warriors/Rogues (Commoner, Noble, Criminal, Chantry), and Mage specific (Apostate, Circle - can there be any more for mages??). Really am hoping that they do play more of a role in the narrative than ME's backgrounds - which were a lovely touch, but didn't add much to the gameplay.
I'd love to see a whole quest arc that spans the entire game dependent on your background, though I accept that such maybe a tad unrealisticOooh, but if you also get some class-specific content, that would add so much replayability!
![]()
Eh, am getting a little ahead of myself :/
Missed this post when making mine. Yes thats exactly what I mean by robust backgrounds. The ME ones were a nice start didnt affect all that much. It would also be nice if the backgrounds provided some unique benefit in ability.
#953
Posté 22 octobre 2012 - 04:33
Cutlass Jack wrote...
Give me a robust character creator and truly interesting backgrounds that affect the story and I'll be pretty happy with Human.
Well here's hoping Bioware actually decides to create a robust character creator for once. If we can't choose what race we want at least giving us the tools to make exactly how we want down to the smallest details.
#954
Posté 22 octobre 2012 - 04:37
At this stage though that is not the case yet meaning I have interest still in the game and con list is still smaller than the pro list. But this news was a big negative impact on my enthusiasm for the game and as such is also a big impact of my desire to buy. But the game is not written off yet, there are couple things that only just offset this news from the pro list based on what read and heard so far.
However those elements are in doubt at the moment and they are size of world, exploration and areas plus customisation, both of which I have my doubts about and they need to be VERY good and well done to offset this news about limitation of character (yet again after the limitation already imposed on us in DA2). Those elements of exploration and customistion are only just potentially in the pro list because so little information.
They are the ones potentially offsetting the negative impact of this news about limiting the player to human yet again so if either one of those elements slip in to the con list then I might end up skipping this game or waiting till very cheap to pick up. Here's hoping they don't half arse the rest of the elements in the game or keep taking the easy route as I always believe that if they lack effort, freedom, choice or quality in one element they need to make up for it in another.
Modifié par Dragoonlordz, 22 octobre 2012 - 04:50 .
#955
Posté 22 octobre 2012 - 04:45
Skelter192 wrote...
Cutlass Jack wrote...
Give me a robust character creator and truly interesting backgrounds that affect the story and I'll be pretty happy with Human.
Well here's hoping Bioware actually decides to create a robust character creator for once. If we can't choose what race we want at least giving us the tools to make exactly how we want down to the smallest details.
Right. You know that in EvE, your character is trapped in a small room and there's never more than a single human being on screen? And the only animation is 'walk' and 'sit?'
#956
Posté 22 octobre 2012 - 04:46
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
#957
Posté 22 octobre 2012 - 04:46
John Epler wrote...
Jerrybnsn wrote...
Hey! There's this great new Bioware RPG coming out that doesn't import characters or have multi-races to choose from! Can you believe it?!It's really pushing the boundaries of rpgs like no one ever has before!
Trolling is against the rules. One and only warning.
My apologies if you thought I was coming off as someone who was "trolling" for an argument. I assumed the argument was already in discussion and used sarcasm to give short his perspective that importing and multiple races can ruin a game and shouldn't be expected from a company that had set the standards for rpgs.
Sorry shorts. I take back my sarcasm.
Modifié par Jerrybnsn, 22 octobre 2012 - 04:49 .
#958
Guest_Tancred Of The Chantry_*
Posté 22 octobre 2012 - 04:47
Guest_Tancred Of The Chantry_*
Upsettingshorts wrote...
Fast Jimmy wrote...
I still can't help but think abou this when you say that about clouds.
This is offtopic but you're sorta close. I was actually thinking of this:
"Pictured: BSN user laments passive-aggressive atmosphere."
If you'll excuse the pretentiousness, your line that "this is the BSN, might as well be shouting at clouds" made me think of King Lear. Somewhat similar ideas, though.
Back on topic: I don't mind a human-only protagonist. I'm not sure how to explain why. Bias, perhaps. Being human, I don't mind playing as a human character. Er, to be less trite, I consider "human as default" as not necessarily patronizing for those of us who enjoy inhabiting a non-human being, and all that implies. There is a understanding and perspective given by being, say, a Dalish Elf looking from within Dalish culture that a human wouldn't have. Still, I do think a "only human" protagonist can work for the story the writer(s) are trying to tell. Hawke worked as a strictly human protagonist, imo.
Maybe us players are so used to non-human race options in pen-and-paper games and CRPGs, that to do it differently brings out questions of why; whereas incorporating non-human species as potential options for the PC's race are assumed to be prerequisities? Still, I'm curious to know why, story-wise, the protagonist of DAIII will only be human. But I know that an answer can't be known by fans at this time. So, I'm fine waiting to learn next year (or later) when the game releases. Anyway, back to the clouds...
[Edit]
Fast Jimmy wrote...
I like your ambition! After all, if the purpose of a human-only PC is to help tell a more appropriate and deeper story, I say we start questioning how deep this rabbit hole can really go.AllThatJazz wrote...
I would LOVE to see backgrounds that are specific to either Warrior or Rogue - say Army Brat for Warrior (equivalent to ME's Spacer, I suppose), and Coterie for rogue (that was the name of a thieves guild in DA2, and is kind of Orlesian sounding). That's as well as the more generic ones for Warriors/Rogues (Commoner, Noble, Criminal, Chantry), and Mage specific (Apostate, Circle - can there be any more for mages??). Really am hoping that they do play more of a role in the narrative than ME's backgrounds - which were a lovely touch, but didn't add much to the gameplay. I'd love to see a whole quest arc that spans the entire game dependent on your background, though I accept that such maybe a tad unrealisticOooh, but if you also get some class-specific content, that would add so much replayability!
Eh, am getting a little ahead of myself :/
^This. I can completely get behind this.
Modifié par Tancred Of The Chantry, 22 octobre 2012 - 04:56 .
#959
Posté 22 octobre 2012 - 04:48
I just don't get it. Does Bioware refuse to see why DA:O was such a succes? Do you refuse to learn from your mistakes? I want to play my character, not yours. I want more choices, not less. More freedom, not less.
The origins were a stroke of genius, which added so much replay-value to DA:O. Instead of exploring that road further, it is discarded. And why? Because of something so non-sensical as a voiced protagonist.
Of course I still hope to see Bioware produce a great game and turn the tables, but really, I can't see how. DA is becoming ME, and ME is stone dead for me. Unless a miracle happens, all I can say is:
Game Over!
#960
Posté 22 octobre 2012 - 04:51
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Well... yeah, actually it is.
Can you grow up in Orzammar as a human? Can you be a part of the Dalish clan all of your life and no be an elf? Humans have different cultures, too, of course. But many people that the most interesting cultures are the non-human (Kossith, Elven and Dwarven). For everyone one person clamouring to be an Orlesian, I could probably show you twenty that would rather be a City Elf again.
Can they explore these cultures through NPCs and companions? Sure. Absolutely. We explored most of what we know about Antivan and Orlesian culture from Leliana and Zevran. But is it the same as playing that type of character yourself? I'd say its not. I may be outnumbered or wrong, but I'd still say, for me, its not.
#961
Posté 22 octobre 2012 - 04:53
great story
more exploration
grand scale fights
gorgeous landscapes that put DAO and DA2 to shame
Choices that matter
Im in. It's sad not to be able to choose race, but that's here nor there. Need real media on the game. I want to see what Bioware is doing with the FB2 engine.
#962
Posté 22 octobre 2012 - 04:53
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Personally, I enjoy the outsider perspective on events which, as an Andrastian human, I will not really have. Geralt from the Witcher series is an example of how to create an outsider character while remaining ostensibly human.
And I think that the real reason people are pissed about this is that they fear what it means for the direction of the game in general, that it will be just another waypoint in "BiowEAr's" slide into mediocrity and irrelevance.
#963
Posté 22 octobre 2012 - 04:55
Fast Jimmy wrote...
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Well... yeah, actually it is.
Can you grow up in Orzammar as a human? Can you be a part of the Dalish clan all of your life and no be an elf? Humans have different cultures, too, of course. But many people that the most interesting cultures are the non-human (Kossith, Elven and Dwarven). For everyone one person clamouring to be an Orlesian, I could probably show you twenty that would rather be a City Elf again.
Can they explore these cultures through NPCs and companions? Sure. Absolutely. We explored most of what we know about Antivan and Orlesian culture from Leliana and Zevran. But is it the same as playing that type of character yourself? I'd say its not. I may be outnumbered or wrong, but I'd still say, for me, its not.
QFT!
#964
Posté 22 octobre 2012 - 04:59
WhiteThunder wrote...
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Personally, I enjoy the outsider perspective on events which, as an Andrastian human, I will not really have. Geralt from the Witcher series is an example of how to create an outsider character while remaining ostensibly human.
And I think that the real reason people are pissed about this is that they fear what it means for the direction of the game in general, that it will be just another waypoint in "BiowEAr's" slide into mediocrity and irrelevance.
David gaider has spoken on the issue of religion and we all can stop calling the protagonist an Andrastian human now. Link
#965
Posté 22 octobre 2012 - 05:00
Upsettingshorts wrote...
This is offtopic but you're sorta close. I was actually thinking of this:
"Pictured: BSN user laments passive-aggressive atmosphere."
I think some people are simply frustrated with the current direction of the Dragon Age franchise, in addition to the current news about the protagonist only being human. Some people were hoping to see a return to the Origins, since some of us really liked the Elven and Dwarven backgrounds provided in the original game. Not everyone is going to eloquently phrase their disappointment with the "human only" approach to Inquisition. I'm certainly not pleased with the news.
#966
Posté 22 octobre 2012 - 05:02
Is Bioware going to make an official statement as to why they are not going to do a more Dragon Age: Origins game which is a major request of its fans?
Modifié par Jerrybnsn, 22 octobre 2012 - 05:04 .
#967
Posté 22 octobre 2012 - 05:03
Word. That's good to hear. I still think that It will be difficult for the Inquistor handpicked by the Divine to be anything but a consummate insider, however.
#968
Posté 22 octobre 2012 - 05:03
Fast Jimmy wrote...
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Well... yeah, actually it is.
Can you grow up in Orzammar as a human? Can you be a part of the Dalish clan all of your life and no be an elf? Humans have different cultures, too, of course. But many people that the most interesting cultures are the non-human (Kossith, Elven and Dwarven). For everyone one person clamouring to be an Orlesian, I could probably show you twenty that would rather be a City Elf again.
Can they explore these cultures through NPCs and companions? Sure. Absolutely. We explored most of what we know about Antivan and Orlesian culture from Leliana and Zevran. But is it the same as playing that type of character yourself? I'd say its not. I may be outnumbered or wrong, but I'd still say, for me, its not.
Seconded. One of the good moments in Origins was my dwarf/city elf/Dalish were able to comment from their point of view to npc´s regarding issues, expecially faith.
#969
Posté 22 octobre 2012 - 05:04
Cutlass Jack wrote...
AllThatJazz wrote...
I would LOVE to see backgrounds that are specific to either Warrior or Rogue - say Army Brat for Warrior (equivalent to ME's Spacer, I suppose), and Coterie for rogue (that was the name of a thieves guild in DA2, and is kind of Orlesian sounding). That's as well as the more generic ones for Warriors/Rogues (Commoner, Noble, Criminal, Chantry), and Mage specific (Apostate, Circle - can there be any more for mages??). Really am hoping that they do play more of a role in the narrative than ME's backgrounds - which were a lovely touch, but didn't add much to the gameplay.
I'd love to see a whole quest arc that spans the entire game dependent on your background, though I accept that such maybe a tad unrealisticOooh, but if you also get some class-specific content, that would add so much replayability!
![]()
Eh, am getting a little ahead of myself :/
Missed this post when making mine. Yes thats exactly what I mean by robust backgrounds. The ME ones were a nice start didnt affect all that much. It would also be nice if the backgrounds provided some unique benefit in ability.
Yes! a background related perk would be most welcome. And alternative ways to solve quests - a confrontation that would otherwise inevitably end in violence can instead be resolved peacefully because you share a background with the antagonist! Little touches here and there throughout - a Noble could persuade a fellow noble to divulge the location of a great treasure, an army veteran could be able to offer advice and support to new recruits, which makes them more effective in battle. A commoner could talk down an angry mob (or whip them into a frenzy), or be subjected to discrimination by Nobles. A known apostate would be feared, accused of all sorts of nasty things.
And then something a bit meatier - like what happened in TW2, only maybe broken into smaller chunks rather than one long act. An hour or so of background specific content, per Act, gradually making its own mini-storyline, would make for some nicely unique experiences.
I really get that people are disappointed and frustrated at the lack of an option that makes your experience more enjoyable, and you guys have my sympathies
@Jimmy Yeah! x
#970
Posté 22 octobre 2012 - 05:04
Maria Caliban wrote...
Skelter192 wrote...
Cutlass Jack wrote...
Give me a robust character creator and truly interesting backgrounds that affect the story and I'll be pretty happy with Human.
Well here's hoping Bioware actually decides to create a robust character creator for once. If we can't choose what race we want at least giving us the tools to make exactly how we want down to the smallest details.
Right. You know that in EvE, your character is trapped in a small room and there's never more than a single human being on screen? And the only animation is 'walk' and 'sit?'
APB had an even better more robust creator. And was massively multiplayer, so many on screen at once. That said, the only thing I liked about that game was the creator. Shame it was attached to APB.
Modifié par Cutlass Jack, 22 octobre 2012 - 05:05 .
#971
Posté 22 octobre 2012 - 05:06
Fast Jimmy wrote...
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Well... yeah, actually it is.
Can you grow up in Orzammar as a human? Can you be a part of the Dalish clan all of your life and no be an elf? Humans have different cultures, too, of course. But many people that the most interesting cultures are the non-human (Kossith, Elven and Dwarven). For everyone one person clamouring to be an Orlesian, I could probably show you twenty that would rather be a City Elf again.
Can they explore these cultures through NPCs and companions? Sure. Absolutely. We explored most of what we know about Antivan and Orlesian culture from Leliana and Zevran. But is it the same as playing that type of character yourself? I'd say its not. I may be outnumbered or wrong, but I'd still say, for me, its not.
The problem is that the Dalish and the Orzammarites never had to be elves or dwarves. Yes, at this point the culture is linked to the race but that does not mean the races have a lock on those cultural archtypes.
They could have had a human civilisation identical to what we got as the elven Dalish clans.
So, in the end, it has nothing to do with anything inherent to the race.
#972
Posté 22 octobre 2012 - 05:09
Jerrybnsn wrote...
Here is a poll that was taken three months ago and it shows the majority of voters wanted more race options and origin stories for DA3 than anything else. social.bioware.com/580526/polls/36775/
Is Bioware going to make an official statement as to why they are not going to do a more Dragon Age: Origins game which is a major request of its fans?
Don't make the mistake of thinking that this forum represents what people want/think. We are a very small percentage of fans/customers.
#973
Posté 22 octobre 2012 - 05:11
#974
Posté 22 octobre 2012 - 05:11
Fast Jimmy wrote...
AntiChri5 wrote...
I really don't see racial choices as something that particularly matters.
Sure, i had playthroughs of Origins as each race but i wouldn't have had any less had i been restricted to human.
What matters to me is choosing my protagonists character and identity, not their biology.
Why is having pointy ears important? This isn't facetious flame-baiting, i genuinely want to know.
Is it about coming from a different culture? Because that isn't restricted to race.
Well... yeah, actually it is.
Can you grow up in Orzammar as a human? Can you be a part of the Dalish clan all of your life and no be an elf? Humans have different cultures, too, of course. But many people that the most interesting cultures are the non-human (Kossith, Elven and Dwarven). For everyone one person clamouring to be an Orlesian, I could probably show you twenty that would rather be a City Elf again.
Can they explore these cultures through NPCs and companions? Sure. Absolutely. We explored most of what we know about Antivan and Orlesian culture from Leliana and Zevran. But is it the same as playing that type of character yourself? I'd say its not. I may be outnumbered or wrong, but I'd still say, for me, its not.
Do you mean to imply that non-human options are somehow more popular than human ones?
#975
Posté 22 octobre 2012 - 05:13
Jerrybnsn wrote...
Here is a poll that was taken three months ago and it shows the majority of voters wanted more race options and origin stories for DA3 than anything else. social.bioware.com/580526/polls/36775/
Is Bioware going to make an official statement as to why they are not going to do a more Dragon Age: Origins game which is a major request of its fans?
We've said all we're really planning on saying at this point about the fixed race protagonist. You're certainly welcome to continue to discuss why you'd like to have multiple races, but pointing to a poll of 153 people and saying 'Are you going to officially comment on this, BioWare?!?' isn't going to get you much traction.
Over the coming months, we'll be releasing more information about the features we're bringing into DA3. Some of them will no doubt satisfy those who want a more DA:O experience, while others will be more evocative of DA2. We feel they're the right features for the game we want to make. You are, of course, more than welcome to disagree, but if you're expecting us to put out a press release as to why we aren't doing something that you want us to do, that's not likely to happen. Sorry.
And yes, I know that more people than are represented by that poll want multiple races. It's simply not something we're going to be doing for this game, for a multitude of reasons.
Modifié par John Epler, 22 octobre 2012 - 05:14 .





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