Dragon Age 3 to use a human protagonist
#76
Posté 21 octobre 2012 - 07:46
#77
Posté 21 octobre 2012 - 07:46
LobselVith8 wrote...
ianvillan wrote...
I am not exactly pleased with Biowares decision to go Human only and I dont believe that story reasons are the main reason for this decision.
A company as good as Bioware should be able to create a story where your choice of race can be any of the main races.
It does seem that Bioware has decided to go a more mass effect route for there games which is their right, but at the same time they should not say they plan and having the best of Origins and DA2.
I don't really see how "the best" from Origins is being implemented into Inquisition; it seems to be following the same pattern as Dragon Age II. Human only, paraphrasing, dialogue wheel, auto-lines, no choice over religious views, fixed companion armor, ect.
Newsflash: Your definition of what was best about Origins (or DA2) is not universally agreed upon. Also you are extrapolating a conclusion based on not remotely enough data to support it.
Modifié par Upsettingshorts, 21 octobre 2012 - 07:47 .
#78
Posté 21 octobre 2012 - 07:47
The Ethereal Writer Redux wrote...
Honestly, I am a bit disappointed. I'm not shocked, as I've often argued that the DA series would bounce between set protagonists and racial options since it's about Thedas and not any one character, and Mike Laidlaw's comments on what they'd like to do going forward seems to support that idea.
That said, I still think DA3 would benefit from having different races as the protagonists, from a writing standpoint -- as well as a "more choices" standpoint.
All in all, while I'm disappointed and skeptical of what Mike said being something that will happen, I'll wait to hear more.
Though I will say that this notion of "backgrounds" that we can choose... well... I'm not a fan of it. If it's not something I can experience, it just... doesn't strike my fancy. Still, I know little aside from that, so maybe there will be more information that will change my disposition towards them.
But I doubt it.
This is a good point. We will have to see how these backrounds work. When making my character I do want experience as much of them as I can. If the backrounds work like Origins where I can play through a segment of the game to lay out my character then that would make me feel better about no races.
But if it is done in a Mass Effect fashion where I just choose a backround from the creation menu and then a character sums up my history in a 5 min diologue, that would be pretty lame.
#79
Guest_FemaleMageFan_*
Posté 21 octobre 2012 - 07:48
Guest_FemaleMageFan_*
Has not been confirmed at all!LobselVith8 wrote...
ianvillan wrote...
I am not exactly pleased with Biowares decision to go Human only and I dont believe that story reasons are the main reason for this decision.
A company as good as Bioware should be able to create a story where your choice of race can be any of the main races.
It does seem that Bioware has decided to go a more mass effect route for there games which is their right, but at the same time they should not say they plan and having the best of Origins and DA2.
I don't really see how "the best" from Origins is being implemented into Inquisition; it seems to be following the same pattern as Dragon Age II. Human only, paraphrasing, dialogue wheel, auto-lines, no choice over religious views, fixed companion armor, ect.
#80
Posté 21 octobre 2012 - 07:49
Caiden012 wrote...
But if it is done in a Mass Effect fashion where I just choose a backround from the creation menu and then a character sums up my history in a 5 min diologue, that would be pretty lame.
David Gaider said in the locked thread that assuming the backgrounds in DA3 will work like those in Mass Effect was just that, an assumption.
#81
Posté 21 octobre 2012 - 07:50
Backgrounds will not be playable, but they are supposed to have a significant effect on the game.Caiden012 wrote...
This is a good point. We will have to see how these backrounds work. When making my character I do want experience as much of them as I can. If the backrounds work like Origins where I can play through a segment of the game to lay out my character then that would make me feel better about no races.
But if it is done in a Mass Effect fashion where I just choose a backround from the creation menu and then a character sums up my history in a 5 min diologue, that would be pretty lame.
Modifié par Atakuma, 21 octobre 2012 - 07:51 .
#82
Posté 21 octobre 2012 - 07:51
FemaleMageFan wrote...
Has not been confirmed at all!LobselVith8 wrote...
ianvillan wrote...
I am not exactly pleased with Biowares decision to go Human only and I dont believe that story reasons are the main reason for this decision.
A company as good as Bioware should be able to create a story where your choice of race can be any of the main races.
It does seem that Bioware has decided to go a more mass effect route for there games which is their right, but at the same time they should not say they plan and having the best of Origins and DA2.
I don't really see how "the best" from Origins is being implemented into Inquisition; it seems to be following the same pattern as Dragon Age II. Human only, paraphrasing, dialogue wheel, auto-lines, no choice over religious views, fixed companion armor, ect.
My impression, in fact, was that the companion armor was not fixed. And why are the dialogue wheel and the paraphrasing bad things?
#83
Posté 21 octobre 2012 - 07:52
#84
Posté 21 octobre 2012 - 07:52
#85
Posté 21 octobre 2012 - 07:53
Jerrybnsn wrote...
Having multiple races again was a major voiced request by fans. Why leave it out?
Because it's their game, their choices, their budget and not yours. Simple answer. Don't overthink over that.
#86
Posté 21 octobre 2012 - 07:54
Upsettingshorts wrote...
Caiden012 wrote...
But if it is done in a Mass Effect fashion where I just choose a backround from the creation menu and then a character sums up my history in a 5 min diologue, that would be pretty lame.
David Gaider said in the locked thread that assuming the backgrounds in DA3 will work like those in Mass Effect was just that, an assumption.
I never said that it WOULD work that way. I am saying that if it DOES work that way it would be lame. I am not assuming anything.
#87
Posté 21 octobre 2012 - 07:54
Jerrybnsn wrote...
Having multiple races again was a major voiced request by fans. Why leave it out?
They chose to implement other major voiced requests by fans that are contradictory?
This is why people keep telling you that it's far too early to judge.
Modifié par Upsettingshorts, 21 octobre 2012 - 07:54 .
#88
Posté 21 octobre 2012 - 07:54
#89
Posté 21 octobre 2012 - 07:55
Upsettingshorts wrote...
Caiden012 wrote...
But if it is done in a Mass Effect fashion where I just choose a backround from the creation menu and then a character sums up my history in a 5 min diologue, that would be pretty lame.
David Gaider said in the locked thread that assuming the backgrounds in DA3 will work like those in Mass Effect was just that, an assumption.
He said at the panel that his hope was that the backgrounds would integrate throughout the story and not just be done early like the Origins or the ME1 background was.
Now to what degree, I have no idea. But the panel seemed really genuine about making the backgrounds more than just a minor "click A" and get a few lines later about it.
They also really stressed the scale of this game being much larger than DA2.
#90
Posté 21 octobre 2012 - 07:55
Because most people will just play as humans anyway, so they felt the recources would be better used elsewhere.Jerrybnsn wrote...
Having multiple races again was a major voiced request by fans. Why leave it out?
#91
Posté 21 octobre 2012 - 07:55
I believe that would be the best customizations classes, as different prologues (oringns) for each and consequences in the story.
#92
Posté 21 octobre 2012 - 07:56
Thank you BioWare!
#93
Posté 21 octobre 2012 - 07:56
Teddie Sage wrote...
Jerrybnsn wrote...
Having multiple races again was a major voiced request by fans. Why leave it out?
Because it's their game, their choices, their budget and not yours. Simple answer. Don't overthink over that.
That I think is the big one.
As a poster said in another thread, it takes nothing towrite a post on here complaining for Bioware to add a certain feature. It's quite another to actually being the guy who has to balance all these different requests/resources against each other.
#94
Posté 21 octobre 2012 - 07:56
TheJediSaint wrote...
I like to play humans. Most of my friends are humans, in fact. I am totally okay with this.
A friend of mine has ears that are almost "pointy" and we call him an elf all the time. Its like having a real life elf friend!
#95
Posté 21 octobre 2012 - 07:56
Modifié par Teddie Sage, 21 octobre 2012 - 07:56 .
#96
Posté 21 octobre 2012 - 07:56
auto-lines, no choice over religious views, fixed companion armor
Fixed companion armor is an outright lie. no choice over religious views is simply nitpicking and not even remotely an issue given the zillions of other more important things.
But nice of you to not do your homework. Looks great. Keep it up.
Modifié par Vicious, 21 octobre 2012 - 07:57 .
#97
Posté 21 octobre 2012 - 07:57
Jerrybnsn wrote...
Having multiple races again was a major voiced request by fans. Why leave it out?
It's not what most of us saying...
#98
Guest_Guest12345_*
Posté 21 octobre 2012 - 07:57
Guest_Guest12345_*
Basic, predictable human behavior. It will be okay. Take a deep breath. We will get through this.
#99
Posté 21 octobre 2012 - 07:58
#100
Posté 21 octobre 2012 - 07:58





Retour en haut





