Indoctrination wrote...
Being a human only makes perfect sense in the context of a Dragon Age game outside of Origins.
In case you folks haven't been paying attention, surface world-Thedas isn't a nice place to live in for non-humans. In fact, there's rampant, unapologetic racism everywhere. You got past the race barrier in Origins because you were a Grey Warden, and everyone was forced to take you seriously because of that distinction. In a non-warden themed game, there's nothing giving you that protection.
If the DA3 followed the lore, your average conversation with an NPC as an elf would start and end like this: "Move along, elf! I'm watching you, so don't even think about stealing anything!"
The only way around this is for the writers to retcon the lore and turn Thedas into a post-modern liberal paradise where race is suddenly no longer observed.
Or implement that as a constant obstacle, which would have the potential of enriching the atmosphere and indeed game play, as well as the general story of the protagonist.
Of course, it might turn a human character into easy-mode, but some do enjoy a challenge.