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Dragon Age Rumour about first Expansion


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#101
TeleProd

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lisakover wrote...

TanithAeyrs wrote...

I hope the rumor is true, however a couple of things bother me. One DAO does not have a hard level cap, the devs have consistantly said this. Your level is only limited by how much you do and the lack of respawning enemies in most of the game.


Wrong. There are a number of infinite XP glitches in the game, especially on the consoles that prove the level cap is 25.


I remember reading that the console versions have a level cap but PC doesn't. It has something to do with the fact that on console you have to spend every talent point. Since you could run out of talents to use them on, the devs made a level cap. Can anyone back me up?

Modifié par TeleProd, 01 janvier 2010 - 11:18 .


#102
Copyright Theft

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When looking through some of the files while puttering around on the toolset, I found what looked like an xp needed table. It only went up to 25...

#103
darkshadow136

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I would think if there was a full expansion coming out in March. 1.it would already be in the gaming and pc magazines being promoted and reviewed prior to release. 2. online retailers like Amazon would have it available for pre-order right now.



But let's ask Bioware now DEV's is there a expansion called The Awakening coming out in March or not,if not let us know now. !!!!!

#104
Kevin Lynch

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TeleProd wrote...

I remember reading that the console versions have a level cap but PC doesn't. It has something to do with the fact that on console you have to spend every talent point. Since you could run out of talents to use them on, the devs made a level cap. Can anyone back me up?


Dog can run out of talents to spend points on in the PC version (so I expect it's the same as the console version). This happened in my second game with a rogue who ended at level 23. If you had to spend every talent point for all characters, the console version would break right there. Unless you meant for the main character only.

#105
Few87

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Beware of the rumour mill!

#106
Mich-cz

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darkshadow136 wrote...

I would think if there was a full expansion coming out in March. 1.it would already be in the gaming and pc magazines being promoted and reviewed prior to release. 2. online retailers like Amazon would have it available for pre-order right now.

But let's ask Bioware now DEV's is there a expansion called The Awakening coming out in March or not,if not let us know now. !!!!!

I don't think they will say anything officially until mass effect 2 is out ;) Or maybe they are waiting for RtO, who knows.
But they should say at least something to prevent speculation after this leak to various gamestores.

#107
ComputerEd

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I just read the Blurb on GameBanshee and have to say that if this is a story bought, boxed add on, 15 hours seems a bit short. I guess the price will be the determining factor but I would hope for 20 to 30 hours of game play for a full expansion. 15 hours sounds to me like an uber DLC kind of on the verge of either a DLC or an Add-on.



Would be excited to see this but the blurp saying the level cap was rasied to 20 makes me think this is BS. You can already exceed 20 now.

#108
TeleProd

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Kevin Lynch wrote...

Dog can run out of talents to spend points on in the PC version (so I expect it's the same as the console version). This happened in my second game with a rogue who ended at level 23. If you had to spend every talent point for all characters, the console version would break right there. Unless you meant for the main character only.


Here's the post I was referring to: http://old.dragonage...ngle/1256937480 (post and a quote in it)

So, dog has warrior talents on the consoles? Anyway, that's a post from before launch and doesn't say anything about a level cap. There's also some (recent, though from before launch) on that site about how there is no hard level cap. Consoles might have one but I'm still not convinced PC has.

As for the expansions, It's only a rumour translated from a czech so the increased leve cap could mean anything. New talents for example.

Modifié par TeleProd, 01 janvier 2010 - 02:47 .


#109
Guest_vilnii_*

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Bioware started working on post release content for DAO long time ago.



As early as 2008 when everyone was expecting a game release in Jan 2009, Bioware was saying thry planned to provide post release content for DAO , and that fans will be very pleased with the way the game will be supported.



It has always been part of their strategy for this game, so I am not sure why folks are surprised at a planned March release date. Bioware has had this on the agenda for a very long while.



Regarding level cap, I advise folks who say 15 hours is too short, to see Mask of the Betrayer. You level up to the extent required to support the campaign setting

#110
darkshadow136

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ComputerEd wrote...

I just read the Blurb on GameBanshee and have to say that if this is a story bought, boxed add on, 15 hours seems a bit short. I guess the price will be the determining factor but I would hope for 20 to 30 hours of game play for a full expansion. 15 hours sounds to me like an uber DLC kind of on the verge of either a DLC or an Add-on.

Would be excited to see this but the blurp saying the level cap was rasied to 20 makes me think this is BS. You can already exceed 20 now.


Yep I think this whole thing is a really bad early April fools joke. If there was a full game expansion in the near offing like this. The Dev's would have pointed to it as a reason for the delay of return to Ostagar DLC. Not to mention there would be advertisements for it on the home page and other online retailers for pre-order. I know Bioware and EA has done a horrible past job in advertising and promoting this game before intitial release. But one would think they would learn from those mistakes.

People saying they may be waiting on mentioning it before the release of ME2 I think are incorrect. Why wouldn't they push all their products at the same time. Plus There's been nothing in the PC gaming magazine's about this all evidence points towards this being fake.

Modifié par darkshadow136, 01 janvier 2010 - 11:33 .


#111
Livanniah

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Spendal wrote...

To JamesMoriarty123 You must be playing a different game than the rest of us. My first playthrough took over 100 hrs on hard and I only got 75% of the total game. I've read alot of people got through in about the same time. But I was having fun not trying to rush.


It very well might depend on version he was playing - the PC version encourages alot more micromanaging to combat than the console versions for example, which can easily eat up a lot of time.

And that's in addition to difficulty alterations done to make the consoles easier to make up for the crippled control schematic.

Not to mention some things like The Mage's Tower either "click" with some people and/or can be done quickly with spoilers on which forms to use when - but for someone like me, I took probably 30 hrs just on the Fade part of the Mage's Tower alone because it kept confusing me. (On the contrast, my hubby was one of those it "clicked" with - he did it in like 5 hrs tops without spoilers - probably less, just making a safe "overestimate")

Personally, my hubby's completion without using any spoilers was at 110 hrs and he's quite experienced (mine was over nearly 130) - however his return trips for achievements were much quicker including one speed run where the last save is saying 27 hrs right before the final fight.

Skipping dialogue alone is probably a full half of the time spent on the game, honestly - which is easy to skip through for a first playthrough for someone impatient who'd rather read the dialogue than hear it.

Modifié par Livanniah, 01 janvier 2010 - 04:35 .


#112
BennyHartless

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"Available during a season!" Keep it open this time Bioware. That way you don't have to backtrack when you miss your mark and can't meet a release date.

#113
BrunoB1971

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You do realize that some companies are now breaking appart their games to generate more revenue. I am sure that dragon age is such case...who says that most of the game has been done already or almost done and they are just selling chunks at a time...dlc's are just that...game are designed this way now...they bring you from a to maybe d but the d has been masked to be a z by design so you think you completed the game while in fact you may have just done a fraction of it.



A good example of this would be fallout 3...remember how fast the dlc's were coming out towards the end? surely they were mostly done at the same time as the original game...and polished and released slighty after the original.



It does not take a genius to figure that out that this practice is in full force now and EA is big on breaking its game into chunks for money....look at the sims, spore...now dragon age...battlefront heroes..



I don't mind if the game is good and the content is good...but they sure do want to milk the product in any way shape or form....

#114
BennyHartless

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BrunoB1971 wrote...


A good example of this would be fallout 3...remember how fast the dlc's were coming out towards the end? surely they were mostly done at the same time as the original game...and polished and released slighty after the original.


  Yeah and those all worked pretty well on launch, right?  I agree.  It's a jerk move to make you pay for a game in parts.

#115
BrunoB1971

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that is the nature of the business now...the good side of this is that it generates revenue and they can pour it in in more versions of the game in the future...Again like i said EA likes to milk it's main products if they sell well, breaking appart their games will generate them more revenue..ok, we kinda end up paying more in a sense but the good side is that it pays employees to do more from the same concept.....



How many times did you like a game and wished for an expansion that never appeared...well I would say that Dragon age will not suffer that faith....the only problem with this is to keep the quality up all the time and fix the bugs that are in the game..if they do that, people will flock to dragon age and always come back for more...

#116
Torias

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BrunoB1971 wrote...

You do realize that some companies are now breaking appart their games to generate more revenue. I am sure that dragon age is such case...who says that most of the game has been done already or almost done and they are just selling chunks at a time...dlc's are just that...game are designed this way now...they bring you from a to maybe d but the d has been masked to be a z by design so you think you completed the game while in fact you may have just done a fraction of it.

A good example of this would be fallout 3...remember how fast the dlc's were coming out towards the end? surely they were mostly done at the same time as the original game...and polished and released slighty after the original.

It does not take a genius to figure that out that this practice is in full force now and EA is big on breaking its game into chunks for money....look at the sims, spore...now dragon age...battlefront heroes..

I don't mind if the game is good and the content is good...but they sure do want to milk the product in any way shape or form....


Complete and absolute lies and nonsense.

#117
BrunoB1971

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Torias wrote...

BrunoB1971 wrote...

You do realize that some companies are now breaking appart their games to generate more revenue. I am sure that dragon age is such case...who says that most of the game has been done already or almost done and they are just selling chunks at a time...dlc's are just that...game are designed this way now...they bring you from a to maybe d but the d has been masked to be a z by design so you think you completed the game while in fact you may have just done a fraction of it.

A good example of this would be fallout 3...remember how fast the dlc's were coming out towards the end? surely they were mostly done at the same time as the original game...and polished and released slighty after the original.

It does not take a genius to figure that out that this practice is in full force now and EA is big on breaking its game into chunks for money....look at the sims, spore...now dragon age...battlefront heroes..

I don't mind if the game is good and the content is good...but they sure do want to milk the product in any way shape or form....


Complete and absolute lies and nonsense.



And you my good sir, have you proof of the contrary?

Of course the companies will deny this...

Another example of game being broken appart for profit...

Sims 3...  You buy the base games..and now you can buy clothes, furniture and god knows what else that you can put in the game to make it prettier...another example is the incentives of deluxe editions that you get by buying on different websites...why not included those in the regular version?

If an armor and a few rings and a quest does not take that much space on a disk why not put it in in the regular edition to begin with?

Just give me one good reasons why all the stuff in the deluxe version of the game could have not been in the regular game included at no cost for the buyer...

Of course you can't....

Why do you think that Battlefield heroes, battle forge and dragon age have a point payment system? It is to buy stuff that has not been put in the game to begin with....

There is not way ( again citing the fallout 3 example ) that you can put Quality dlc's so fast without them being there to begin with.


Another example of paying for content that is hidden in games...Empire total war has many units beyond the vanilla version of the game, modders were able to unlock them thru modding. But Sega is selling them thru dlc's which is mostly going in the game and bringing those asset to the surface of the game so you can use them..a little modifications and voila, they pass on to be official new units while they were there to begin with!

Dragon age has been in development for several years, who knows how far they are with the game, but it would not make good business sense to give out 50% of the game now while you could break the game appart and sell it in chunks.

You want another example..blizzard is breaking starcraft 2 in 3 pieces...Valve has broken half life 2 after story in 3 pieces...so there you are...

nuff said...

#118
TheMadCat

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BrunoB1971 wrote...

You do realize that some companies are now breaking appart their games to generate more revenue. I am sure that dragon age is such case...who says that most of the game has been done already or almost done and they are just selling chunks at a time...dlc's are just that...game are designed this way now...they bring you from a to maybe d but the d has been masked to be a z by design so you think you completed the game while in fact you may have just done a fraction of it.

A good example of this would be fallout 3...remember how fast the dlc's were coming out towards the end? surely they were mostly done at the same time as the original game...and polished and released slighty after the original.

It does not take a genius to figure that out that this practice is in full force now and EA is big on breaking its game into chunks for money....look at the sims, spore...now dragon age...battlefront heroes..

I don't mind if the game is good and the content is good...but they sure do want to milk the product in any way shape or form....


By making this statement you are claiming Dragon Age: Origins was not a full game. The idea of "breaking"  a game up into pieces and selling them individually for a marked up price is nonsense. You do need have to buy anything extra to see the ending of the story here, it's there in the base game with about 40-70 hours worth of content behind it. Everything being sold is simply added content that you do between the beginning and the end, completely optional that has no true impact on the game.

See I don't have a problem with what you call "milking". It extends the life of the game, keeping it fresh with a fairly constant influx of new content. If I enjoyed the original product and the new piece of content interests me I'll buy it, if not I'll pass. This doesn't mean the game is all of a sudden incomplete. By your logic any sequel ever made that used the same engine is simply a game broken in half sold separately.

#119
devSin

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BrunoB1971 wrote...
If an armor and a few rings and a quest does not take that much space on a disk why not put it in in the regular edition to begin with?

Maybe because somebody has to make it? And then you have to put it in the game? And then you have to test it?

BrunoB1971 wrote...
Just give me one good reasons why all the stuff in the deluxe version of the game could have not been in the regular game included at no cost for the buyer...

Because it's not part of the game? Because they paid more than you did?

Just give me one good reasons why all the cloth map and bonus DVD and tin case in the deluxe version of the game could have not been in the regular game included at no cost for the buyer...

BrunoB1971 wrote...
You want another example..blizzard is breaking starcraft 2 in 3 pieces...Valve has broken half life 2 after story in 3 pieces...so there you are...

Oh, go away.

It's wonderfully convenient of you to neglect to point out that the StarCraft II campaign is also projected to be THREE TIMES AS LARGE when you bellyache about it being divided into three parts.

#120
Darkened Dragon

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Instead of considering it Breaking it apart or partially making the game ... I consider it extending the growth and potential of the game with the DLC's ... I definitely agree with how TheMadCat put it. You got your base game, the DLC's don't make it incomplete just the base .. if you want to add more options and potential of the game then you purchase the DLC/Addon/Sequel what have you.

#121
snow0815

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You play Sandal and get a chance to unlock two extra words for his vocabulary, each is worth an achievement!Image IPB

#122
EJon

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This is fake, you guys do realize that right? I hope you don't seriously believe this. I can post up an article on a random website without quoting any developers, and say a whole lot of junk about how Bioware is going to make an expansion where you get to play as a little elf who leaves his hometo help his family back in Ferelden. You'll get new origins - the keebler elves, the north pole elves, etc.. New enemies - the candy cane man, little kids, grocery store moms, etc..



Would you believe that? I'd rather hope not. I"m not saying that Bioware isnt going to do an expansion, they most likely will - but the whole description of this on the website doesn't make any sense. Why do you create another character for 15 hours of gameplay? That'd just be basically another game - not an expansion pack. A legitimate expansion pack will allow you to use your same PC. Don't be fooled...

#123
Mich-cz

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EJon wrote...
This is fake, you guys do realize that right? I hope you don't seriously believe this. I can post up an article on a random website without quoting any developers, and say a whole lot of junk about how Bioware is going to make an expansion where you get to play as a little elf who leaves his hometo help his family back in Ferelden. You'll get new origins - the keebler elves, the north pole elves, etc.. New enemies - the candy cane man, little kids, grocery store moms, etc..
Would you believe that? I'd rather hope not. I"m not saying that Bioware isnt going to do an expansion, they most likely will - but the whole description of this on the website doesn't make any sense. Why do you create another character for 15 hours of gameplay? That'd just be basically another game - not an expansion pack. A legitimate expansion pack will allow you to use your same PC. Don't be fooled...

No, it is not fake and it's not only one site - i saw it across the several shops. You know that gameshops are the first to know about about new expansion, right? That's the way it goes. But in several days you will see for yourself ;)
And as the "new character" thing goes - I think they meant just new origin cause there is also a phrase about raising level cap (=adding new abilities). Some things may be translated badly but remember Bioware had whole year to make this expansion as it should hit the stores one year ago but it was delayed due to finishing console version.

#124
ushae

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If Dragon Age gets 'chapter' style story based on after the events of the original game then I'm fine with it, as long as each chapter is over 20 - 30 hours long. I don't mind smaller content like RtO or WK, but what players really want is continuation of their story and characters. That's why MMO's are hugely successful because the character is never really wasted even at endgame.

#125
Krucible

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Totally agree.



If I'm being honest, I'll admit to being excited about DLC which costs a few £s - and I'll get it.





But what I'd really like is a major expansion of around 15 hours worth of new stuff for my char to do - and would happily pay £10-£15 for it.



So hopefully this is more than a rumour. And it's interesting that no-one is denying it officially......