Will the multiplayer be similar to ME3's multiplayer?
#1
Posté 22 octobre 2012 - 12:06
And if so, which race would you want to play as?
Mine's a tevinter mage and qunari warrior.
#2
Posté 22 octobre 2012 - 12:12
#3
Posté 22 octobre 2012 - 12:14
#4
Posté 22 octobre 2012 - 12:15
#5
Posté 22 octobre 2012 - 12:18
I really have no idea how ME3's co-op would work in DA3. Especially with the streamlined controls with only a few abilities. DA has far more abilities you have to map on a gamepad or keyboard...
But aside from that, I want something different. It's not that I dislike ME3's MP, I just want something different.
I'm hoping we get to play multiple races but we can fully customize armor/weapons. You don't get much customization on the armor in ME3 MP...=(
Modifié par deuce985, 22 octobre 2012 - 12:19 .
#6
Posté 22 octobre 2012 - 12:20
#7
Posté 22 octobre 2012 - 12:48
#8
Posté 22 octobre 2012 - 11:58
#9
Posté 23 octobre 2012 - 12:06
As for different playable races, it'd be cool but I hope that's not their plans when it comes to playable races in the DA games. Can only play as human in the single player but can be an elf or dwarf in the multi, that would suck.
#10
Posté 23 octobre 2012 - 01:07
i just want to play a mage but only if you can have Morrigan's AOE spells unchanged so they have to be as powerfull as in DA:O
lol (it might be the only way i can win lol)
or play as Morrigan or Flemeth ,hmmm they might just be unstoppable hmm might be fun
#11
Posté 23 octobre 2012 - 01:09
If they do decide to offer a ton of characters with limited sets of powers to distinguish them, like they did with ME3, it'll probably lead to having a lot more powers to choose from in SP.
#12
Posté 23 octobre 2012 - 01:18
Its just I feel that Dragon Age should be single player, and only single player.
#13
Posté 23 octobre 2012 - 01:22
Imagine, if you will, a coop team experience you can you go through in a manner similar to SW:TOR quests that occurs slightly prior or after (or otherwise sufficiently isolated from) the main plot of the game. This can then be expanded upon through the use of episodic content to continue the story (That's what Spartan Ops is planning on doing).
If it had to be done, that's how I would like to see multiplayer done. They could also slip in arena matches in for the more PvP inclined (Dwarven provings, anybody?)
#14
Posté 23 octobre 2012 - 01:26
Lord Aesir wrote...
I'm hoping it will be tied to the narrative in some way, not so that the single player is dependent on it at all, the made that mistake in ME3, but somehow. Perhaps it could be a coop experience with its own narrative, that's what Halo 4 is doing with Spartan Ops.
Imagine, if you will, a coop team experience you can you go through in a manner similar to SW:TOR quests that occurs slightly prior or after (or otherwise sufficiently isolated from) the main plot of the game. This can then be expanded upon through the use of episodic content to continue the story (That's what Spartan Ops is planning on doing).
If it had to be done, that's how I would like to see multiplayer done. They could also slip in arena matches in for the more PvP inclined (Dwarven provings, anybody?)
Uuuuuuuugh.. Please lets just keep Multiplayer,and Single player seperate? Is that too much to ask? If I have to deal with another "war asset" type situation..
#15
Posté 23 octobre 2012 - 01:32
Um, that's precisely what I said I wanted to avoid?ImperatorMortis wrote...
Lord Aesir wrote...
I'm hoping it will be tied to the narrative in some way, not so that the single player is dependent on it at all, the made that mistake in ME3, but somehow. Perhaps it could be a coop experience with its own narrative, that's what Halo 4 is doing with Spartan Ops.
Imagine, if you will, a coop team experience you can you go through in a manner similar to SW:TOR quests that occurs slightly prior or after (or otherwise sufficiently isolated from) the main plot of the game. This can then be expanded upon through the use of episodic content to continue the story (That's what Spartan Ops is planning on doing).
If it had to be done, that's how I would like to see multiplayer done. They could also slip in arena matches in for the more PvP inclined (Dwarven provings, anybody?)
Uuuuuuuugh.. Please lets just keep Multiplayer,and Single player seperate? Is that too much to ask? If I have to deal with another "war asset" type situation..
I want narrative relevance, not dependance
#16
Posté 23 octobre 2012 - 01:40
If the SP game features multiple warring factions then the stage is set for PVP
Modifié par marshalleck, 23 octobre 2012 - 01:41 .
#17
Posté 23 octobre 2012 - 01:48
Modifié par NovaBlastMarketing, 23 octobre 2012 - 01:55 .
#18
Posté 23 octobre 2012 - 01:56
Modifié par Rawgrim, 23 octobre 2012 - 01:56 .
#19
Posté 23 octobre 2012 - 02:11
I would expect the DA MP to probably be more like running yourself through levels almost like a SP mission but without the pause system.
#20
Posté 23 octobre 2012 - 02:24
Rawgrim wrote...
Wouldn`t that be ironic? In a mode "nobody" wants, you get to play as all kinds of races, and yet in the single player we are limited to playing as a human![]()
Not really ironic. Lots of games with fixed protagonists and multiplayer modes feature a lot more customization in the MP. The most obvious example is the MP being discussed in ME3, Shepard is always human, but the MP features everything from krogan to volus.
#21
Posté 23 octobre 2012 - 02:27
Vandicus wrote...
Rawgrim wrote...
Wouldn`t that be ironic? In a mode "nobody" wants, you get to play as all kinds of races, and yet in the single player we are limited to playing as a human![]()
Not really ironic. Lots of games with fixed protagonists and multiplayer modes feature a lot more customization in the MP. The most obvious example is the MP being discussed in ME3, Shepard is always human, but the MP features everything from krogan to volus.
Mass Effect had a fixed protagonist from game 1. Dragon Age let you play as different races in game 1. That option got removed in DA2, and is still removed in DA3. Big difference.
#22
Posté 23 octobre 2012 - 02:29
Rawgrim wrote...
Vandicus wrote...
Rawgrim wrote...
Wouldn`t that be ironic? In a mode "nobody" wants, you get to play as all kinds of races, and yet in the single player we are limited to playing as a human![]()
Not really ironic. Lots of games with fixed protagonists and multiplayer modes feature a lot more customization in the MP. The most obvious example is the MP being discussed in ME3, Shepard is always human, but the MP features everything from krogan to volus.
Mass Effect had a fixed protagonist from game 1. Dragon Age let you play as different races in game 1. That option got removed in DA2, and is still removed in DA3. Big difference.
What?
How is that at all related to the irony level of multiple races possibly being accessible in MP. More options being available in MP is really really common in games with fixed protagonists. That's true across genres. Not sure why it'd be surprising here.
#23
Posté 23 octobre 2012 - 02:32
Vandicus wrote...
Rawgrim wrote...
Vandicus wrote...
Rawgrim wrote...
Wouldn`t that be ironic? In a mode "nobody" wants, you get to play as all kinds of races, and yet in the single player we are limited to playing as a human![]()
Not really ironic. Lots of games with fixed protagonists and multiplayer modes feature a lot more customization in the MP. The most obvious example is the MP being discussed in ME3, Shepard is always human, but the MP features everything from krogan to volus.
Mass Effect had a fixed protagonist from game 1. Dragon Age let you play as different races in game 1. That option got removed in DA2, and is still removed in DA3. Big difference.
What?
How is that at all related to the irony level of multiple races possibly being accessible in MP. More options being available in MP is really really common in games with fixed protagonists. That's true across genres. Not sure why it'd be surprising here.
They said we wouldn`t get to play as anything other than human, due to financial reasons. People reacted negativly to that. Multiplayer gets introduced. People are negative towards it. Feels it will take resources away from the single player campaing. Multiplayer ends up having several races. Thats ironic. Remove multiplayer, spend the resources on letting people play as different races in the single player game instead. win win.
#24
Posté 23 octobre 2012 - 02:35
#25
Posté 23 octobre 2012 - 02:38
Rawgrim wrote...
Vandicus wrote...
Rawgrim wrote...
Vandicus wrote...
Rawgrim wrote...
Wouldn`t that be ironic? In a mode "nobody" wants, you get to play as all kinds of races, and yet in the single player we are limited to playing as a human![]()
Not really ironic. Lots of games with fixed protagonists and multiplayer modes feature a lot more customization in the MP. The most obvious example is the MP being discussed in ME3, Shepard is always human, but the MP features everything from krogan to volus.
Mass Effect had a fixed protagonist from game 1. Dragon Age let you play as different races in game 1. That option got removed in DA2, and is still removed in DA3. Big difference.
What?
How is that at all related to the irony level of multiple races possibly being accessible in MP. More options being available in MP is really really common in games with fixed protagonists. That's true across genres. Not sure why it'd be surprising here.
They said we wouldn`t get to play as anything other than human, due to financial reasons. People reacted negativly to that. Multiplayer gets introduced. People are negative towards it. Feels it will take resources away from the single player campaing. Multiplayer ends up having several races. Thats ironic. Remove multiplayer, spend the resources on letting people play as different races in the single player game instead. win win.
Ahhh, so its only ironic if one's understanding of the situation isn't grounded in reality. So for people who erroneously believe that races are not being utilized for DA3 due to the enormous cost of a reskin, and who don't realize that budget allocation for a subsidiary company doesn't work at all that way, it comes as a surprise. Remove multiplayer means resources allocated for multiplayer are not provided. Same amount of resources for single player. Moreover, it likely means no greenlight from EA.
If people choose to ignore the world around them, they can hardly help being surprised by the obvious and the predictable.





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