An obscure balance request: Can we make the Reegar less...broken?
#226
Posté 22 octobre 2012 - 11:21
#227
Posté 22 octobre 2012 - 11:22
Even if you negate all armor DR, the reegar still has a .5X multiplier against armor. However, if they just had to nerf it I wouldn't mind taking the shredder mod away from it.Chealec wrote...
CommanderWilliams wrote...
Reegar destroys Shields/Barriers.
Pretty good against Health as well.
Does jacksh*t to armor.
Balanced.
Except you can happily mount an AP mod and Incendiary/AP ammo on it to completely negate your "Balanced" there.
That's the only niggle I have with the gun though - the fact that it can benefit from AP, that just seems wrong to me - but I'm not that bothered either way.
#228
Posté 22 octobre 2012 - 11:23
#229
Posté 22 octobre 2012 - 11:30
ill_eyggro wrote...
Krysae was a cool sniper rifle, but then people started to use it as candy (vanguards and melee classes) and bioware nerfed it... The thing is quite useless now. The Reegar is an excelent CQC weapon if you know how to hit and run... If you're going terminator against large groups or foes you'll hit the ground, and again that's player's fault, not the game it self
The krysae was OP. They nerfed it pretty badly, but was still an okay good gun: just no longer a candidate for players who wanted easy mode. And they just gave it some buff love a few weeks ago.
#230
Posté 22 octobre 2012 - 11:31
ill_eyggro wrote...
Krysae was a cool sniper rifle, but then people started to use it as candy (vanguards and melee classes) and bioware nerfed it... The thing is quite useless now. The Reegar is an excelent CQC weapon if you know how to hit and run... If you're going terminator against large groups or foes you'll hit the ground, and again that's player's fault, not the game it self
Please, don't compare the Reegar to the pre-nerf Krysae - they're not even remotely in the same league; the fact that you'd even consider that comparison is basically like saying that the Reegar is massively overpowered, like the pre-nerf Krysae was (now the Krysae is merely "good on the right class") and therefore in need of a nerf.
Unless you secretely want the Reegar nerfed that is?
#231
Posté 22 octobre 2012 - 11:42
The Reegar is powerful, yes, but when I look at the characters I play with I only actually use it on 2 of them I think because it doesn't gel well with a lot of kits. I also don't really see the Reegar used very heavily in Silver or Bronze (maybe everyone equips them in Gold and Platinum, but I doubt it?).
#232
Posté 22 octobre 2012 - 11:46
#233
Posté 22 octobre 2012 - 11:50
#234
Posté 22 octobre 2012 - 11:51
#235
Posté 22 octobre 2012 - 11:53
ill_eyggro wrote...
Krysae was a cool sniper rifle, but then people started to use it as candy (vanguards and melee classes) and bioware nerfed it... The thing is quite useless now. The Reegar is an excelent CQC weapon if you know how to hit and run... If you're going terminator against large groups or foes you'll hit the ground, and again that's player's fault, not the game it self
Spoken like someone who hasn't used it since it recently got buffed. The Krysae is now a very good weapon while no longer being utterly broken.
#236
Posté 22 octobre 2012 - 11:54
#237
Posté 22 octobre 2012 - 11:55
#238
Posté 22 octobre 2012 - 11:58
robarcool wrote...
This still going? Wow. Congratulations OP. You have become cool because you became part of the nerf thread trend. Seems quite the fashion these days on BSN.
Except that the Reegar nerf movement has been dead for quite some time.
#239
Posté 22 octobre 2012 - 11:59
He is slightly late to the party, I know.Atheosis wrote...
robarcool wrote...
This still going? Wow. Congratulations OP. You have become cool because you became part of the nerf thread trend. Seems quite the fashion these days on BSN.
Except that the Reegar nerf movement has been dead for quite some time.
#240
Posté 23 octobre 2012 - 12:06
#241
Posté 23 octobre 2012 - 12:06
My krogard can feel useless during hacks waiting for a mook to get close enough to kill.
#242
Posté 23 octobre 2012 - 12:06
Atheosis wrote...
Spoken like someone who hasn't used it since it recently got buffed. The Krysae is now a very good weapon while no longer being utterly broken.
Used it on Silver only after the recent buff, and it totally sucked. It won't be any good until they restore its former ROF. This was on a Salarian Infiltrator too.
#243
Posté 23 octobre 2012 - 12:13
Chealec wrote...
ill_eyggro wrote...
Krysae was a cool sniper rifle, but then people started to use it as candy (vanguards and melee classes) and bioware nerfed it... The thing is quite useless now. The Reegar is an excelent CQC weapon if you know how to hit and run... If you're going terminator against large groups or foes you'll hit the ground, and again that's player's fault, not the game it self
Please, don't compare the Reegar to the pre-nerf Krysae - they're not even remotely in the same league; the fact that you'd even consider that comparison is basically like saying that the Reegar is massively overpowered, like the pre-nerf Krysae was (now the Krysae is merely "good on the right class") and therefore in need of a nerf.
Unless you secretely want the Reegar nerfed that is?
by that time I was making my way over silver, and every time I tried to give some love with my Krogan, some random-Krysae-user stole my thunder. Then I built a siniper kit, enjoy the thing for one night and it gor nerfed... Is a touchy subject for me T.T
#244
Posté 23 octobre 2012 - 12:41
Cyonan wrote...
I got it from "don't come ask for 'balances'" which to me might as well have been "You shouldn't be posting these threads".
I can still use that logic against the other side though. How well do you think it would go over if I posted in a buff thread "Don't ask for buffs to things that give us challenge"?
Simply telling people "don't use it" is a very poor argument, in my opinion.
so instead of reading everything i said, you took one part, just so you could tell me what to not do?....lol ok
like i said in the second part: i've said the same thing in threads people asked for buffs....we then proceeded to have a convo stating our sides...so what's your point?...
lol if you say so...it wasnt an argument stance, it was an opinion on something he could do instead of asking for a nerf since he's not the only one playing the game...
#245
Posté 23 octobre 2012 - 01:14
#246
Posté 23 octobre 2012 - 01:19
And I'm calling this a troll thread. The geth infiltrator is so completely OP and I've not seen even ONE ELITIST call for a GI nerf. Why is that?
#247
Posté 23 octobre 2012 - 01:25
First, like everyone said, you need to remain at a dangerous and deadly range to use it. Yeah, it's more easy with the Kroguard and with some infiltrators, but not that easy with the Drellguard. Actually, the Talon works much better with Vanguards like the Drellguard and the Slayer (so, that means we need to nerf the Talon?). This makes the Reegar a good choice if you play maps like Firebase Glacier, but a poor choice on maps like Hydra and Dagger. Also you need to be very, very careful facing units like Banshees (it's almost certain to see at every match a Kroguard Reegar being grabbed by a Banshee, even with good players).
Second, you may not accept or disregard the argument that "the Reegar does a low armor damage", but it's true. Weapons, like the Claymore (with the same mods), can destroy armored units much more faster than the Reegar.
Third, the weapon has a very low magazine. You can't camp with it, you have to play strategically. Playing on platinum, you almost can't kill a Prime without using all your ammunition.
Fourth, it's a rare weapon, so it's supposed to be a very good weapon, able to play Platinum with it.
Five, the weapon can't stagger enemies, therefore you can't use it for crowd control. Weapons like GPS and Graal have a substantial advantage if you compare with the Reegar.
There is a lot of more other reasons, but I think these are sufficient. My advice is, if you think (it's your point of view, and respect the fact the mostly users disagreed with it) it's a noobie weapon, it doesn't give you the enough challenge, doesn't require aim and skill, just do not use the Reegar. Simple as that.
Modifié par ebls, 23 octobre 2012 - 01:33 .
#248
Posté 23 octobre 2012 - 01:35
#249
Posté 23 octobre 2012 - 01:37
ebls wrote...
The Reegar is an excellent weapon, but surely not overpowered. If you see its disadvantages (not just one, but at least five or six of them), you will realize why Bioware fortunately (makes the right decision, IMHO) did not nerf the gun.
First, like everyone said, you need to remain at a dangerous and deadly range to use it. Yeah, it's more easy with the Kroguard and with some infiltrators, but not that easy with the Drellguard. Actually, the Talon works much better with Vanguards like the Drellguard and the Slayer (so, that means we need to nerf the Talon?). This makes the Reegar a good choice if you play maps like Firebase Glacier, but a poor choice on maps like Hydra and Dagger. Also you need to be very, very careful facing units like Banshees (it's almost certain to see at every match a Kroguard Reegar being grabbed by a Banshee, even with good players).
Second, you may not accept or disregard the argument that "the Reegar does a low armor damage", but it's true. Weapons, like the Claymore (with the same mods), can destroy armored units much more faster than the Reegar.
Third, the weapon has a very low magazine. You can't camp with it, you have to play strategically. Playing on platinum, you almost can't kill a Prime without using all your ammunition.
Fourth, it's a rare weapon, so it's supposed to be a very good weapon, able to play Platinum with it.
Five, the weapon can't stagger enemies, therefore you can't use it for crowd control. Weapons like GPS and Graal have a substantial advantage if you compare with the Reegar.
There is a lot of more other reasons, but I think these are sufficient. My advice is, if you think (it's your point of view, and respect the fact the mostly users disagreed with it) it's a noobie weapon, it doesn't give you the enough challenge, doesn't require aim and skill, just do not use the Reegar. Simple as that.
this.
and people need to stop asking to nerf guns that don't need to be nerfed.
Modifié par bydoritos, 23 octobre 2012 - 01:38 .
#250
Posté 23 octobre 2012 - 01:46
Or they are trolling, OR they are dumb.
Trolling, dumb, analcrusaded. Pick one.
The enemies pump out INSANE amounts of damage, why shouldn't we be able to do that as well? Making guns useless is not adding challenge to the game.
Modifié par DJ Airsurfer, 23 octobre 2012 - 01:47 .





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