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Entering Production and NG+ (updated: game informer agrees)


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#1
crimzontearz

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Long ago Mike Laidlaw told me, in PM, that NG+ was planned and thought up for DA2 but for time restrictions it was left on the cutting room's floor.


 
Now, Inquisition is JUST NOW entering production according to IGN. So I beg you DA team PLEASE  start considering NG+. The lack of that feature is the reason why I never bought DA2 ....But if it turned up in DA:I (and if the team appears to have learned from previous mistakes in other iterations and sister franchises -I am looking at you ME3) I would even be willing to buy DA2 before DA3 if anything for completionism reasons


 
Sincerely, Crimzon


 
AKA the NG+ guy

Modifié par crimzontearz, 26 octobre 2012 - 09:23 .


#2
Potato Cat

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I don't really see a point in New Game +, (is that what you're getting at? I need to get better at abbreviations), to be honest.

#3
sharkboy421

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I've always thought NG+ would have been pretty cool in DA2. Especially it had a level cap of something like level 50, it would have been really neat to full access to multiple skill trees in NG+ instead of just a select few. And I always liked NG+ in ME, made for some fun play throughs and helped alleviate some of the low-level, early game frustrations.

I am definitely all for a NG+ in DA3.

#4
Berty213

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Elfman wrote...

I don't really see a point in New Game +, (is that what you're getting at? I need to get better at abbreviations), to be honest.


Yea, I never use this feature either. Also it's seems like a weird reason not to buy a game.

#5
ianvillan

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I dont have a problem with NG+ and if it is put in DA3 then ok.

But I believe that Bioware are already taking resources from the single player game to include the multiplayer game, and the choice of different races has been regected because of resource priority, I would rather nothing else is cut down to include the NG+ feature.

#6
crimzontearz

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Berty213 wrote...

Elfman wrote...

I don't really see a point in New Game +, (is that what you're getting at? I need to get better at abbreviations), to be honest.


Yea, I never use this feature either. Also it's seems like a weird reason not to buy a game.

I intensely dislike having to level up a second time after I already did that in my first run. It turns me off enough that I just put the game aside. And spending 60$ for a single run is just not my cup of tea.


 

 
Also please no Batman AC, Borderlands or Darkaiders 2 NG+. Mass effect had the best kind of new game plus, that would be perfect...thank you

#7
Berty213

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crimzontearz wrote...

I intensely dislike having to level up a second time after I already did that in my first run. It turns me off enough that I just put the game aside. And spending 60$ for a single run is just not my cup of tea.


Ahhh I see, if they put this feature in DA3 then thats fine, but I would rather Bioware used there resources to improve the story and gameplay for DA3. DA2 had a lot of problems and in my opinion, NG+ doesn't come close to the top of the list.

#8
hexaligned

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It depends. If the skill trees are set up in such a way that the last tiers are only accessible from multiple play through s with one character, then no, I'd rather not.
If it's just a mode where people can run through the game again at max level, then sure, I guess. Although I don't really see the appeal.

Modifié par relhart, 22 octobre 2012 - 03:43 .


#9
AlexJK

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Why is NG+ so important? If the game is designed in such a way that it makes sense, sure (eg. Diablo, Torchlight where you are designed to fully level and continue unlocking skills and gear all the way to max), but why would this feature make Dragon Age (a *story-driven* game) any better?

#10
crimzontearz

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AlexJK wrote...

Why is NG+ so important? If the game is designed in such a way that it makes sense, sure (eg. Diablo, Torchlight where you are designed to fully level and continue unlocking skills and gear all the way to max), but why would this feature make Dragon Age (a *story-driven* game) any better?

please read my previous post


 
It also helps a story driven game by cut in the OCD tendency of RPG players like me to scavenge for everything out of completionism. I enjoyed ME's story even more once I started my 4th NG+ and realized I did not have to worry about anything BUT reap the fruits of my grinding and enjoying the story

#11
ManOfSteel

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Would love a New Game +. I always use it in games that have it.

As for people who aren't fond of the idea, it's a completely optional game mechanic. You don't have to use it.

Modifié par DoomHK, 22 octobre 2012 - 03:58 .


#12
ianvillan

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DoomHK wrote...

Would love a New Game +. I always use it in games that have it.

As for people who aren't fond of the idea, it's a completely optional game mechanic. You don't have to use it.


I am not against using it I am against having something in the game that will take away resources from other fields when some features have already been cut because of resource priority.

#13
crimzontearz

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by the way, in issue 235 Game Informer identifies the lack of NG+ as a weakness of the DA franchise

just saying

#14
DarkKnightHolmes

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Bah, I'm fine with no NG+. Dragon Age doesn't need it since the games are already so long. ME is much shorter and easier so it requires it for replay value.

#15
esper

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I dislike it, because we are never meant to obtain all the talents/skills in the game. We aren't meant to reach max-level and have all talents.

#16
The Elder King

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crimzontearz wrote...

by the way, in issue 235 Game Informer identifies the lack of NG+ as a weakness of the DA franchise

just saying


I'm not against NG+, but that's just GI's (probably only one person, and not the group as a whole) opinion, which isn't more valuable than any other people.

#17
crimzontearz

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esper wrote...

I dislike it, because we are never meant to obtain all the talents/skills in the game. We aren't meant to reach max-level and have all talents.


you missed the part where I said Ladlaw made the call to cut the feature merely for time constraints but that they WANTED it in?

just saying


also...even maxed out in DAO you cannot get all talents and skills

#18
crimzontearz

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hhh89 wrote...

crimzontearz wrote...

by the way, in issue 235 Game Informer identifies the lack of NG+ as a weakness of the DA franchise

just saying


I'm not against NG+, but that's just GI's (probably only one person, and not the group as a whole) opinion, which isn't more valuable than any other people.


hey now, I am just drawing water to my own mill

#19
esper

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crimzontearz wrote...

esper wrote...

I dislike it, because we are never meant to obtain all the talents/skills in the game. We aren't meant to reach max-level and have all talents.


you missed the part where I said Ladlaw made the call to cut the feature merely for time constraints but that they WANTED it in?

just saying


also...even maxed out in DAO you cannot get all talents and skills


So basically in ng+ we will end up with a lots of fight we don't even gets experience for. Also speciality is suppossed to be better ingrated in the plot, including how you get it - Ng+ could eventually compromise that.

Battles also have to accomodate for the fact that the characther can be level 25 in the first area which, even with level scaling, means a different encounter design to keep it interesting. Because even with level scaling a bigger spread of talents does make the enemies easier.

And just don't see it worth the effort in anyway.

#20
BouncyFrag

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I wouldn't mind this, but I got most of my replay value through playing a completely different origin and class in regards to DA:O.

#21
Realmzmaster

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I have no problem with NG+.There was a reason it was cut from DA2 which boiled down to lack of time and other resources. If NG+ does not take away from other parts of the game then that is fine, but unfortunately that is not always the case.

Many gamers are already upset about multiplayer adding NG+ gives them one more reason to raise the level of upset.

I would really rather see Bioware finish DA3 first as a single player experience then worry about multiplayer or NG+. But that is my humble opinion.

#22
crimzontearz

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esper wrote...

crimzontearz wrote...

esper wrote...

I dislike it, because we are never meant to obtain all the talents/skills in the game. We aren't meant to reach max-level and have all talents.


you missed the part where I said Ladlaw made the call to cut the feature merely for time constraints but that they WANTED it in?

just saying


also...even maxed out in DAO you cannot get all talents and skills


So basically in ng+ we will end up with a lots of fight we don't even gets experience for. Also speciality is suppossed to be better ingrated in the plot, including how you get it - Ng+ could eventually compromise that.

Battles also have to accomodate for the fact that the characther can be level 25 in the first area which, even with level scaling, means a different encounter design to keep it interesting. Because even with level scaling a bigger spread of talents does make the enemies easier.

And just don't see it worth the effort in anyway.

I do...enough that if there is no NG+ in a game like DA I just do not buy it (do you see a DA2 icon under my name?)

and again Laidlaw say they originall wanted it AND according to Brenon Holmes there is a number of Devs who always push for it to be included. I do not see having a female main character option to be worthwhile...you do not see me advocating for bioware to remove it altogether and repurpose the resources they saved for something else.

#23
goofyomnivore

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NG+ is nice. Sometimes I just want to fireball things from the get go. I always thought the combat in NG+ was better(more challenging) as well (except ME3 where all the combat is really easy).

#24
esper

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crimzontearz wrote...

esper wrote...

crimzontearz wrote...

esper wrote...

I dislike it, because we are never meant to obtain all the talents/skills in the game. We aren't meant to reach max-level and have all talents.


you missed the part where I said Ladlaw made the call to cut the feature merely for time constraints but that they WANTED it in?

just saying


also...even maxed out in DAO you cannot get all talents and skills


So basically in ng+ we will end up with a lots of fight we don't even gets experience for. Also speciality is suppossed to be better ingrated in the plot, including how you get it - Ng+ could eventually compromise that.

Battles also have to accomodate for the fact that the characther can be level 25 in the first area which, even with level scaling, means a different encounter design to keep it interesting. Because even with level scaling a bigger spread of talents does make the enemies easier.

And just don't see it worth the effort in anyway.

I do...enough that if there is no NG+ in a game like DA I just do not buy it (do you see a DA2 icon under my name?)

and again Laidlaw say they originall wanted it AND according to Brenon Holmes there is a number of Devs who always push for it to be included. I do not see having a female main character option to be worthwhile...you do not see me advocating for bioware to remove it altogether and repurpose the resources they saved for something else.


Yeah, they wanted it and it was obviously not easy to implement since they didn't do it. They didn't have the zots for them. I do not push for removing it, I push for not including, there is a difference.

If I thought it was easy to implement and costed nothing, I wouldn't care, just not use it. But obviously it can make balance difficult and I think battles in general needs more finesse and better balancing alreayd in normal play. I also want how we get the spec to matter in the story, that too will be difficult with an NG+, at least if they transfer over talents. As the latter thing is rather important to me, I am going to push against NG+ with all my might.

#25
TsaiMeLemoni

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I love NG+. It makes replays so much easier, which is great for story driven games like this. I can breeze through the combat and get to character interactions much more quickly.