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Specializing in wielding a single longsword.


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#1
Skirlasvoud

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I'd like to think I've been around when it comes to Medieval action games, with the steel cutlery, bows, magic and all  those sorts of grievous tools of pain.

And what strikes me as odd, is that so few seems to consider good old, basic sword play as a viable melee technique anymore. And that includes this game. In Dragon age you can specialize in two handed greatswords, dual wielding, shield and sword and others go further still by giving you staffs, polearms, fistweapons, gunswords and even whips.


Has wielding just a single thrusty longsword, gripping it with both hands or using a free hand for balance like 90% of all the original heroes of old, fallen out of favor? Why fight in such exotic, complicated fashions that take a lifetime to master, when the longsword affords the hero ease, balance and versatility? I'm getting the feeling that bringing just a single longsword into a Dragon Age fight is a sure sign that you're an unskilled peasant, and that's odd really.

What happened to plain old ordinary longsword specialization?

Modifié par Skirlasvoud, 31 décembre 2009 - 04:42 .


#2
DragonBlood25

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I would definitely like to see a single longsword specialization in Dragon Age, possibly to be implemented in future DLC, e.g. Duellist class.

#3
Sharpus

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Topic has been discussed. In a while all the BioKids will shout you that wielding single weapon is not KEWL and $tUpiD.

#4
Krucible

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Just don't hold anything in the other hand and ...... tad da?

Modifié par Krucible, 31 décembre 2009 - 05:14 .


#5
Dahelia

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Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?

#6
StarMars

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In BG2, you can select a proficiency in single-weapon and gain up to 2 bonus armor by using a single 1-handed weapon, which reflects the balance you're talking about. :)

But using a shield or a 2nd weapon in your off-hand is a lot better considering the bonuses you get from ultimate items. 

Modifié par StarMars, 31 décembre 2009 - 05:26 .


#7
Sharpus

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Dahelia wrote...

Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?


So grabing a one handed weapon with two hands magically changes weapon in to two handed one?

#8
Skirlasvoud

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Sharpus wrote...

Topic has been discussed. In a while all the BioKids will shout you that wielding single weapon is not KEWL and $tUpiD.


Wasn't aware of that. Seems like I didn't apply the correct terms while using the search function.


Krucible wrote...

Just don't hold anything in the other hand and ...... tad da?


Problem is that this won't get me any matching skills to go with, therefore making it inferior to the other specializations. And that's exactly what my problem is Krucible.


Dahelia wrote...

Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?


Are you comparing a long sword to a greatsword in functionallity and application? Other than that, you may have a point in that it would be neat if the two-handed specialization would apply to a holding a one-handed sword in both hands. Allas, all the skills used for greatswords in DA wouldn't apply. Longswords aren't exactly the weapons for smashing through your enemy's armor or cleaving him in half. Longswords are for sticking it were it hurts the most at the right time.


StarMars wrote...

In BG2, you can select a proficiency in single-weapon and gain up to 2 bonus armor by using a single 1-handed weapon, which reflects the balance you're talking about. :)

But using a shield or a 2nd weapon in your off-hand is a lot better considering the bonuses you get from ultimate items. 


I'm afraid *prepares to duck* that I've never played Baldur's Gate 2.

You have a point at those bonuses though, and I think that's exactly where the problem lies. The reason why game designers rather see you either dual-wield or wield in both hands, is because the bonusses are more easily applied to the character. I'd almost forgotten that every RPG is drenched in the cliche that items give their wearers extra power. Bleh. 

Well, I'll counter that by making the same suggestion I did at some... other game: Give people who use a single, one handed weapon access to gloves that give the character bonusses to evasion or parry, or simply add a skill in our longsword specialization that will double the bonusses given by such a weapon wielded in solitary fashion.

Modifié par Skirlasvoud, 31 décembre 2009 - 06:05 .


#9
Zabaniya

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This is exactly what I was thinking yesterday, although I keep thinking about lightsabers instead of longswords. Too much KOTOR for me. ><

#10
Dahelia

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Sharpus wrote...

Dahelia wrote...

Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?


So grabing a one handed weapon with two hands magically changes weapon in to two handed one?


You are using two hands are you not? To fight, most sword fighting techniques in which uses two handed weapons whether they are longsword, greatsword, whatever...you would use the same stance and rush as you would a two handed weapon than a one handed. Not as much power but still the same techniques...Unless you want to get into Tai Chi...but that uses Kitanas...which I have done and it more of a flow and becoming one with the weapon...which I wouldn't mind AT ALL...that would of been awesome.

#11
Spazmodian

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Sharpus wrote...

Dahelia wrote...

Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?


So grabing a one handed weapon with two hands magically changes weapon in to two handed one?


Nothing magic about it.  If you're using two hands to use a weapon it is in fact a two-handed weapon at that time.  There is no such thing as a one or two handed weapon.  There is no such thing as a melee or ranged weapon.  How a weapon is employed determines it's role or the required technique. 


The reason why there is no style as desired by the OP in Dragon Age is because it's effectively just an amalgamation of the existing specialiazations and ultimately serves no purpose.

#12
wanderon

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I suspect the reason it wasn't included was a matter of time and resources myself - it would not only require the crafting of the talent tree and implementation of all the effects (as well as coding a turning off of the effects when a shield or second weapon is equiped) but would also require another entire set of animations as well.



I'm no builder but I suspect this would be no small task to implement properly across 3 platforms. Perhaps there will be enough resources to add it in an expansion.

#13
wanderon

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Spazmodian wrote...

Sharpus wrote...

Dahelia wrote...

Wouldn't using one longsword with both hands count as a two handed sword and wouldn't that make it a specialization in Two handed sword techniques?


So grabing a one handed weapon with two hands magically changes weapon in to two handed one?


Nothing magic about it.  If you're using two hands to use a weapon it is in fact a two-handed weapon at that time.  There is no such thing as a one or two handed weapon.  There is no such thing as a melee or ranged weapon.  How a weapon is employed determines it's role or the required technique. 


The reason why there is no style as desired by the OP in Dragon Age is because it's effectively just an amalgamation of the existing specialiazations and ultimately serves no purpose.


Actually there would be considerable difference between using a two handed sword vs trying to do adequate melee damage by bashing your foe with a two handed swing of your cross bow or short bow.  Image IPB

There would also be a difference between using a two handed maul which has been specifically designed fr two handed use vs grasping the shorter pommel of your longsword which was not designed specifically for use with both with both hands - it's a matter of physics and weapon design.

#14
Sharpus

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Spazmodian wrote...

Nothing magic about it.  If you're using two hands to use a weapon it is in fact a two-handed weapon at that time.  There is no such thing as a one or two handed weapon.  There is no such thing as a melee or ranged weapon.  How a weapon is employed determines it's role or the required technique. 


So if I throw a longsword it becomes throwing weapon? What are you smoking? Fighting with Longsword is diametrally different than Greatsword, even if you can hold both with two hands.

#15
Dahelia

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Sharpus wrote...

Spazmodian wrote...

Nothing magic about it.  If you're using two hands to use a weapon it is in fact a two-handed weapon at that time.  There is no such thing as a one or two handed weapon.  There is no such thing as a melee or ranged weapon.  How a weapon is employed determines it's role or the required technique. 


So if I throw a longsword it becomes throwing weapon? What are you smoking? Fighting with Longsword is diametrally different than Greatsword, even if you can hold both with two hands.


Yeah..you use less strength and power behind a longsword swing than a greatsword swing...nothing else is really that different. The stance, style, and technique are still the same whether you are swinging around the greatsword compared to the longsword. We aren't talking about different types of techniques, and kitanas you would need for Tai Chi.

#16
hereticeyes

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I know that the friend who bought DA at the same time that I did really wants this feature implemented. He considers the 2h style to be suitable only for brutes.



He views one sword and one empty hand as a more elegant fighting style.

#17
redknight38

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I was thinking that a one-handed weapon skill tree would be nice for the Arcane Warrior. Especially if you give the one-handed weapon skills a quick draw line. It would be nice to be able to do damage from a weapon draw, especially since unmodded Arcane Warriors have to sheathe weapons to cast some spells. Also, iaido isn't limited to katanas. Fiore de Liberi's Italian school of longsword (at least) has quick-draw techniques for a straight-bladed longsword.

I do understand that this won't work very well for as long as weapons are sheathed on the character's back. This would have to wait for DAO 2, when they make the rag doll physics and let you have weapons in a scabbard.

Modifié par redknight38, 31 décembre 2009 - 08:32 .


#18
Thomas9321

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I like this idea, I always prefer it when games have longswords you can wield longswords with both hands instead of "Longswords are one handed because DND says so". But single weapon skills would be lovely. Probably either a sequal or a mod job though.

#19
Guardian4379

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If there was a 1h sword specialization, the fighting style would have to be in the form of a rapier or swordplay technique, because all other techniques are simply inferior.





Also; why are there no rapiers in this game? It is FAR more deadly than any claymore or broadsword.

#20
wanderon

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Guardian4379 wrote...

If there was a 1h sword specialization, the fighting style would have to be in the form of a rapier or swordplay technique, because all other techniques are simply inferior.


Also; why are there no rapiers in this game? It is FAR more deadly than any claymore or broadsword.


Isn't it obvious why there are no rapiers when there is no single weapon specialization? Image IPB

I suspect one will be implemented right along with other at some point in the future.

#21
Zabaniya

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wanderon wrote...

Guardian4379 wrote...

If there was a 1h sword specialization, the fighting style would have to be in the form of a rapier or swordplay technique, because all other techniques are simply inferior.


Also; why are there no rapiers in this game? It is FAR more deadly than any claymore or broadsword.


Isn't it obvious why there are no rapiers when there is no single weapon specialization? Image IPB

I suspect one will be implemented right along with other at some point in the future.


That specialization would have to be called a Duelist; too bad it's taken. :P
Although there are other names I can think of that fit well: Blademaster, Fencer... uh yeah.  That's about it off the top of my head.

#22
DragonRageGT

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Next people will complain that there are no monks and no fist fighting skill tree...if not done already

#23
gammle

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Ohh dear here we go agien..may i ask why would you just want to use a singel handed longsword whit no shield or a secondary weapon? let me guess something from wow?

#24
Noviere

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gammle wrote...

Ohh dear here we go agien..may i ask why would you just want to use a singel handed longsword whit no shield or a secondary weapon? let me guess something from wow?

Yes -- you nailed it! It's from WOW. In WOW there is a single sword user, called a Singswoster. It is the bestest class, with the ubah dpses.

Are all of the words you mispelled from Everquest?

#25
gammle

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Noviere wrote...

gammle wrote...

Ohh dear here we go agien..may i ask why would you just want to use a singel handed longsword whit no shield or a secondary weapon? let me guess something from wow?

Yes -- you nailed it! It's from WOW. In WOW there is a single sword user, called a Singswoster. It is the bestest class, with the ubah dpses.

Are all of the words you mispelled from Everquest?



How could i guess...never played wow but ack how could i guess...well if people love single handed longsword combat i got one tip go and play wow then