As I see it, there are two problems that have to be overcome;
Problem 1 - Cost
Assuming DA:I follows in the footsteps of DA2 and the ME series, we'll have a main protagonist whose story is followed and who is fully voice acted throughout the game. Adding in a new race and voice acting to the same level of quality really requires a different voice actor for credibility - partly due to the established accents in the game, and partly because you would expect the different races to have slightly different dialogue paths at different times.
This creates a sunk cost. The extra voice acting has to be paid for, and because the only major benefit is replay value (which I expect has very limited impact on sales income of the main game, only on DLC), this would be difficult to justify adding into the main game which would require raising the retail price or dropping the profit margin to support. Neither are particularly attractive options from Bioware's perspective.
Problem 2 - Interest
Bioware's feedback from DA:O is that most people played a human protagonist only, which suggests that the enthusiasm for non-human playable races is distinctly lower. Again, this makes it difficult to justify including this as part of the retail game for the same reasons as the cost argument.
DLC as a solution?
If Bioware were to release an alternative race main character as DLC, it could be possible to resolve these problems.
I'm thinking along the lines of a DLC which revoiced the majority of the existing dialogue lines, with the addition of a new introduction specific to that race and some small tweaks and changes during the story dialogue that would be race-linked. And that's it.
The cost and time required to do this would be both predictable and easily contained, which would make it a fairly reasonable candidate for DLC if there was evidence of enough player interest in the idea to cover the costs and make some form of return.
Those not interested in additional races wouldn't have to lose out on other portions of the main game being spent on it, and those who are interested would have a way to get a different playable race than is available in the DA2 model, where you can only be human.
A win-win idea? Or a terrible one that should be promptly discarded?
Your thoughts would be welcomed.
Modifié par Wozearly, 22 octobre 2012 - 09:54 .





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