google_calasade wrote...
I got absolutely no sense at any time that I defined Hawk's personality or that he was "my" character. I've struggled in comparing that experience with the Witcher games, because Geralt always seemed mine and they're both predefined PCs. I'm not sure if the discrepancy is because the Witcher games offer more roleplaying or that I found Hawk entirely uninteresting or because of the dialogue wheel. Maybe it was because DA 2 was at best an average game and at worst one of the more miserable I have ever played. The fact so little decisions in DA 2 mattered may have a lot to do with it as well. Probably all of those reasons.
That said, I really liked how you were able to more fully define the Warden's personality. DA:O was pretty good in that regard.
That's really interesting regarding DA2 vs. The Witcher, because while I totally see where you're coming from, my feeling is exactly the opposite.
I feel like in the The Witcher I have the ability to effect the world in hugely dramatic ways but that regardless of what I do Geralt is always Geralt (the events would change, but I was always living them through the same person). In DA2, most of the same things happen regardless of my choices, but I do feel like my snarky mage Hawke is not the same person as my aggressive warrior Hawke - for me, those little personal changes to the relationships and to the family history really worked to convince me that I was experiencing the same events with a very different person.
That said, I like the ideas mentioned above about adding to the personality by adding faction or character-specific settings - making it even more developed could only make it better.





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