Jump, Climb, Swim, Crawl, Crouch and Sneak
#1
Guest_Nizaris1_*
Posté 23 octobre 2012 - 04:42
Guest_Nizaris1_*
What if make when the character jump, the whole party jump unless ordered otherwise, the main character crouch and sneak, everybody crouch and sneak unless being ordered otherwise
#2
Posté 23 octobre 2012 - 04:42
#3
Posté 23 octobre 2012 - 04:44
#5
Posté 23 octobre 2012 - 04:46
I'd just be happy if my rogue can still sneak, and I can order the rest of my part to stay put, rather than teleporting along side me every 30 yards like is DA2.
Hell I'd be happy if my rogue can stealth at all, the last game was just an MMO aggro reducer for stealth mostly.
#6
Posté 23 octobre 2012 - 04:55
Modifié par I Like Cats And, 23 octobre 2012 - 04:55 .
#7
Posté 23 octobre 2012 - 04:58
#8
Posté 23 octobre 2012 - 05:03
Modifié par Scarlet Rabbi, 23 octobre 2012 - 05:43 .
#9
Posté 23 octobre 2012 - 05:04
I Like Cats And wrote...
You're everything that's wrong with the world. Wanna make the game 1st person too? Hell, throw in some Oblivion Gates too. Call of Annulment: Dragon Age Warfare.
Heh....harsh, but not at all untruthful.
Oh yeah, imo, of course.
Modifié par Scarlet Rabbi, 23 octobre 2012 - 05:05 .
#10
Posté 23 octobre 2012 - 05:07
I Like Cats And wrote...
You're everything that's wrong with the world. Wanna make the game 1st person too? Hell, throw in some Oblivion Gates too. Call of Annulment: Dragon Age Warfare.
Damn
#11
Posté 23 octobre 2012 - 05:11
The stealth in MotA wasn't really that thrilling and involved stupider enemies than MGS2
#12
Guest_Nizaris1_*
Posté 23 octobre 2012 - 05:18
Guest_Nizaris1_*
ImperatorMortis wrote...
Wasn't this thread already made?
The other thread is about combat i think...or i am wrong=]
#13
Guest_Nizaris1_*
Posté 23 octobre 2012 - 05:20
Guest_Nizaris1_*
Kileyan wrote...
That may be a bit too far. Why bother having my mage and Juggernaut armored warriors go into sneak crouch mode? That sounds a bit too much like a tactical shooter game.
I'd just be happy if my rogue can still sneak, and I can order the rest of my part to stay put, rather than teleporting along side me every 30 yards like is DA2.
Hell I'd be happy if my rogue can stealth at all, the last game was just an MMO aggro reducer for stealth mostly.
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
#14
Guest_Nizaris1_*
Posté 23 octobre 2012 - 05:24
Guest_Nizaris1_*
isn't that open a new a way of playing?
let say, in order to go to some destination need everyone to crawl through narrow tunnel, or climb some cliff, or swim...
or we have battle plan, we want a supprise attack at the enemy, first we must sneak, then make strategy who will attack first, when and where, to use what and what, to do this and that...
Modifié par Nizaris1, 23 octobre 2012 - 05:25 .
#15
Posté 23 octobre 2012 - 05:26
Nizaris1 wrote...
Kileyan wrote...
That may be a bit too far. Why bother having my mage and Juggernaut armored warriors go into sneak crouch mode? That sounds a bit too much like a tactical shooter game.
I'd just be happy if my rogue can still sneak, and I can order the rest of my part to stay put, rather than teleporting along side me every 30 yards like is DA2.
Hell I'd be happy if my rogue can stealth at all, the last game was just an MMO aggro reducer for stealth mostly.
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
Why not shove your boot up all the monsters butts and get more XP and loots?
#16
Posté 23 octobre 2012 - 05:27
Nizaris1 wrote...
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
Dunno about full fledge puzzle climbing like many games, but I certainly have no problem with Bioware having some swimming and what not.
I think we need to remember that this is a party based game, or it used to be anyway. Your 3 buddies are not afterthoughts who appear at certain story points and disapear when conventient. Our part members are always with us, and need to be taken in account in how Bioware can design the game, even if they have the tech to turn the game into a puzzle jumper.
#17
Guest_Nizaris1_*
Posté 23 octobre 2012 - 05:28
Guest_Nizaris1_*
AppealToReason wrote...
Nizaris1 wrote...
Kileyan wrote...
That may be a bit too far. Why bother having my mage and Juggernaut armored warriors go into sneak crouch mode? That sounds a bit too much like a tactical shooter game.
I'd just be happy if my rogue can still sneak, and I can order the rest of my part to stay put, rather than teleporting along side me every 30 yards like is DA2.
Hell I'd be happy if my rogue can stealth at all, the last game was just an MMO aggro reducer for stealth mostly.
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
Why not shove your boot up all the monsters butts and get more XP and loots?
Why not?<_<
#18
Guest_Nizaris1_*
Posté 23 octobre 2012 - 05:30
Guest_Nizaris1_*
Kileyan wrote...
Nizaris1 wrote...
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
Dunno about full fledge puzzle climbing like many games, but I certainly have no problem with Bioware having some swimming and what not.
I think we need to remember that this is a party based game, or it used to be anyway. Your 3 buddies are not afterthoughts who appear at certain story points and disapear when conventient. Our part members are always with us, and need to be taken in account in how Bioware can design the game, even if they have the tech to turn the game into a puzzle jumper.
i don't see why they can't jump or swim...unless they are in heavy armor or don't know how to swim...
If they can fire a lightning bolt out of their hands, swinging maul like there is no gravity, jumping 12 foot high in battle...how come they can't swim?
Modifié par Nizaris1, 23 octobre 2012 - 05:31 .
#19
Posté 23 octobre 2012 - 05:34
Nizaris1 wrote...
Kileyan wrote...
Nizaris1 wrote...
What about swiming and climbing?
in DA2 at Sundermount there is a path blocked by fallen rock, Merril say there is another path...and that path full of monsters!
Why not climb the rocks?
Dunno about full fledge puzzle climbing like many games, but I certainly have no problem with Bioware having some swimming and what not.
I think we need to remember that this is a party based game, or it used to be anyway. Your 3 buddies are not afterthoughts who appear at certain story points and disapear when conventient. Our part members are always with us, and need to be taken in account in how Bioware can design the game, even if they have the tech to turn the game into a puzzle jumper.
i don't see why they can't jump or swim...unless they are in heavy armor or don't know how to swim...
If they can fire a lightning bolt out of their hands, swinging maul like there is no gravity, jumping 12 foot high in battle...how come they can't swim?
I guess for the "time period" the game is set on that probably a lot of people don't know how to swim if they're from central land mass areas.
#20
Posté 23 octobre 2012 - 05:45
#21
Posté 23 octobre 2012 - 05:50
#22
Posté 23 octobre 2012 - 05:55
MiSS Provencale wrote...
I always thought it would be interresting to a character can swim and climb a bit like Assassin's Creed. But I do not think it will happen ...
Considering we have party members I don't think that woud work out. Also it would require all the main characters to be rogues, or atleast Mages that can fly/levitate.
The warriors, and their clunky armor will be left out.
Modifié par ImperatorMortis, 23 octobre 2012 - 05:55 .
#23
Posté 23 octobre 2012 - 07:40
Modifié par CrustyBot, 23 octobre 2012 - 07:40 .
#24
Posté 23 octobre 2012 - 07:45
Dragon Age is a strategic RPG, and I want it to keep that way. I want to control all my party members, plan out fights and etc, etc. Keep Assassin's Creed away, please.
#25
Posté 23 octobre 2012 - 08:18
Modifié par arcelonious, 23 octobre 2012 - 08:23 .





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