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Backgrounds: What Does "Significant Impact" Mean to You?


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#1
Bondari the Reloader

Bondari the Reloader
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It appears to have been confirmed at the Edmonton Expo that we will be able to choose from a number of non-playable backgrounds during character creation. These backgrounds are allegedly going to have an impact on our characters' interactions throughout the game.

I'm curious to know what exactly people feel is a significant impact. We know they won't be playable like Origins, which makes me sad but that's out of our hands now. Will simply being addressed differently in dialog suffice (as in being called soldier or my lord/lady)? Should it have an impact on the main quest, or should it only influence side quests (or both!)? Would you rather see one big isolated chunk of the game devoted to it, or would you rather have it spread out in little snippets throughout the whole game? Should certain aspects of the game be closed off/opened up based on background, or is this too limiting? How many different backgrounds would you like to see?

These were just some questions I thought of when I heard the news. I'm not trying to get everyone on the same page; I'm actually much more interested in how many different pages there are. I have absolutely no idea if Bioware has already answered any or all of these questions for themselves, but this entire forum seems to be about speculation, so let's speculate away! :)

Note: I've seen a lot of comparisons to Mass Effect and other games thrown around here. Since not all of us have played the same games (excepting DA:O and/or DA:II, I think...), if you reference other games, could you please give a brief description of the features in question? I know I've previously referenced the class strongholds in Baldur's Gate II without explaining them, and I don't want to unnecessarily confuse people.

#2
Allan Schumacher

Allan Schumacher
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I'd also like some opportunity at the beginning to role-play my background a bit.


Why just the beginning?

#3
Allan Schumacher

Allan Schumacher
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ianvillan wrote...

So you dont get the same problems DA2 had where you are told Hawke is running from the blight with his family, but it would of been better if we got to play Hawke in Lothering to see get to know and care about our family, to see what our home was like before it was distroyed.

All we had in DA2 was people we were meant to care about but who were strangers to us, I cared more about Wesleys death in the tutorial then I did my family members.


So you think it would be better if the game did not provide opportunities to roleplay based on your background selection beyond the beginning of the game?

#4
Allan Schumacher

Allan Schumacher
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Interesting way of quantifying it! (genuine compliment not sass haha).