Buff the Disciple
#126
Posté 29 octobre 2012 - 06:44
But they should also buff the Katana and Scimitar...
#127
Posté 29 octobre 2012 - 06:44
That said, if anyone is doing a Disciple related challenge.... put it on a Turian Soldier. It was taking forever to make progress with the Disciple until I put it on the Turian Soldier. Of course, now that the challenge is done, he's carrying a Sabre again.
Modifié par CitizenThom, 29 octobre 2012 - 06:46 .
#128
Posté 29 octobre 2012 - 06:55
#129
Posté 29 octobre 2012 - 07:05
But yeah, the Disciple is shiny and pretty, but needs a buff.
#130
Posté 29 octobre 2012 - 07:12
#131
Posté 29 octobre 2012 - 07:14
#132
Posté 29 octobre 2012 - 07:29
DanielsMind wrote...
PLEASE! FOR THE BLUE CHILDREN!!
Lol
#133
Posté 29 octobre 2012 - 07:30
#134
Posté 29 octobre 2012 - 07:43
#135
Posté 29 octobre 2012 - 09:20

Buff the Disciple!!!
#136
Guest_Air Quotes_*
Posté 29 octobre 2012 - 11:47
Guest_Air Quotes_*
UkranyannBR wrote...
WTF?
Buff the Disciple!!!
Exactly. A rare and ultra secret Justicar weapon is on par with an ordinary shotgun used by farmers for varren hunting.
Buff it silly!
Modifié par Air Quotes, 29 octobre 2012 - 11:48 .
#137
Posté 29 octobre 2012 - 11:52
Of course, /signed
#138
Posté 29 octobre 2012 - 11:56
But the clip size and RoF... double the clip size and increase the RoF to 125 or something, please.
#139
Posté 29 octobre 2012 - 11:57
#140
Guest_Air Quotes_*
Posté 29 octobre 2012 - 11:59
Guest_Air Quotes_*
Grotaiche wrote...
The damage is ridiculous but I could live with that given its very light weight.
But the clip size and RoF... double the clip size and increase the RoF to 125 or something, please.
Weight doesn't matter anymore. ULM pistols, ULM SMG's, other very light (but much more powerful) shotguns render the Disciple irrelevant.
Needs a multiplier vs barriers/shields and better stagger.
Modifié par Air Quotes, 29 octobre 2012 - 11:59 .
#141
Posté 30 octobre 2012 - 12:00
#142
Posté 30 octobre 2012 - 12:03
To put this in perspective, i could bring a talon or a discple. Is there really any questionn over which one is better.Air Quotes wrote...
Grotaiche wrote...
The damage is ridiculous but I could live with that given its very light weight.
But the clip size and RoF... double the clip size and increase the RoF to 125 or something, please.
Weight doesn't matter anymore. ULM pistols, ULM SMG's, other very light (but much more powerful) shotguns render the Disciple irrelevant.
Needs a multiplier vs barriers/shields and better stagger.
#143
Guest_Air Quotes_*
Posté 30 octobre 2012 - 12:05
Guest_Air Quotes_*
quack123 wrote...
To put this in perspective, i could bring a talon or a discple. Is there really any questionn over which one is better.Air Quotes wrote...
Grotaiche wrote...
The damage is ridiculous but I could live with that given its very light weight.
But the clip size and RoF... double the clip size and increase the RoF to 125 or something, please.
Weight doesn't matter anymore. ULM pistols, ULM SMG's, other very light (but much more powerful) shotguns render the Disciple irrelevant.
Needs a multiplier vs barriers/shields and better stagger.
Talon is ultra-rare, but in any case - Disciple's damage is pitiful and it doesn't actually do the stagger thing better than other weapons.
Modifié par Air Quotes, 30 octobre 2012 - 12:05 .
#144
Posté 30 octobre 2012 - 12:54
I actually liked it on the TS though. Proxy mine, unload 4 shots, cooldown over so marksman for instant reload and increased rate of fire. The next 4 shots just pound into the target. I can't remember if this was enough to kill a Brute on Silver or if I needed an extra clip. But like I say that is silver. On gold? Probably not worth it. I did find it pretty accurate as range though.
I would say that I really wanted a 5th shot when using it, and that with both charaters I was using it with it benefitted from Proxy Mine. I also wanted better spread on it. At close range (this is the Vanguard now) It was easy to miss. Given that you might need 3 shots to take out a Centurion even after a charge, missing is a bad option. The stagger is good, but I found enemies would only stagger once from it an that Hunters shrugged it off pretty fast. If you hit a Hunter with the last shot in the barrell then they would be unloading on you while you were still reloading.
So my thoughts for a buff would be;
~5 shots in chamber
~Faster reload (though with 5 shots it may be less important
~Wider spread in hipfire
In many ways I would like the Disciple to be an Acolyte versus armour. Useless against shields and Barrier but great against armour. However given that all bosses in the game have armour this would make it too good, but conceptually I think it really works.
#145
Posté 30 octobre 2012 - 02:16
I second your "WTF?"UkranyannBR wrote...
WTF?
Buff the Disciple!!!
Now this is just silly.
#146
Posté 30 octobre 2012 - 02:19
DanielsMind wrote...
PLEASE! FOR THE BLUE CHILDREN!!
This needs to be a stagger queen shotgun!!
#147
Posté 30 octobre 2012 - 02:30
JackumsD wrote...
I second your "WTF?"UkranyannBR wrote...
WTF?
Buff the Disciple!!!
Now this is just silly.
Now compare that to ANY other Rare Shotgun...you will cry...and cry...and cry...
Piranha, Lightweight, HUGE damage, and fast RoF - Rare
Katana, Midweight, Mild damage, decent RoF - COMMON
Disciple, Lightweight, TINY damage, and quick RoF - Rare
BIG PROBLEM!!!
#148
Posté 30 octobre 2012 - 11:02
#149
Guest_Air Quotes_*
Posté 30 octobre 2012 - 03:59
Guest_Air Quotes_*
#150
Posté 30 octobre 2012 - 05:21
I think that the modifier against shields and barriers suggestion is the best one, sadly I don't think that can be applied in weekly changes.





Retour en haut







