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Warden Commander / Commander / Hawke


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#1
Darkstorne

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Something I noticed, and I'd like to know if I'm the only one:

When other characters address you in dialogue, in all of Bioware's recent games, I find it far more immersive when they address you by your title. Whether that be Grey Warden in Origins, Warden Commander in Awakening, or Commander in Mass Effect.

When people, even my companions, addressed me as "Hawke" in DA2, it always felt forced. At least in Mass Effect it felt appropriate to hear "Shepard", since it felt like a military custom to address soldiers by their surnames. But DA2 didn't have that military feel, and Hawke was such an odd surname that it felt forced to me, and kind of like breaking the fourth wall. I knew exactly why they were calling me Hawke instead of my first name.

Hopefully "Inquisitor" will be a commonly used form of addressing the PC in DA3, at least by non-companion NPCs. As for the player's companions - their friends - I'm not sure what can be done about it. It just doesn't feel right in a non-military role to be addressed by your surname by your friends and family. Maybe a more common surname this time around might help?

#2
Fredward

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Using the title "Inquisitor" during sex scenes would be sooooo weird. Take the role playing part to a WHOLE new level. XD

I think the protag should just come with a name really. Would make everything way easier.

#3
Darkstorne

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Foopydoopydoo wrote...
I think the protag should just come with a name really. Would make everything way easier.


There are definitely benefits to that, but even though your name accounts for nothing in the games (no-one refers to you by name, even in letters) I imagine a lot of people would kick up a fuss.

Modifié par Darkstorne, 23 octobre 2012 - 11:26 .


#4
Knight of Dane

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They can use "friend" and "love" for companions in most cases. I'd pay extra if one of them calls you "bro" or "luv"

#5
Mykel54

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Darkstorne wrote...

Foopydoopydoo wrote...
I think the protag should just come with a name really. Would make everything way easier.


There are definitely benefits to that, but even though your name accounts for nothing in the games (no-one refers to you by name, even in letters) I imagine a lot of people would kick up a fuss.


Considering how the race is now locked into being human, i no longer see the need of custom names, which nobody in the game will ever say. Bioware could create two names for the protagonist (male and female), and considering that they have to record different dialogue for male/female protagonist anyway, it wouldn´t be too much work to record the extra lines where the name is mentioned.

I think it is a good alternative to using the title or the surname, and allows some roleplay (as in, some people calling you by title, others who are closer calling you by first name) of the relations between npcs and pc.

#6
Darkstorne

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Yeah, thinking about it I completely agree with you two about the first name idea. It would solve those issues of "breaking the fourth wall" when friends, companions, and lovers address you by your surname. Most NPCs can still refer to you by Inquisitor of course.

I wonder what the reaction would be though? Even though that first name is never used in the game when you get to decide what it is, I still wonder how many players would be upset to see the option of naming their character removed.

#7
Fredward

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Darkstorne wrote...

Foopydoopydoo wrote...
I think the protag should just come with a name really. Would make everything way easier.


There are definitely benefits to that, but even though your name accounts for nothing in the games (no-one refers to you by name, even in letters) I imagine a lot of people would kick up a fuss.


This is BSN yes? XD

I can hear it now "impugning on my individualty" "stripping characterization" "turning into a FPS" "railroading" "no longer an RPG" "I will NOT pre-order" "turning their backs on devoted fans" "EA's influence" "cried myself to sleep that night!" "nothing wrong with gender neutral titles and endearments!" "Bioware is going to lost all its fans and go bankrupt right this very minute" ad nauseum.

#8
Chipaway111

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I would have no objection to there being a fixed first name for once, because in the grand scheme of things it doesn't seem like a major deal breaker.

#9
Chipaway111

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Foopydoopydoo wrote...

Darkstorne wrote...

Foopydoopydoo wrote...
I think the protag should just come with a name really. Would make everything way easier.


There are definitely benefits to that, but even though your name accounts for nothing in the games (no-one refers to you by name, even in letters) I imagine a lot of people would kick up a fuss.


This is BSN yes? XD

I can hear it now "impugning on my individualty" "stripping characterization" "turning into a FPS" "railroading" "no longer an RPG" "I will NOT pre-order" "turning their backs on devoted fans" "EA's influence" "cried myself to sleep that night!" "nothing wrong with gender neutral titles and endearments!" "Bioware is going to lost all its fans and go bankrupt right this very minute" ad nauseum.


"The next game is their last to do it right or I am OUT"

#10
Darth Krytie

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Chipaway111 wrote...

I would have no objection to there being a fixed first name for once, because in the grand scheme of things it doesn't seem like a major deal breaker.


I think the uproar for doing this would be epic.

#11
Bruddajakka

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Just name him Shepard.

#12
Darkstorne

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Darth Krytie wrote...

Chipaway111 wrote...

I would have no objection to there being a fixed first name for once, because in the grand scheme of things it doesn't seem like a major deal breaker.


I think the uproar for doing this would be epic.

Yep, that's what concerns me...

Is there any way to create a poll in the forums? That could be enlightening if I could add one to the OP.

#13
Kidd

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I would love a set first name. Sadly, I think a lot of people wouldn't like it.

#14
DarkKnightHolmes

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Just use a title. I like titles.

#15
Darkstorne

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DarkKnightHolmes wrote...

Just use a title. I like titles.


Titles are great when used by non-companion NPCs, and great in military groups like in Mass Effect. But amongst friends and family like in DA2... titles and surnames sound forced to me. Hence the discussion around first names, and whether they should be set in stone for a more immersive experience.

What's more important to you? Being able to set your own name that is never used or refered to other than in Character Creation? Or having companions and love interests refer to you by first name instead of title or surname? That's the question, and I'm just curious to know how many people feel strongly about creating their own first names.

#16
Terrorize69

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Foopydoopydoo wrote...

Using the title "Inquisitor" during sex scenes would be sooooo weird. Take the role playing part to a WHOLE new level. XD

I think the protag should just come with a name really. Would make everything way easier.

LI: "Mmmm inqusitit me inquisitor"

Inquisitor: ":blink:"

#17
GloriousDame

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I understand the practicality of having a first name to use, but I'd still rather not see a name given to our character.

Knight of Dane wrote...

They can use "friend" and "love" for companions in most cases.
I'd pay extra if one of them calls you "bro" or "luv"


This.

I much prefer DA's use of "love," "my lady," "ser," or even, "elf" (by some humans in Ostagar), especially in DA:O; it felt organic. At the risk of being made fun of by those who disagree, I'd rather see this than playing a character already named because it makes the character feel like my own in spite of the fact that it is such a small and seemingly insignificant detail that only appears on in-game codex. For example, in DA:O, I'm playing Arin Cousland, my own little character... In, say Red Dead Redemption (can't think of any other RPG's I've played, sorry), I play John. Even if I could make choices that impacted the story in RDD, I would still play as John, not MY character.

Also, since being called "love" simply flows better than "friend," let's look at the way we would normally speak with our friends. In person, we don't use each other's names all the time, do we? Most often it's when someone is trying to get our attention or we are trying to get theirs. For example:

We wouldn't  normally say, "oh my god, Emma, did you see that guy breakdancing at the party last night?"
When speaking directly to someone, we'd probably (I did say "probably) say, "oh my god, did you see that guy....?

When not addressing the person directly, say like in DA:O's party banter, they used titles, and it turned out rather nicely. I wouldn't mind hearing "the inquisitor," etc. when my party members are talking about my character.

So, yes, it would be practical to give the PC a first name and I respect your opinion on it, but it can still work just as nicely without it.

Modifié par ArinTheirinCousland, 23 octobre 2012 - 01:00 .


#18
robertthebard

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Mykel54 wrote...

Darkstorne wrote...

Foopydoopydoo wrote...
I think the protag should just come with a name really. Would make everything way easier.


There are definitely benefits to that, but even though your name accounts for nothing in the games (no-one refers to you by name, even in letters) I imagine a lot of people would kick up a fuss.


Considering how the race is now locked into being human, i no longer see the need of custom names, which nobody in the game will ever say. Bioware could create two names for the protagonist (male and female), and considering that they have to record different dialogue for male/female protagonist anyway, it wouldn´t be too much work to record the extra lines where the name is mentioned.

I think it is a good alternative to using the title or the surname, and allows some roleplay (as in, some people calling you by title, others who are closer calling you by first name) of the relations between npcs and pc.

I use first names to differentiate save games.  So Joe might be a dual wield rogue, and Joann might be a ranged rogue, and Mary might be a mage, etc etc.  Regarding the surname, I was addressed by my surname all the way into college.  I didn't have any titles, so nobody used them, but they did use worse "names" sometimes.  I am a firm believer in "You can call me anything you like, so long as it's not late for dinner".  I don't feel a disconnect, nor do I feel like it's unbelieveable for somebody to call me by my surname in a game, since it happened to me for years IRL.

#19
vortex216

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we dont know yet if the protag is the inquisitor, so what "title " would we receive then?

#20
Vandicus

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Well if we're a person of power and influence, many people might refer to us by "my lord", and if our office has some tradition of replacing our true names with something(like Justinia for the Chantry) we could instead be High Inquisitor Primus(or if we're really amazing Optimus).

#21
NRieh

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When people, even my companions, addressed me as "Hawke" in DA2, it always felt forced. At least in Mass Effect it felt appropriate to hear "Shepard", since it felt like a military custom to address soldiers by their surnames.

Actually, calling someone by surname is quite a sign of informality. As an illustration - first time Alenko switches from title to surname - there is a way to comment on this and tell him to keep in line. Also - on Horizon he only calls romanced Shepard by surname. Title is more universal in this case.

As for Hawke - I had a feeilng that all the "Champion" thing was created just so that there could be some "official" way to address Hawke. Because Meridith saying "You must make your decision, Hawke!" and "You must make your decision, Champion!" does sound different, no?
Same as Orsino addressing Hawke as an old friend of his would look rediculous... And THAT one ( I mean title) felt forced and slightly unnatural to me.

One of the most mysterious thing- how is our new hero will be known among NPCs 8)

Oh, and it would be so nice just to SEE name in game. I mean.. letters?...In Metal Gear Solid there was a moment when you could read player name on tags. Though it was "Snake" all the way during the game. I was really disappointed, that memorial scene in ME3 involved some random Shepard with non-existing(!) rank "commander".