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I think multiplayer broke my single player


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55 réponses à ce sujet

#1
Googleness

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after almost 1000 games on multiplayer I've decided it's time for the insanity single player run..
imported my me3 level 60 shap (soldier > defense matrix).

and I think something is wrong...

though I indeed chose insanity the AI is a complete newbie and should go play bronze or something cause stuff going down so fast it's hilarius.

also they should nerf liara as she kill stuff before I can shoot them, that theif steals my kills.

anyone else noticed this? :huh: 

#2
kmmd60

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I hate time dilation in SP. Screw my aiming.

Also Shepard has the power to bend time and space with his almighty shift, the most OP thing ever. Insanity is like bronze solo without objective rounds, stupid easy.

Insanity should has option to disable the time dilation and time stop.

#3
Googleness

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hehehe just passed first weapon bench on mars..

Typhoon I + ap mod and eb + explosive incendiary ammo > spray and spam Concussive shoot with ammo evolution for fire explosion spam.

also teammates with striker = lol

#4
TheGreatDayne

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To me, Liara dies before she can kill things... And Ashley keeps shaking my screen with her Adas! And none of my team mates ever revive me! Not that I need reviving, but I am too lazy to finish my save to make a new game plus... And too lazy to take the game seriously...

#5
Freyeat

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Yeap! Multiplayer makes single player feel way too easy..except the last hit with shields, that took me ages and ages, so frustrating!

#6
Sheikah86

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Also, you get **** abilities in SP :P the multiplayer ones are FAR more amusing to utilize. Makes Shep feel like a ****ing dinosaur!

#7
Feneckus

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Even ME2's insanity is really easy now.

#8
d_nought

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Shepard can use Reave and Nova at the same time...

#9
SimulatedSnowman

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Yeah. I started a play through on hardcore, thinking that multiplayer had made me better. It's ridiculous how bronze those bad guys are. Shepard is truly badass to make everything seem so easy.

#10
count_4

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kmmd60 wrote...
I hate time dilation in SP. Screw my aiming.

This.
Vanguard in SP is so annoying due to the constant slo-mo crap. 

@Topic: ME3 has always been an easy game but the MP indeed made it worse. Still fun, though. 

#11
landylan

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I wish my Liara killed stuff.

#12
LeandroBraz

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I hope they think about that on ME4, do a difficulty for MP players our something like that, because MP really make SP easier. Plus, Shepard is OP...

#13
LeandroBraz

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landylan wrote...

I wish my Liara killed stuff.


that depends on how you play. If you left your squadmates doing stuffs by themselves, they probably won't kill a thing. I like to control everything, position, powers, who they will shoot. This make them considerable more effective, and they rarelly die...

#14
3.1415926

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I only play multiplayer after I knew Shepard died in the end.

#15
ThatGuyThatPlaysThisGame

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Multiplayer Bronze = Campaign Insanity

#16
Imp of the Perverse

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Get a Shepard with double super explosion area throw and bring liara along as a singularity factory, it's extremely effective. Also novaguard is hilarious.

I really wish they'd release some sort of "Single Player for Multiplayers" DLC that introduced all the new powers and a few of higher difficulty settings, it'd probably shut up the last few people complaining about MP in Mass Effect (and maybe even some of the ones whining about having it in DA3.)

#17
Kirrahe Airlines CEO

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I'm having fun with a explosive fire ammo phirrana with a double pull charge vanguard. Although the constant time slow down kinda messes with my rolling after I do a charge. Just so used to not having it in mp then going back to sp. Although seeing a shep with the biotic bubble would be funny and lash would be hilarious.

#18
An English Gamer

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The only real pain in the ass moments are Kai Leng and that final fight with all of the Banshees back in London. Personally I am right this second doing my first ME2 Insanity run as a Sentinel with Miranda and Mordin. I am enjoying the challenge, mostly. (Damn you collector ship! >.<)

It's a pity this multiplayers difficulty levels couldn't be more like ME2's. Rather than more bosses with significantly higher healths we would have enemies with more defences like layers of armour and shields to whittle away before it's health time.

I also with the enemy health bar from ME2 would return. I hate the block one they have now.
And I prefer the way the powers work... rather than armour weakening its simply knocks it away cleanly....

Modifié par An English Gamer, 23 octobre 2012 - 12:55 .


#19
rubynorman

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My Liara kills a lot of stuffs. She BE and stasis all the time lol. Yes, SP is really easy when you play MP a lot.

#20
neverhadspam

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Me3 still has awesome difficulty

#21
neverhadspam

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I meant me2 Fuh dumb phone!

#22
Pride Demon

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Like someone wrote sometime ago on the forum, SP insanity should now be roughly on par with MP silver difficulty as far as enemy toughness is concerned...
If you routinely play gold, Insanity will look "easy"...

Also consider class/weapon nerfs don't happen in SP...

#23
Guest_Aotearas_*

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I just hope, reeeaaaallly really hope we get Annihilation Field as a bonus power come the Omega DLC.

The time my biotic characters can use that sweet power, you can kiss the galaxy's combined forces goodbye, my Shepard will solo the Reapers all damn day with AF!!!

#24
GriM_AoD

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No, it's just that SP is fairly easy in comparison to MP.
Having only played the campaigns on the hardest difficulties I though MP would be easy. It actually showed flawed parts of my combat.
Essentially MP refines your skills much more than SP does

#25
stysiaq

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That's why a promoted MP soldier is worth more than Ashley or Kaidan in war asset points, three times to be exact.

When Omega comes out and I'll get back to SP (I think), it will be a wild ride.