Pure Primal mage viable?
#1
Posté 23 octobre 2012 - 08:53
#2
Posté 23 octobre 2012 - 08:58
#3
Posté 23 octobre 2012 - 09:47
See that's what I thought I tend to play damage dealing warriors and rogues in rpgs so luging around potions is something of a nesscessity for me in games already but a mage would have a tougher time surviving than ethier good thing this a squad based game:D.mousestalker wrote...
I've played a pure primal mage. You can't heal or buff but you can crowd control and things really do go 'boom' nicely.
#4
Posté 23 octobre 2012 - 11:21
I say more power to you, but you may want to bring Wynne or Morrigan along for heals, depending on which difficulty you're playing. I wouldn't recommend any difficulty above Normal without healing spells, and to this day I can't beat Nightmare unless I have at least one mage w/ force field.
#5
Posté 24 octobre 2012 - 12:54
On the Korcari wilds bringing 3 vials of blood + papers from the outpost,
get the 3 blood, but not the papers,
go back to Duncan, he says "go back for the papers"
-but, you got a lot of experience.
Now, don't go anywhere, but initiate the dialog again,
get told to get the papers, -and get a lot of experience again !
Repeat until lv 9 or so, and at least with AW you can nightmare solo the entire game from here
#6
Posté 13 novembre 2012 - 01:29
keeneaow wrote...
There is a simple measure to make the game a whole lot easier:
On the Korcari wilds bringing 3 vials of blood + papers from the outpost,
get the 3 blood, but not the papers,
go back to Duncan, he says "go back for the papers"
-but, you got a lot of experience.
Now, don't go anywhere, but initiate the dialog again,
get told to get the papers, -and get a lot of experience again !
Repeat until lv 9 or so, and at least with AW you can nightmare solo the entire game from here
First of all, that Bug was fixed. Secondly, taking AW talents isn't exactly primal mage is it?
A primal mage build is viable, but you will take all 16 of the talents and start leveling up without getting stronger. I would recommend choosing something that is in the same style, like blood magic and spell might, maybe spell wisp. Other spells in the same style are the paralyze branch and maybe the hex branch. I would try to roleplay without totally gimping your character.
#7
Posté 13 novembre 2012 - 11:32
Thanks dude.Wassup Bruh wrote...
keeneaow wrote...
There is a simple measure to make the game a whole lot easier:
On the Korcari wilds bringing 3 vials of blood + papers from the outpost,
get the 3 blood, but not the papers,
go back to Duncan, he says "go back for the papers"
-but, you got a lot of experience.
Now, don't go anywhere, but initiate the dialog again,
get told to get the papers, -and get a lot of experience again !
Repeat until lv 9 or so, and at least with AW you can nightmare solo the entire game from here
First of all, that Bug was fixed. Secondly, taking AW talents isn't exactly primal mage is it?
A primal mage build is viable, but you will take all 16 of the talents and start leveling up without getting stronger. I would recommend choosing something that is in the same style, like blood magic and spell might, maybe spell wisp. Other spells in the same style are the paralyze branch and maybe the hex branch. I would try to roleplay without totally gimping your character.
#8
Posté 05 décembre 2012 - 01:05
#9
Posté 02 juillet 2013 - 02:23
#10
Posté 19 juillet 2013 - 06:47





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