October 23 Multiplayer Balance Changes Delayed
#276
Posté 23 octobre 2012 - 11:21
#277
Posté 23 octobre 2012 - 11:24
#278
Posté 23 octobre 2012 - 11:24
GJ88 wrote...
Holyyyyy ****! Try telling us earlier you bunch of useless people! SOME COUNTRIES ARE AT 10:39PM YOU KNOW!!!!!!!!!!!!!! This game does NOT revolve around AMERICA!
Not sure if you're joking. but some of us it's the just after school starts
#279
Posté 23 octobre 2012 - 11:24
They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.
And if they ever implement sync kills on geth, I'm deinstalling the game.
Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.
#280
Posté 23 octobre 2012 - 11:25
#281
Posté 23 octobre 2012 - 11:26
#282
Posté 23 octobre 2012 - 11:29
#283
Posté 23 octobre 2012 - 11:32
#284
Posté 23 octobre 2012 - 11:34
Seriously, that would be hilarious.
#285
Posté 23 octobre 2012 - 11:35
#286
Posté 23 octobre 2012 - 11:36
#287
Posté 23 octobre 2012 - 11:44
Modifié par slam23s, 23 octobre 2012 - 11:46 .
#288
Posté 23 octobre 2012 - 11:44
#289
Posté 23 octobre 2012 - 11:47
#290
Posté 23 octobre 2012 - 11:48
I like to play in platinum because it is a harder challenge how different factions synergize with each other. Adding collectors to the roll will spice things a little bit, specially on wave 10 that spawn only bosses units.
#291
Posté 23 octobre 2012 - 11:54
Eric Fagnan wrote...
PeskySquirrel wrote...
Pleeeeeeease let the geth nerfs be removing the stun from their shots. I could care less about reducing their hit points.
We would like to do that but it will require a patch.
I'd honestly say if stun removal has to happen, it would be the geth hunters. Rockets IMO are supposed to stun so those can stay. Geth Primes do need the stun in order to make up for the fact that they are the only boss without an insta-kill.
Other than that, thank you and the BioWare staff on such a great series.
#292
Posté 23 octobre 2012 - 11:58
#293
Posté 24 octobre 2012 - 12:05
I thought that the geth were fine... oh well easier could mean funnerEric Fagnan wrote...
- Some composition changes to Geth and Cerberus waves 9, 10, and Extraction on Bronze/Silver.
- Some Geth Hunter and Geth Prime nerfs across all difficulties.
- Some buffs to Drell and the original Turians.
- One of the more highly requested kits is being released...
curious as to what the buffs are going to be for the drell and turian
thanks for posting this so i dont have to worry about not getting it... i am thinking that it might be either the geth soldier or the asari sentinel... (those two i have seen the most and i am okay with any of them):innocent:
love ya bioware team:wub: <no ******>
#294
Posté 24 octobre 2012 - 12:07
Eric Fagnan wrote...
Sorry everyone, there are quite a few changes this week so they need a little bit more testing. We're hoping to get them out tomorrow morning. Below is a little preview of the changes.
- Some composition changes to Geth and Cerberus waves 9, 10, and Extraction on Bronze/Silver.
- Some Geth Hunter and Geth Prime nerfs across all difficulties.
- Some buffs to Drell and the original Turians.
- One of the more highly requested kits is being released...
No fix for not being able to grab geth fire****s? Not interested then. Let me know when you bite this bullet.
#295
Posté 24 octobre 2012 - 12:07
Walhorin wrote...
they need to abolish all the sync kills. It is just frustrating and annoying instead of fun.
They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.
And if they ever implement sync kills on geth, I'm deinstalling the game.
Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.
Gosh i am not even kidding, bronze is so pattetically easy that you can solo using a drell vanguard carrying a katana I against collectors in firebase ghost with acid rain.
It is that easy.
Silver is still easy, you probably would need a disciple or a claymore.
Gold is fine and platinum could be even harder for my state; for starters add the goddamn collectors to other enemies rotation. I want to see possessed scions and praetorians spawning with other factions.
#296
Posté 24 octobre 2012 - 12:17
Doing the shotgun challenge... the katana is actually pretty decent. Especially against collectors. Their heads pop like zits but I do agree with you. The guy you quoted made me laugh to the point of pain (had my wisdom teeth taken out last week so yea pain) but yea. They should buff the reapers even maybe maybe even add an enemy type. they were kinda left out. (other than the ground executions)Rbsann wrote...
Walhorin wrote...
they need to abolish all the sync kills. It is just frustrating and annoying instead of fun.
They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.
And if they ever implement sync kills on geth, I'm deinstalling the game.
Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.
Gosh i am not even kidding, bronze is so pattetically easy that you can solo using a drell vanguard carrying a katana I against collectors in firebase ghost with acid rain.
It is that easy.
Silver is still easy, you probably would need a disciple or a claymore.
Gold is fine and platinum could be even harder for my state; for starters add the goddamn collectors to other enemies rotation. I want to see possessed scions and praetorians spawning with other factions.
:ph34r:activating ninja mode for incoming hate:ph34r:
#297
Posté 24 octobre 2012 - 12:18
Rbsann wrote...
Walhorin wrote...
they need to abolish all the sync kills. It is just frustrating and annoying instead of fun.
They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.
And if they ever implement sync kills on geth, I'm deinstalling the game.
Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.
Gosh i am not even kidding, bronze is so pattetically easy that you can solo using a drell vanguard carrying a katana I against collectors in firebase ghost with acid rain.
It is that easy.
Silver is still easy, you probably would need a disciple or a claymore.
Gold is fine and platinum could be even harder for my state; for starters add the goddamn collectors to other enemies rotation. I want to see possessed scions and praetorians spawning with other factions.
A few posts above: "I like to play in Platinum..."
Argument invalid.
#298
Posté 24 octobre 2012 - 12:19
#299
Guest_death_for_sale_*
Posté 24 octobre 2012 - 12:36
Guest_death_for_sale_*
The Absurdity wrote...
Eric Fagnan wrote...
Sorry everyone, there are quite a few changes this week so they need a little bit more testing. We're hoping to get them out tomorrow morning. Below is a little preview of the changes.
- Some composition changes to Geth and Cerberus waves 9, 10, and Extraction on Bronze/Silver.
- Some Geth Hunter and Geth Prime nerfs across all difficulties.
- Some buffs to Drell and the original Turians.
- One of the more highly requested kits is being released...
No fix for not being able to grab geth fire****s? Not interested then. Let me know when you bite this bullet.
You do know that they buffed them on purpose to not be grabbed and this isn't likely to change?
#300
Posté 24 octobre 2012 - 12:40
Wow.
Didn't think I'd see the day. Ever.
Modifié par Heldarion, 24 octobre 2012 - 12:41 .




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