Aller au contenu

Photo

October 23 Multiplayer Balance Changes Delayed


597 réponses à ce sujet

#301
Guest_death_for_sale_*

Guest_death_for_sale_*
  • Guests

Rbsann wrote...

Walhorin wrote...

they need to abolish all the sync kills. It is just frustrating and annoying instead of fun.

They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.

And if they ever implement sync kills on geth, I'm deinstalling the game.

Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.


Gosh i am not even kidding, bronze is so pattetically easy that you can solo using a drell vanguard carrying a katana I against collectors in firebase ghost with acid rain.
It is that easy.

Silver is still easy, you probably would need a disciple or a claymore.

Gold is fine and platinum could be even harder for my state; for starters add the goddamn collectors to other enemies rotation. I want to see possessed scions and praetorians spawning with other factions.


Not without a Collector nerf.

#302
masseffect420

masseffect420
  • Members
  • 1 004 messages
www.youtube.com/watch?v=qS7nqwGt4-I

www.youtube.com/watch?feature=related&v=XYCdgL6jMPk

Modifié par masseffect420, 24 octobre 2012 - 12:44 .


#303
Mookiemook85

Mookiemook85
  • Members
  • 158 messages
BSN= B*TCHING SOCIAL NETWORK

#304
whalewhisker

whalewhisker
  • Members
  • 1 058 messages
Ah sounds like some good changes! I hope there's a Biotic Sphere buff somewhere in there too :)

#305
MountainRespect

MountainRespect
  • Members
  • 115 messages
Take your time guys! Thanks for all the hard work, fun times, free stuff, and creative game changes.

This game just gets better and better! :)

#306
OmegaGuard08

OmegaGuard08
  • Members
  • 9 messages

Walhorin wrote...

they need to abolish all the sync kills. It is just frustrating and annoying instead of fun.

They need to nerf geth, collectors, reapers and cerberus enemies hard. Up till gold difficulty. Keep it insane on platinum, I don't care. But up till gold the game needs a serious reduction in difficulty.

And if they ever implement sync kills on geth, I'm deinstalling the game.

Not to mention if the ME4 MP will have sync kills, I will not buy the ME4 game ever.


This is just sad this game is not hard if you know how to play.

http://social.biowar...8&platform=xbox

Modifié par OmegaGuard08, 24 octobre 2012 - 01:00 .


#307
Eriseley

Eriseley
  • Members
  • 1 642 messages
Sounds like good changes!

#308
SINisterSniper55

SINisterSniper55
  • Members
  • 57 messages
"highly requested" ehh?

so it's the Volus Vanguard???

Modifié par SINisterSniper55, 24 octobre 2012 - 01:00 .


#309
Original Twigman

Original Twigman
  • Members
  • 4 363 messages
IF there is another patch, will you open up a thread and take suggestions?? I am sure players can spot some really small changes that the team might miss

#310
poonts

poonts
  • Members
  • 865 messages
thank u bioware for (hopefully) taking the time to get the patch working correctly, instead of releasing it half-finished.

am I disappointed that it wasn't out already? sure. hopefully it will be worth the wait... but honestly BW, I wish you could be a little more realistic (and/or upfront) about release date/times. a lot of fans check the forums regularly. and when u tell us about a delay - many hours after most of us thought it would be available - well it's a lot frustating.

but cheers for going for 'good' and 'cheap' and leaving out 'fast'

#311
Heldarion

Heldarion
  • Members
  • 6 171 messages

SINisterSniper55 wrote...

"highly requested" ehh?

so it's the Volus Vanguard???


Yeah, his Biotic charge works roughly like this:

1. Charge into enemy
2. Bump off the enemy a couple of meters
3. Lose half of his HP

#312
iyFale

iyFale
  • Members
  • 342 messages
Geth nerfs. Nice. umm... I guess. But I hope we can have buffs on Geth Pulse Rifle for us to use.

#313
Pugz82

Pugz82
  • Members
  • 1 899 messages
thank bejesus for a solution to the husk challenge problem.

also while you are adjusting difficulty I'm sorry but Platinum needs to see a cut in the number of dragoons that spawn, thats really it. The difficulty is perfect, just needs some spawn tweaking.

#314
xZBx

xZBx
  • Members
  • 275 messages
Ugh I work tomorrow!!!!!!!!!!!!!!!!!!!!!!!!

But I am excited for the Turian buffs and Geth nerfs. Also, perhaps it's the Asari Sentinel or the Geth Trooper.

#315
onewitdaclown

onewitdaclown
  • Members
  • 40 messages
Thanks for the heads up :)

#316
ChaosRevanLord

ChaosRevanLord
  • Members
  • 64 messages
on the topic of balance unless the volus vanguards charge does around 1000 base damage it will be useless
it would make sense due to their bodies being canonically very densely packed
Volus CannonBall FTW
Though I honestly hope its the GS or an Asari

Modifié par ChaosRevanLord, 24 octobre 2012 - 01:17 .


#317
D Wrecks

D Wrecks
  • Members
  • 1 378 messages
"- Some Geth Hunter and Geth Prime nerfs across all difficulties."

This says enough. The geth are in such dire need of attention that you'd need an entire week to properly address it.

#318
Tankcommander

Tankcommander
  • Members
  • 1 268 messages

Aretorihc wrote...

Volc19 wrote...

>Didn't touch the Dragoon
>Didn't touch the Bomber
>Didn't touch the Scion
>No mention of CSMG or CAR buffs

Stay classy, Bioware.


None of those things need touching. Most people have adapted by now.


Never 1-2-3-4 soloed Gold Cerberus, have you? Still retarded even on a team, Cerberus ought to be called Dragoons and Friends now. The rest are alright, minus Scion shooting through walls

#319
reaperteck

reaperteck
  • Members
  • 342 messages
omg Bioware this sounds fantastic. Drell and Orig Bird buffs?? I'll wait another day for that!

#320
ThatGuyThatPlaysThisGame

ThatGuyThatPlaysThisGame
  • Members
  • 1 660 messages
Good so I can save up more credits for my spending spree when the new 1 gets launched

#321
ThatGuyThatPlaysThisGame

ThatGuyThatPlaysThisGame
  • Members
  • 1 660 messages

Tankcommander wrote...

Aretorihc wrote...

Volc19 wrote...

>Didn't touch the Dragoon
>Didn't touch the Bomber
>Didn't touch the Scion
>No mention of CSMG or CAR buffs

Stay classy, Bioware.


None of those things need touching. Most people have adapted by now.


Never 1-2-3-4 soloed Gold Cerberus, have you? Still retarded even on a team, Cerberus ought to be called Dragoons and Friends now. The rest are alright, minus Scion shooting through walls

Primes and Scions watched the movie Wanted and learned how to bullet curve .....

#322
Shepard VI

Shepard VI
  • Members
  • 1 218 messages
Drell buffs. One would think, and hope, that they would also throw out the Drell Infiltrator on top of that.
Sounds like great changes so far. It would be nice if the Drell could actually survive now. If that means sacrificing some of his speed and flexibility... so be it.

#323
The fool you should have eaten

The fool you should have eaten
  • Members
  • 817 messages
The original Turians just keep getting better and better! :D ... Umm, I mean, they really do need to be buffed. Badly.

#324
JSwartz0181

JSwartz0181
  • Members
  • 24 messages
Sure, I spent all day yesterday grinding away with the drell adept. D'oh!

#325
Constant Motion

Constant Motion
  • Members
  • 987 messages

Bathaius wrote...

Aretorihc wrote...

Volc19 wrote...

>Didn't touch the Dragoon
>Didn't touch the Bomber
>Didn't touch the Scion
>No mention of CSMG or CAR buffs

Stay classy, Bioware.


None of those things need touching. Most people have adapted by now.


Riiiight.  People have learned, only use high DPS weapons against Cerberus, since Dragoons make all other tactics moot.

Do you have overload?  No.
Did you bring a Falcon?  No.
Can your weapon kill four Dragoons in under two seconds flat, soon followed by four more three seconds later?  No.

Then prepare to be stunlocked and use Ops Packs as you kite them with them continuously whittling your health with hornets with no way to take cover.

I imagine this is what they're fixing. Not making them easier, just reducing the number of them, so you don't have to manage so many at once.