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I think the other Races of Characters will be DLC!


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#1
POETICDRINK

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I'm thinking EA/BIOWARE is doing a business move by not giving fans the other races. It's not like fans haven't been asking for this after the choice was taken away in Dragon Age II. BIOWARE said, they were listening to the fans when they started making Dragon Age III. So, how can they leave out one of the largest complaints amongst fans.
I'm thinking they are going to push it as DLC. It's no way they could have left this out on purpose. They need their DLC to be extra, to sell well to fans of this series.

#2
Fiddzz

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POETICDRINK wrote...

I'm thinking EA/BIOWARE is doing a business move by not giving fans the other races. It's not like fans haven't been asking for this after the choice was taken away in Dragon Age II. BIOWARE said, they were listening to the fans when they started making Dragon Age III. So, how can they leave out one of the largest complaints amongst fans.
I'm thinking they are going to push it as DLC. It's no way they could have left this out on purpose. They need their DLC to be extra, to sell well to fans of this series.


We are listening to the fans, and reading posts, and following twitters.  One of the side side projects I work on in my extra time is to collegiate the thread "top 5 things you want in da3" and relay that information to the lead producers.

There are many reasons that go into what does and does not get included in the game.  

None of those reasons are "we can really milk tons of money from our fans by holding 'X' feature off the main release and save it for a DLC pack"

#3
John Epler

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JWvonGoethe wrote...

The only time I could see DLC for DA3 featuring a playable non-human race would be if that DLC took the form of the standalone Leliana's Song DLC, in which we play as one of the Warden's companions.

I highly doubt Bioware will make a non-human PC that is fully integrated into the main game and then sell it as DLC. That would be beyond cynical.


Not to mention incredibly expensive. It would require rebuilding large swathes of the game's content - especially if we wanted the alternate player races to be anything other than 'it's the same as human, except you're shorter'.

While I obviously can't state anything 100% for sure, as I am not prescient, I would put the odds of releasing DLC to allow you to play through the main campaign as a protagonist other than human as close to zero as to be more or less indistinguishable.

#4
David Gaider

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EpicBoot2daFace wrote...
Then why did your games start having day-one DLC since the release of Mass Effect 2?


To make money.

The people who have a problem with this, and the implication made in the OP, is that this is something we would cut from the main game in order to sell as DLC. My impression from many of the people who have an issue with DLC in principle is that they believe all DLC consists of content which they would have otherwise received for free... presumably because, prior to DLC becoming a thing, games were "complete"?

It's logic I don't quite follow, and in the case of DA it's not true. There's not been a single piece of DLC which we've put out which would ever have existed in the main game otherwise. Even Shale, the only example I can think of regarding content which was made and then cut only to be put into DLC would simply have remained cut if it had never been resurrected... and you would never have known the difference, short of finding oddly-named uncut legacy lines in the dialogues.

I really doubt we'd ever do a player race as DLC-- that's an incredibly expensive proposition with questionable return. Unless it's something we did previous to ship and then just sold a switch to "turn it on", which I guess is what someone's suggesting here. But I can guarantee you we're not doing that. We'd likely get much more mileage just putting it in the main game... unless you actually think selling DLC aimed at the sub-set of fans who care most about this issue would have the kind of broad appeal that DLC generally needs. If that's the case, then gosh.

Modifié par David Gaider, 23 octobre 2012 - 11:32 .


#5
John Epler

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fchopin wrote...

John Epler wrote...

While I obviously can't state anything 100% for sure, as I am not prescient, I would put the odds of releasing DLC to allow you to play through the main campaign as a protagonist other than human as close to zero as to be more or less indistinguishable.



Thank you for destroying our last hope to play an elf or a dwarf in DA3.


Would you rather I lie and tell you 'yes, we're likely to do DLC that has the potential to be a notable percentage as expensive to create as the main game and we'll still sell it to you for regular DLC prices'? Because that -would- be a lie. I have a fairly good idea of the resource requirements, and while I'm obviously not privy to any future plans, I would be very, very surprised if we were ever to do this.

If you see that as me 'destroying your last hope', that's your call, but the alternative is to lie and say 'maybe we'd do it!', and I'm pretty sure you'd be excorciating me were I to do that. So I guess the lesson here is 'some people will criticize anything' in which case, fair enough.

#6
Allan Schumacher

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EpicBoot2daFace wrote...

David Gaider wrote...

EpicBoot2daFace wrote...
Then why did your games start having day-one DLC since the release of Mass Effect 2?


To make money.

The people who have a problem with this, and the implication made in the OP, is that this is something we would cut from the main game in order to sell as DLC. My impression from many of the people who have an issue with DLC in principle is that they believe all DLC consists of content which they would have otherwise received for free... presumably because, prior to DLC becoming a thing, games were "complete"?

It's logic I don't quite follow, and in the case of DA it's not true. There's not been a single piece of DLC which we've put out which would ever have existed in the main game otherwise. Even Shale, the only example I can think of regarding content which was made and then cut only to be put into DLC would simply have remained cut if it had never been resurrected... and you would never have known the difference, short of finding oddly-named uncut legacy lines in the dialogues.

I really doubt we'd ever do a player race as DLC-- that's an incredibly expensive proposition with questionable return. Unless it's something we did previous to ship and then just sold a switch to "turn it on", which I guess is what someone's suggesting here. But I can guarantee you we're not doing that. We'd likely get much more mileage just putting it in the main game... unless you actually think selling DLC aimed at the sub-set of fans who care most about this issue would have the kind of broad appeal that DLC generally needs. If that's the case, then gosh.

So, I am to be placed in the "anti-DLC" category of posters for simply asking a question that doesn't even imply that I don't like DLC?


I think you're reading more into David's response than is actually there.